Jump to content

Vs. The World Format, Time For A Change Maybe?


11 replies to this topic

#1 Eric darkstar Marr

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 487 posts
  • LocationNC

Posted 24 June 2013 - 10:39 AM

I really think they need to move to a max 20 games top 10 games count only for a tournament.

It would make it feel less grindy more casual. It would not give a unfair advantage to those that game play 100s of games over a weekend trying to have 10 perfect games.

It would make you know where you truly lie in skill over grinding for perfects.

It would allow you to play in all roles provided you have the mechs so odds could be in your favor a little bit more individually.

Most important it would no longer be a grindfest.

Don't get me wrong I am one of those guys that can bust out 50+ games a day I just feel this format even if the number was upped to 30 would give a stronger feel for true playing. This is just a thought of mine and what I would personally like to see.

#2 PEEFsmash

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,280 posts
  • LocationLos Angeles

Posted 24 June 2013 - 11:02 AM

Adding more games would probably reward grinders more.

I think the change that needs to be made is that assists should be worth a bit less (12 points) and damage should be worth a bit more.

This challenge, vs the last challenge, rewards extremely risky play, flying in to the opposition and trying to hit all of something, and hoping to survive. If you die, you die, and you restart with an identical mech. If you live, you tagged everything, so at least you get 8 assists if you win. The last challenge did not promote such risky play as this one, and I think it was better before.

#3 Liquidx

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 514 posts
  • LocationPeriphery

Posted 24 June 2013 - 11:22 AM

You know.. the thing I can't get over with all these tournaments is that you're taking a game that is at it's heart a multiplayer team based experience, and now with each tournament players are being told "we want you to play solo". I mean it's supposed to be a MMO right? Why all the solo play? Doesn't that seem wrong with maps, objectives, and game modes that are all team based? I understand that you want players who don't have people to play with, or are new to the game, or just plain don't want to play with others - whatever.

Create a team based tournament, run it alongside future "lone wolf" tournaments, and have them participate in as separate a q as possible. And for the love of god, bring in some game modes that don't involve walking in a straight line to stand inside the other team's square. This is the 21st century - I think you can do better devs, and if you can't, then hire me. I have a vivid imagination, I'm a great problem solver, and all around nice guy. I also fetch a mean cup of coffee.

It's nice to have tournaments and activities to participate in, but the current tournament and game mode offerings leave a lot to be desired.

#4 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 24 June 2013 - 12:22 PM

I think there are actual issues with team based tournies... but it's more of a logistical issue than anything.

Imagine if goons were running 24/7... that is what a team tourney would look like in MWO...

#5 Eric darkstar Marr

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 487 posts
  • LocationNC

Posted 24 June 2013 - 02:27 PM

View PostPEEFsmash, on 24 June 2013 - 11:02 AM, said:

Adding more games would probably reward grinders more.

I think the change that needs to be made is that assists should be worth a bit less (12 points) and damage should be worth a bit more.

This challenge, vs the last challenge, rewards extremely risky play, flying in to the opposition and trying to hit all of something, and hoping to survive. If you die, you die, and you restart with an identical mech. If you live, you tagged everything, so at least you get 8 assists if you win. The last challenge did not promote such risky play as this one, and I think it was better before.

I was saying to limit the amount of games as right now there is no cap you can play 500 games and your 10 best count I say limit it to 20 or 30 games max and your 10 best count.

#6 LauLiao

    Member

  • PipPipPipPipPipPipPipPip
  • 1,591 posts
  • LocationCalifornia

Posted 24 June 2013 - 03:13 PM

View PostEric darkstar Marr, on 24 June 2013 - 02:27 PM, said:

I was saying to limit the amount of games as right now there is no cap you can play 500 games and your 10 best count I say limit it to 20 or 30 games max and your 10 best count.


So after 20 games, what? You get locked out and can't play anymore?

Or maybe it only counts your first 20 games? That would totally be fair if you hit a really unlucky streak and got stuck with a bunch of terribad teams, 6v8 matches because other people DC, or even DCing yourself. Not to mention matchmakers non-existant attempts to form balanced teams...

