Add this to your user.cfg
e_streamCgf = 0
Now no more crashes. I went a step further though and debugged the game client to see why/how it was crashing. It's a memory access violation, details below. I'll send in a ticket, but I'm putting it here to help out anybody seeing frequent crashes.
[REDACTED]
Edited by Viterbi, 18 April 2013 - 08:23 AM.
Removed memory access info