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Strange & Stupid Balancing Ideas


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#1 Phaesphoros

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Posted 24 June 2013 - 06:37 PM

Posted Image

Posted Image

Other non-meme balancing brainwaves:
  • NARC allows insta-lock on the NARC'ed 'Mech (for all team mates), and the lock doesn't have to be kept for homing missiles (free shots!) -- imagine that in a light vs light =D
  • ERPPCs do 10 damage at close range, but below 90 m, they inflict part of the damage to the shooter (up to 10 damage to the shooter at 0 m) -- or better internal damage ;D
  • PPCs get an absolute min range of 180 m (0 dmg) -- or a bit less crazy a linear drop between 180 m and 90 m
  • 'Mechs with large arm-mounted weapons turn and torso-twist slower (hello moment of inertia!)
  • the scrotch hitbox is split up into two that become part of the legs instead of CT
  • if a flamer hits a section WITHOUT heatsinks longer than 5 s continuously, all the ammo in that section explodes (bye-bye DHS leg ammo!)
*ducks*




not really serious...

Edited by Phaesphoros, 24 June 2013 - 07:25 PM.


#2 Unbound Inferno

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Posted 24 June 2013 - 07:00 PM

Not serious? Too bad. I really like that NARC concept, and I think we should expand on that ERPPC internal damage theory.

#3 Phaesphoros

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Posted 24 June 2013 - 07:14 PM

View PostUnbound Inferno, on 24 June 2013 - 07:00 PM, said:

Not serious? Too bad. I really like that NARC concept, and I think we should expand on that ERPPC internal damage theory.

It's always possible to make a good idea out of a bad idea/brainwave. Feel free to develop and discuss!

Edited by Phaesphoros, 24 June 2013 - 07:14 PM.


#4 Hrungnir

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Posted 24 June 2013 - 10:50 PM

The NARC idea is already implemented in MW: Living Legends

#5 Victor Morson

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Posted 25 June 2013 - 12:09 AM

Best part about the MW:O NARC, and the thing that makes me laugh every single time and the sheer stupidity of it, is that it currently offers no bonus to 'mechs with Artemis.

What missile 'mech is going to seriously run without Artemis?!?!

#6 MeatForBrains

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Posted 25 June 2013 - 07:14 AM

Add minimum range to ER PPC to 180m. Reduce heat to 9
Increase PPC heat to 9.

Edited by MeatForBrains, 25 June 2013 - 07:14 AM.


#7 Phaesphoros

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Posted 26 June 2013 - 02:38 AM

  • hot sections have weaker armor
no I'm not just bumping :)





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