#7 Ivan Bloodguard

    Member

  • PipPip
  • Bad Company
  • 20 posts
  • LocationColorado, USA

Posted 24 June 2013 - 03:21 PM

I agree, people who spend long hours to achieve something shouldn't have an advantage...


...except in every other contest or tourney in the world.

#8 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 24 June 2013 - 05:13 PM

The issue about limiting the # of games is that people will find ways to get around it.

Of course, those with multiple accounts will find a way to abuse this regardless...

Remember that most great matches for tourney scoring requires a bit of luck, as things have to unfold favorably... but also that people want a "wide enough" net to have a chance. If there was a # of matches that would fit that... having too few and you'll see people complain that they don't get enough... and having too many will have people complain that they have too many opportunities...

#9 armyof1

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,770 posts

Posted 25 June 2013 - 01:32 AM

The reason they run these tourneys is because they want people playing more, more players better matchmaking and what not. That's why they won't limit the games to a set number, since that would make it less of an incentive to just keep playing to chase down those golden matches. They should do like best ten matches out of total 40 during the weekend or something, but that won't happen.

#10 Eric darkstar Marr

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 487 posts
  • LocationNC

Posted 25 June 2013 - 04:34 AM

View Postarmyof1, on 25 June 2013 - 01:32 AM, said:

The reason they run these tourneys is because they want people playing more, more players better matchmaking and what not. That's why they won't limit the games to a set number, since that would make it less of an incentive to just keep playing to chase down those golden matches. They should do like best ten matches out of total 40 during the weekend or something, but that won't happen.

And thats what I was saying it doesn't have to be 20,30,40 it could be 50. Point is a 10 best of X instead of 10 best of infinite. I can tell you for fact that some people beg others in game say im in X place I just need a couple more games. Yes its cheating however nothing will be done about it a cap on chances is a good alternative instead of stuck in a jager all weekend because you fear you may lose you slot.

fine best 10 out of 50 that would mean I have 3-4 mechs or all weight classes covered that I can do in a weekend if I place I place if not oh well.

#11 BigMekkUrDakka

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 213 posts
  • Locationland of AWESOME pilots

Posted 25 June 2013 - 06:08 AM

+1 to OP i played way too much this weekends, so i probably wont log in till Friday
on the other hand it may become hard to get satisfying result even in 100 games ;)
but i would prefer best 10 of 100 in soloq over infinite grindfest of latest tournaments

#12 Haradim

    Member

  • PipPip
  • 49 posts

Posted 25 June 2013 - 08:42 AM

View PostLiquidx, on 24 June 2013 - 11:22 AM, said:

You know.. the thing I can't get over with all these tournaments is that you're taking a game that is at it's heart a multiplayer team based experience, and now with each tournament players are being told "we want you to play solo". I mean it's supposed to be a MMO right? Why all the solo play? Doesn't that seem wrong with maps, objectives, and game modes that are all team based? I understand that you want players who don't have people to play with, or are new to the game, or just plain don't want to play with others - whatever.


There is no such thing as a "PUG team", only the occasional happy accident of unintentional cooperation amongst solo players :D

I imagine the main problem is that MWO currently doesn't have a concept for "a team", or at least I've not heard of one. You can grab 8 people and go in that queue, and fight together on one side, but AFAIK the game doesn't have any means of crediting that specific grouping with the outcome of a match; it can only track individual players. Until that is changed, the "tournaments" will probably remain essentially solo.

I wager that once lobbies are in and PGI implements a way to join a specific team of players, tournaments will no longer be run in the public games at all. You'll opt in with a team and go against whomever else joins (possibly with some provision to allow slots to be open to "lone wolf" opt ins if you want or don't have a full team). This should be beneficial for both groups: competitive players have an arena isolated from the main player group, and everyone else doesn't have to worry about whatever strange metagame exists for a given tournament's specific rules.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users