FrDrake, on 27 June 2013 - 10:50 AM, said:
Mechs already accelerate beyond their normal top speed when sliding down slopey cliffs. Have you never seen an atlas slide down the tall mountain in alpine? It's like he's on a slip and slide into a brick wall because he suddenly stops at the end of the slope and takes little to no fall dmg. Makes him impossible to shoot until he's done sliding too because when he's going to stop isn't so apparent.
This is a very important thing to note. It is a mechanic that is used in a way that I find to be exploiting the poor coding of physics.
This is indeed very exciting to allow lights and mediums better survivability and ambush tactics, thus making them less fodder and better strategic pieces.
As mentioned, this gives JJ a viable use.
Bring on the 12v12 soon enough and you will get my 80 bucks PGI.