MischiefSC, on 25 June 2013 - 12:32 PM, said:
Game fixes are completely different from new content. The game needs both. If you don't understand that it's two different things, well, helping you understand how businesses work, how money works and how time works is outside the scope of a forum post.
Content that is not working as intended because of missing game fixes, features or missbalance are not much worth. We know that this game is in heavy development and games in generel have bugs (even years later). So not everything will work right from the start. But if a company misses deadline after deadline (or timeframes like they now often use) and don't tell their customers (or those that have to be conviced) even in the last second why they missed it then they don't deserve our money.
Atm I am quite concerned mainly because of the lack of communication/information and the lack of (real) improvements. The game is quite addictive and can make a lot of fun but on the otherside it can be so painful because of the bugs and imbalance (most of them are known and discussed for months or longer).
So, if I don't see enough light on the horizon I will not spend more money on it till they convince me with ongoing improvements (don't see me as a parasite .. I have already bought two MC packages and both were not the smallest one).
MischiefSC, on 25 June 2013 - 12:32 PM, said:
I'll never understand why the idea that a business wants to make money offends people. PGI deserves to get paid for the work they do. In a F2P model this is how you do it. Early access isn't a bad option and the value for the money is actually there - I just might drop $80 on this. I got into Battletech because the logo was on a model of a Battlemaster I bought. I also loved my original Battlemaster in MW1.
Yes they do deserve money but as stated above people shouldn't spend their money blindly. I myself run a company that is quite dependent on satisfied costumers. They can quite easily change to a few competitors that I have to compete with if I screw up with them. In my eyes there is atm no real alternative for a mech based game (not Hawken, not Titanfall or a third one made of a know expert in mecha games (can't remember the name anymore)). IMO PGI has no direct competitor. You either can go to one of those semi-mecha games or back to a classic FPS like BF3/4 and so on. But they are completly different. Even if I like Battlefield and saw a lot of very tempting games during E3 ... I want to stay in MW:O ... but my patience is melting. I have nothing against the Phoenix Project but today they showed again how they are thinking ... and it is not the way how I like it to see (IMHO).
EDIT: I have to admit that the Locust looks very nice. The original one is ugly
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Edited by Mechkilla, 25 June 2013 - 01:50 PM.