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Do Yourself A Favor


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#1 Ph30nix

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Posted 28 June 2013 - 06:06 PM

*EDIT* in my haste i based my salvos per over heat only on cold maps lol fail me.

Take a hunchie 4p load it with 9 small pulse laser, then either do a 240 standard and rest heatsinks and armor or less heatsinks/armor and a 260 std eng.

http://mwo.smurfy-ne...2954aa7f83f322b

be a MOTHER F"ing SCALPLE on the battle field. i was able to shred thru a atlas front torso in a very short ammount of time.

and with this load out you can get of about 8 salvos(on a cold map 3-5 on a standard map) before you need to worry about over heating and while smurfy says you only have about a sustainable 4 dps, you realy have about a 12-13 dps for 7-8 shots which is alot more then most mechs can survive if you aim even moderatly well....

gonna give this thing some more runs see if it was just a fluke match but on paper this thing seems like it might be a god.

Edited by Ph30nix, 28 June 2013 - 06:16 PM.


#2 Johnny Reb

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Posted 28 June 2013 - 06:18 PM

Before engine caps imagine a 4P with 9 small lasers and with the biggest engine it would fit went around 135+. Now that was a fun ride.

#3 Ph30nix

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Posted 28 June 2013 - 06:25 PM

yea 5 matches in a row with over 400 damage

View PostJohnny Reb, on 28 June 2013 - 06:18 PM, said:

Before engine caps imagine a 4P with 9 small lasers and with the biggest engine it would fit went around 135+. Now that was a fun ride.

yea i kinda wish i could have gotten to ride in one of those lol.

#4 Yiazmat

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Posted 28 June 2013 - 06:37 PM

yup. back in the days of yesteryear, this was me absolute favorite machine. I ran 2 meds though in the head and left arm (so you had em after losing the hunch.) this, of course, was before the days of medium mechs being the "Waldo" in mwo.

used to pull 1000+ dmg games in it. ill miss you, sl hunchy

#5 Steelgrave

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Posted 28 June 2013 - 11:06 PM

Shame I sold off my hunchies ages ago. I've learned to regret selling off mechs, so I never do it anymore.

#6 Otto Cannon

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Posted 29 June 2013 - 03:04 AM

Ah, how nostalgic. I remember when the fast version used to be the cheesebuild that you got half a team of every drop. I'm not tempted to use a slow one though.

#7 Bishop Steiner

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Posted 29 June 2013 - 07:02 AM

View PostYiazmat, on 28 June 2013 - 06:37 PM, said:

yup. back in the days of yesteryear, this was me absolute favorite machine. I ran 2 meds though in the head and left arm (so you had em after losing the hunch.) this, of course, was before the days of medium mechs being the "Waldo" in mwo.

used to pull 1000+ dmg games in it. ill miss you, sl hunchy

and thanks for demonstrating WHY mechs got engine castrated..... when Mediums and Lights with a plethora of tiny weapons giving you paper cuts were not only better, but MASSIVELY SUPERIOR to Assault Mechs, things are rather broken. (Kinda like boating in general is currently)

So not only was Engine nerf NEEDED, but makes sense (a Hunchback engineered to run 64 KPH is going to shatter or burn out bearing sand such running 134...... it ain't just a bigger engine needed to go fast.. and the Hunchy was never meant to go fast).

That said, the current system is no tmuch better as it does largely punish you for driving mediums. But if a person wants to actually learn how to be a good pilot, and not just how to Metarape (and then be obsolete when the Meta changes) they should run a Medium. LEarning how to play in hard mode makes everything else EZmode.

That said, it still doesn't excuse the red-headed stepchild status of Mediums. =(

#8 Rayah

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Posted 29 June 2013 - 07:12 AM

Ok, I'll just pop your RT at >90m and leave it at that.

#9 Butane9000

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Posted 29 June 2013 - 07:45 AM

I would think 6 SPL and 3 ML would work well. The 3 ML for range and the SPL for close up damage.

#10 Bishop Steiner

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Posted 29 June 2013 - 08:05 AM

View PostButane9000, on 29 June 2013 - 07:45 AM, said:

I would think 6 SPL and 3 ML would work well. The 3 ML for range and the SPL for close up damage.

tying with 6 SL and 3 ML. Not quite the oomph of the SPL but it also allows for a 47% heat efficiency in Smurfys.....

#11 mack sabbath

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Posted 29 June 2013 - 08:06 AM

View PostPh30nix, on 28 June 2013 - 06:06 PM, said:

*EDIT* in my haste i based my salvos per over heat only on cold maps lol fail me.

Take a hunchie 4p load it with 9 small pulse laser, then either do a 240 standard and rest heatsinks and armor or less heatsinks/armor and a 260 std eng.

http://mwo.smurfy-ne...2954aa7f83f322b

be a MOTHER F"ing SCALPLE on the battle field. i was able to shred thru a atlas front torso in a very short ammount of time.

and with this load out you can get of about 8 salvos(on a cold map 3-5 on a standard map) before you need to worry about over heating and while smurfy says you only have about a sustainable 4 dps, you realy have about a 12-13 dps for 7-8 shots which is alot more then most mechs can survive if you aim even moderatly well....

gonna give this thing some more runs see if it was just a fluke match but on paper this thing seems like it might be a god.



