MoonUnitBeta, on 04 July 2013 - 06:12 PM, said:
My FOV has always been set to 75. Though there's always the possibility of the camera angles themselves moving.
Btw are you aware of the 'floaty mech is now landing' bug?
It's happened 3 times. Once with a BJ, twice with a CTF. Basically I look at the mech in the mechlab and cancel out (after talking for a while, rotating, discussing the build). When I do, the mech spins to the front while floating in the air with the legs curled up, and it brings the legs down as if landing from a fall without the torso moving, and immediately from there it looks like a power up animation played in the legs only as the entire mech lowers to the floor. Difficult to recreate and damn I want video of it. So if you see it let me know and try to record it!