GHQCommander, on 09 June 2012 - 02:49 AM, said:
How I read this is canon fills in blanks and the story of not having a lot of technology by saying it was lost in a war. Which is fair enough, I agree the game works great as it is.
However there will be holes in canon that MMO's pick at and MMO balance issues often require innovation and new items or abilities that didn't really exist before. Nothing wrong with it either, I strongly feel MMO's must advanced the franchise canon and is part of an old franchises evolution to ensure the next couple of generations accept it.
It's the same excuse used in Star Wars to explain the general way in which advancements occur. There are so many wars that you get spurts of rapid development interrupting thousands of years of decline and loss. Star Wars is a universe that has stagnated.
It's the same in Battletech. They reached a certain level of technology and then repeatedly reduced themselves to worse tech, then built back up. Rinse, repeat.
Here's the thing. The stuff you want? Doesn't exist in the timeline that MWO is set in. They cannot and should not add things that change the basic feel of the game.
If MWO was set farther into the future of the franchise, where nothing yet has been written or set in stone? Maybe we would see some of that stuff.
But this is 3049. We're sticking with 3049 tech. Adding anything else would change the flavor of the game.
Also, you're way off base if you think teleporting people is going to be feasible that easily. They can barely transport a single proton right now.
Now, they can make the mechs, the weapons, the cockpits and the screens all updated. They did it with Star Trek (updated the look without adding a ton of crap that shouldn't exist in that time period).
But they're not going to fundamentally alter the baseline technology.