A Big Tip For Killing Light Mechs
#1
Posted 27 June 2013 - 07:13 AM
#2
Posted 27 June 2013 - 10:10 AM
#3
Posted 27 June 2013 - 05:15 PM
#4
Posted 27 June 2013 - 09:57 PM
I walk backwards and find a wall if i can.
regarding the OP, an alpha strike to take a mech out is all good but what if u miss, lots of eggs in one basket.
I'm of the school of though keep shooting them and make a hard target of yourself. lots of light pilots target you cause they think you are easy kill but if you make it harder they will likely find someone else to harass.
Also streaks seems to put a lot of as well.
#5
Posted 28 June 2013 - 07:17 PM
#6
Posted 28 June 2013 - 07:23 PM
#7
Posted 30 June 2013 - 10:36 AM
#8
Posted 30 June 2013 - 10:45 AM
pull the trigger,
aim low,
do not, under any circumstances, overheat
#9
Posted 30 June 2013 - 11:04 AM
#10
Posted 01 July 2013 - 07:55 PM
Xeno Phalcon, on 30 June 2013 - 11:04 AM, said:
Wow. Those guys must be really dumb. If someone stops turning to find me, I have a great tactic. I get behind them and keep unloading at their back. Either they will turn around, or I will core them from the rear. No skin off my Spider either way.
Edited by mailin, 01 July 2013 - 07:55 PM.
#11
Posted 01 July 2013 - 08:02 PM
#12
Posted 01 July 2013 - 08:10 PM
The hard ones to get close to are the ones who stand still and walk backwards in circles.
#13
Posted 01 July 2013 - 08:43 PM
OnTheRocks, on 27 June 2013 - 10:10 AM, said:
There's good synergy between this and alpha-striking as it keeps the light mech in front of you and u have the opportunity to alpha strike each time they change direction
EDIT: Oh, and Streaks + BAP are your friend.
Edited by Brown Hornet, 01 July 2013 - 08:53 PM.
#14
Posted 01 July 2013 - 08:54 PM
#15
Posted 01 July 2013 - 09:19 PM
Of course we light pilots recognise that this is not very practical in the middle of a battle - we suggest that you walk away slowly, keeping your back turned to us at all times, if you pretend that we do not exist then we vanish in a puff of smoke...
...on an unrelated note where is your rear armour weakest?...just asking
#16
Posted 01 July 2013 - 10:32 PM
Mootrix, on 01 July 2013 - 09:19 PM, said:
Of course we light pilots recognise that this is not very practical in the middle of a battle - we suggest that you walk away slowly, keeping your back turned to us at all times, if you pretend that we do not exist then we vanish in a puff of smoke...
...on an unrelated note where is your rear armour weakest?...just asking
haha, it's funny you mention that as I have lead several unsuspecting lights right into a group of 4 or 5 team mates by walking away slowly in my atlas. The lights get so frenzied at how easy a time they are having shooting my back, and desperate to get that atlas kill, they push WAY to far into a hoarde of heavy mechs thirsty for revenge and get anihilated. Now I wouldnt try to walk like 500M or something this way, but I am never that far from my team. So long As I have the light targeted, and the little triangle is on the map, any team mate with have a brain will see it on the minimap/radar and instinctively turn to kill the invader.
Of course, I only do this after reverse/back up to wall/etc has proven ineffective due to light pilot's skill level vs how ponderous my 100 ton mech can turn. or how undergunned my 8R LURMPOCKOLYPSE is to fight you off.
#17
Posted 01 July 2013 - 10:58 PM
Eldagore, on 01 July 2013 - 10:32 PM, said:
yes, target fixation is risky for anyone but certain death for light pilots - however see my previous advice for heavies about not getting too far from the pack.
#18
Posted 02 July 2013 - 04:18 AM
Xeno Phalcon, on 30 June 2013 - 11:04 AM, said:
When splat cats were useful and had an incredible torso twist range I used to do just that. Stop. Turn your legs slightly so you can do the whole 180 degree turn. Turn around to face them and splat!
#19
Posted 02 July 2013 - 06:20 AM
#20
Posted 02 July 2013 - 06:35 AM
If you absolutely can't hit it, SHOOT SOMETHING ELSE (or get ssrms).
Light pilots: just because he can't hit you, doesn't mean his 4xPPC stalker buddy 600m away isn't lining you up. *never* decelerate. Pull a figure 8 if you need to stay behind him, you needed a bit of time to cool off your lasers anyway.
Edited by Asmosis, 02 July 2013 - 06:37 AM.
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