PanchoTortilla, on 02 July 2013 - 05:45 PM, said:
What a load of crap.
Can your computer figure out how hard and which direction the wind is blowing 1000m away ? How? With the Force? Reading the wind is a skill that long range marksmen train for years or decades to master. What about variations in the powder charge loaded inside the cartridge? You do know military specifications allow for 4 minutes-of-angle deviation for the currently issued individual infantry rifle right? Because mass produced military ammo is not known for its consistency. Artillery sized ordnance is even less precise.
A tank or helicopter can easily calculate a trajectory to score a likely hit SOMEWHERE on another vehicle, but to try to shoot out the left side passenger window with 3 different guns at long range (which is what MWO does), BullS---.
And don't try to argue that BattleTech is actually set some place beyond Star Trek where every society has Q levels of technology. Because we all know the Inner Sphere has been bombing itself back towards the Stone Age for 3 centuries and can barely keep the few mechs, dropships and jumpships running. The TROs plainly state technology and engineering knowhow have degraded so much that very few people can repair the sophicated battle computers in mechs like the Phoenix Hawk and Stalker. In fact the Stalker and Marauder variants have dumbfired weapons aimed with iron sights due to everyone knowing how to reprogram the computers having died centuries ago.
do some research on the latest military tech, recently saw a report on a scope that cost 20 grand and could calculate a lot of factors, even the earth's rotation for longer shots
m1 tanks are well known for being precise shooters, primarily due to the on-board computers (no-auto aim! merely means that the mech can atleast shoot where you tell it to.. none of this random spread, lack of convergence, RNG crap - RNG is bad, as is weapons lagging to converge so that its effectively RNG)
nothing is ever perfect... even in MWO right now the long range gauss shots sometimes go off target and hit a few meters to either side.. whatever, but this "RNG spread" that people want is total BS for most weapons.
The amount of spread that can realistically be added is very minor... not enough to spread hits between components. Sure, after 1000 meters a gauss may veer left 5 meters, but 90% of the time, the CT hit will remain a CT hit... sometimes a RT hit as a result of going off target by a meter or two.
p.s. training marksman may become a thing of the past pretty quickly... today it still is the most common because its the cheapest, but things change fast
Edited by Abrahms, 02 July 2013 - 06:03 PM.