almightyfargoth, on 26 June 2013 - 05:32 PM, said:
Well yeah, but wouldn't that make you more pissed about the price of like...the Misery? than these Phoenix deals?
Because evened out, it's a pretty decent bargain for anyone out there with the money.
I agree, and the deal itself is great given what they offer within the structure of their previously established sale items. The problem is that they're creating 4-5 months of segregated content where players will be unequal. That creates a palpable sense of unfairness, and this game already has terminal issues with player recruitment. This will hardly help with that. It also deludes the value of monthly new mechs when a segment of the games population has had them for months, it makes their addition flavorless.
I'm more concerned with what this and item consumables represent, I'm worried about them taking the low road of monetization specifically because they have started to give up on new player recruitment. Policies like this are harmful to a games longterm life. I like mechwarrior, I don't actually want to see this game crater, nor do I want to see it be an overly expensive zombie of a game with a small obsessive population for the few years that can be reasonably sustained.
almightyfargoth, on 26 June 2013 - 05:37 PM, said:
Nah, that's not...that's not the right way of looking at what I said.
I have an extensive collection of PS3 games myself, however I have gone out of my way to simply wait for when they're a much lower price at a place like Gamestop. That's smart money decision making right?
So with that in mind, since you brought up a AAA title, I know for a fact most of the highest rated games (except for GTA5 since that's extremely pick up and play) really don't last you more than a week if you're super into it.
With MWO however, there's no story, no progression, no ending. You simply mod your mechs, and go out and fight. With that much added content from the Overlord for example, you really think someone is going to be done in a week's time?
It comes a lot down to the genre of game. MWO is very different than Remember Me, and because of that gameplay time is varied like crazy.
Certainly, I probably should have selected a different dedicated multiplayer game. That's one of the reason I keep bringing up buys like steam summer sales. It's also a difficult comparison because you are already here, playing this game, and you seem like you aren't disposed to dislike this. I can't speak for the majority population of gamers, but this game has a hard time recruiting players and its community is a distilled group of veterans, which I suspect isn't sustainable or profitable in the long term. This hurts the former while catering to the latter.
Edited by Shumabot, 26 June 2013 - 05:45 PM.