tenderloving, on 01 July 2013 - 09:04 AM, said:
It's been longer than 2 or 3 months. People were warning PGI about this in Closed Beta. The Guassapult really got a discussion going.
It's the same reason we don't have a good drop weight balance. PGI has a weird view of players being free to do whatever they want and an engaging colorful game will just magically emerge. It's like they don't understand that people will do whatever it takes to win even if it creates boring and repetitive gameplay.
This gets overlooked so much by players and designers as well. They think allowing players total customization will create diverse gameplay when it's the exact opposite.
You need to allow customization to a point.
There's a reason terms "flavor of the month" and "cookie cutter build" exist in online gaming. If given total customization we'll flock to whats best all the time.
Even HPR won't fix this but it can at least limit the abuses that the current HP system allow and hopefully we'll see more variants start to have uses outside of what we see today.
Personally I'd still love to have seen the mechs played as stock.. A variant would actually mean something instead just just a different arrangement of HPs but I understand people like me are in the minority.

