My version:

http://mwo.smurfy-ne...64d3b4ad8a4c95b

#12 Bishop Steiner

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Posted 29 June 2013 - 08:14 AM

View PostDie Primate Die, on 29 June 2013 - 08:06 AM, said:


I see you and raise you:
HBK-4Peashooter
Uses 100% of mass
Costs less
Higher Sustained DPS (though admittedly .8 less firepower. 33.0 vs 33.8)
Better Heat Efficiency ( 47% vs 38%)
Ans slightly better damage at range (though having the Head laser match the Hunch makes sense for aiming, I just have the smalls on trigger 1, the arms are trigger 2 and the head, 3. That way I can easily pick my poison, so no big deal either way)

Though you do have a shorter burst duration, which IS an advantage when strafing. (Bigger advantage on faster mechs though)

#13 Angel of Annihilation

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Posted 29 June 2013 - 08:55 AM

View PostBishop Steiner, on 29 June 2013 - 07:02 AM, said:


That said, the current system is no tmuch better as it does largely punish you for driving mediums. But if a person wants to actually learn how to be a good pilot, and not just how to Metarape (and then be obsolete when the Meta changes) they should run a Medium. LEarning how to play in hard mode makes everything else EZmode.

That said, it still doesn't excuse the red-headed stepchild status of Mediums. =(


I so disagree with you that mediums are useless. They are only useless because people are lazy. Let's face it, it is much harder to manuver and hit things at higher speeds so to compensate, a medium pilot has to be BETTER at aiming and piloting with alot more situational awarness than someone piloting a Assault. Therefore because it has a higher skill cap, less people are either willing to learn to get the most out of them or even can get the most out of them.

For example, I bought a Staker a few nights ago and remember thinking how boreing it was to play. I even commented on it in game. Basically I just plodded along and when I saw an enemy, I would either just keep mashing the LRM button or stop and line up my Quad LL and fire. It is easily my most successful mech but it was so easy mode to play it, it wasn't funny. It just didn't take any real skill to be effective and we are talking from match one. Fast forward to my QD, my second best peforming mech (which technically not a medium, it has the general speed and firepower of one). I still pull great damage and have comparable games to my Stalker, but damn I have to play and play hard to do it. It also took me 30+ matchs to not suck in it because I had to learn how to take advantage of its JJ mobility as well as good speed and agility.

So I ask you, how many people pick a medium mech and then devote 40-50 sucky matches to it to learn how to be effective with it? Probably not alot. Instead, they pick a medium, maybe play a dozen matches, quit and then post how bad mediums are.

This is because people are lazy and want the easiest road to success. Want the easiest road....go Stalker, give it 4 ER PPCs and wala.....instant success with very little skill required.

#14 Bishop Steiner

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Posted 29 June 2013 - 09:12 AM

View PostViktor Drake, on 29 June 2013 - 08:55 AM, said:


I so disagree with you that mediums are useless. They are only useless because people are lazy. Let's face it, it is much harder to manuver and hit things at higher speeds so to compensate, a medium pilot has to be BETTER at aiming and piloting with alot more situational awarness than someone piloting a Assault. Therefore because it has a higher skill cap, less people are either willing to learn to get the most out of them or even can get the most out of them.

For example, I bought a Staker a few nights ago and remember thinking how boreing it was to play. I even commented on it in game. Basically I just plodded along and when I saw an enemy, I would either just keep mashing the LRM button or stop and line up my Quad LL and fire. It is easily my most successful mech but it was so easy mode to play it, it wasn't funny. It just didn't take any real skill to be effective and we are talking from match one. Fast forward to my QD, my second best peforming mech (which technically not a medium, it has the general speed and firepower of one). I still pull great damage and have comparable games to my Stalker, but damn I have to play and play hard to do it. It also took me 30+ matchs to not suck in it because I had to learn how to take advantage of its JJ mobility as well as good speed and agility.

So I ask you, how many people pick a medium mech and then devote 40-50 sucky matches to it to learn how to be effective with it? Probably not alot. Instead, they pick a medium, maybe play a dozen matches, quit and then post how bad mediums are.

This is because people are lazy and want the easiest road to success. Want the easiest road....go Stalker, give it 4 ER PPCs and wala.....instant success with very little skill required.

I am pretty sure I didn't say they were useless.

And, in fact, I believe I then noted that to be successful in them one HAD to become a better pilot. That said, since Closed Beta, the Mediums have been the odd man out for the most part, as if you take a person of "equal skill" in a Medium, and face off against and "equal" in any other Weight Class, the Medium is at a disadvantage overall. Most Mediums cannot match a light for speed, nor are they small enough to take advantage of the wonky hitboxes, making it risky to mount XLs. Nor can they carry near the armor and firepower of heavies and assaults.

That said, before discovering my love for the JM6 chassis, I was almost entirely a Medium Pilot, and one of the EARLIEST champions of the Centurion in this game, long before the Zombie became popular. And am STILL a card carrying member of the YLW club, and generally not up to Koreanese level, but am a holy terror with my HBK-4P. (never have really found an ideal Cicada or BJ for my style though). And I for one, am salivating over the ShadowHawk.

It's also why I can run my GlassCannon (AC40 JAger) decently well in High ELO 8 man, because I think and drive like a Medium. (I treat it like a slow YLW, and treat it not as a brawler, but the ultimate Ambush Bug).

But all things equal, Mediums are still a compromise.





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