

Which Joystick For Mwo And Is It Worth It?
#1
Posted 27 July 2013 - 02:23 PM
So Which Joystick to Pick? Is there a good one whith which i wont have problems in the game?
And is it a large handicap if i play with a joystick?
Please gimme some help.
Note: Ive opened it in this forum area cuz wanted to reach many ppl.
#2
Posted 27 July 2013 - 02:28 PM
#3
Posted 27 July 2013 - 02:30 PM
Duppie1974, on 27 July 2013 - 02:28 PM, said:
I know- mouse keyboard is way easier but i need a new competition
Btw which problems did you have with your logi joystick?
Edited by Legolaas, 27 July 2013 - 02:35 PM.
#4
Posted 27 July 2013 - 03:03 PM
Though, the setup I would like to have would be a Saitek X52 Flight System and the matching Pro Flight Rudder Pedals.
Does anyone have any experience with how well either or both (separately or together) work in MWO under Windows 8?

Edited by Strum Wealh, 27 July 2013 - 03:16 PM.
#5
Posted 27 July 2013 - 03:37 PM
#6
Posted 27 July 2013 - 04:13 PM
#7
Posted 27 July 2013 - 04:19 PM
Paul has said it'd require a complete rework on how mechs moved and that's a huge task. It's on a very low priority.
http://mwomercs.com/...joystick-users/
#8
Posted 27 July 2013 - 06:31 PM
#9
Posted 27 July 2013 - 06:44 PM
Nauht, on 27 July 2013 - 04:19 PM, said:
Paul has said it'd require a complete rework on how mechs moved and that's a huge task. It's on a very low priority.
http://mwomercs.com/...joystick-users/
They added analog turning support a while back, so that reference is obsolete.
Personally, I want a small joystick that I can use my forefinger and thumb to control for precision turning. A mouse will always be best for aiming with the opposite hand. The question is where to get a precision analog controller that also has the buttons needed for all the other functions? I haven't seen one yet. All joysticks sold today are rather large and unwieldly, designed for flight simulation and such, or tiny thumb controllers used on gamepads that are way too sensitive and not designed for 1-hand use. Where's my CH Mach 1!!!? Oh, right. In my closet awaiting a USB conversion...why do I have to do everything myself? <sigh>
#10
Posted 27 July 2013 - 08:18 PM

#11
Posted 27 July 2013 - 08:26 PM
xenoglyph, on 27 July 2013 - 08:18 PM, said:

You misunderstand. Joystick is for turning and throttle control only, mouse is still used for aiming. Nobody contends that aiming with a joystick is better, that's insane.
#12
Posted 27 July 2013 - 09:15 PM
Jackson Jax Teller, on 27 July 2013 - 08:37 PM, said:
And the mouse > joystick debate doesnt matter to me, I dont care if mouse is faster/better, I play games to have fun. Mouse gives me less.
Yeah, sorry my having fun is getting in the way of your min maxxing
Yes, analog turning is supported now, at least according to patch notes. I'm still working on my setup and haven't tried it yet, but intend to do so soon. If you look in the Options menu there's an entry for "Analog turn", so I'm assuming it works.
I'm in no way implying that using a joystick for aiming is no fun, or shouldn't be done by those who choose to. Many years ago I switched from keyboard-only to a mouse playing Duke Nukem and annihilated my LAN party group with it...they all switched to a mouse soon after. It's definitely worth getting used to. A gaming mouse is even better, one that lets you change the sensitivity on the fly. I use low sensitivity for slow mechs, and a slightly higher setting for faster mechs.
However you choose to play the game, I fully support it as long as your having fun and not being completely useless. And FWIW I'm by no means a min/maxxer, my most played mech by far is a Dragon, supposedly the worst of them all. But I have fun with it so it gets played a lot. GL, HF!
#13
Posted 27 July 2013 - 09:37 PM
#14
Posted 27 July 2013 - 09:43 PM
#15
Posted 27 July 2013 - 10:00 PM
It comes with it's own management program to make things alot easier.
#16
Posted 28 July 2013 - 02:25 AM
#17
Posted 28 July 2013 - 07:19 AM
Nauht, on 27 July 2013 - 04:19 PM, said:
Paul has said it'd require a complete rework on how mechs moved and that's a huge task. It's on a very low priority.
http://mwomercs.com/...joystick-users/
Thx for the joystick dev thread. helped me alot

#18
Posted 28 July 2013 - 07:23 AM
http://gaming.logite...anced-gameboard
also, been using for 5 years and just had to replace due to cord wearing breaking.
Edited by Dozier, 28 July 2013 - 07:27 AM.
#19
Posted 28 July 2013 - 07:49 AM
Dozier, on 28 July 2013 - 07:23 AM, said:
http://gaming.logite...anced-gameboard
also, been using for 5 years and just had to replace due to cord wearing breaking.
Gotcha, it looks very smooth but i really wanna play with a real joystick. I think i willbuy the Saitek X52 Flight Control
#20
Posted 28 July 2013 - 09:46 AM
Dozier, on 28 July 2013 - 07:23 AM, said:
http://gaming.logite...anced-gameboard
also, been using for 5 years and just had to replace due to cord wearing breaking.
I'm not laughing because I have the same setup. In fact, I use a wireless(

Now if Logitech also made a right-handed G13 ...
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