I would like to get the sense from the community about their favorite jump jet mech given the current physics of jump jets and their relevance for their weight/space/cost, etc. Please ignore the light scouts for the purposes of this poll, ie. spiders, jenners, and jumping ravens. These mechs are a class of their own, and their roles are pretty clear. The heavier mechs in the game (mediums to assault) equipped with JJ's have a support role different from the lights but not really different from each other, more of a continuum. If you pilot any heavier jump jet mechs, please vote on your favorite or best and what role(s) they fill for strategy.


"best" Jump Jet Support Role Mech?
Started by Spinning Burr, Jun 25 2013 10:22 PM
2 replies to this topic
#1
Posted 25 June 2013 - 10:22 PM
#2
Posted 26 June 2013 - 03:50 AM
In the current meta, more tonnage = more effective. Highlander all the way in every role.
That said all those mechs can be effective.
That said all those mechs can be effective.
#3
Posted 26 June 2013 - 05:59 AM
The QD-5K is one of the most successful mechs I have, period. I use it with a XL300, 4 JJs, 3 Large Lasers, and 3 Medium Lasers. With ST it goes 89.1kph and is the perfect flanker/striker.
Tonnage is overrated.
Tonnage is overrated.
Edited by EyeOne, 26 June 2013 - 06:00 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users