Sybreed, on 03 July 2013 - 06:05 PM, said:
thx for the answer, although I must say you're perhaps a bit harsh? What do you want fixed? Do you want the entire movement rework removed or tweaked? IMO, although I haven't played the latest patch, it sounded like a good idea on paper.
Well as I said I am relatively new so these complaints and observations are from the perspective of that:
1. Its buggy as hell. You can and will literally get stuck and reduced to zero speed on a pebble or bench. They did absolutely no testing when deploying this patch as any, even the most inexperienced, tester could have seen this was a problem. Getting stuck in a game even once to me usually makes me uninstall because it means it wasn't tested with any type of test script which to me shows a lack of quality. However in this case I've been suck or reduced to zero speed about 6-8 times a game on unseen microscopic "bumps".
2. You can be walking in a straight line on the edge of a hill and if your foot even clips the plane of the slighest of incline your mech takes a heavy speed penalty unless you're in a light or medium mech is seems.
3. They implement an arbitrary change to slow you down or outright stop you from incline on 45 degree anyles. The problem is you have no real gauge what those angle are when approaching an incline. Sure a side of a mountain you can see would be. However you can climb the slimest of inclines on a hill and if the hill has the slighest of bumps on it...dead stop because you couldn't tell that was more than a 45 degree angle.
4. The maps currently in game were not designed with this movement change in mind. Thus maps that were sprawling are now reduced to corridor shooters for anything other than the lighest mechs. You're funneled into 1 or 2 ways to traverse from one side to the other thus ensuring a mash em up shoot out. It feels like half of the areas of the maps that could be played in and utilized 2 days, cannot be used by hardly any mech. This effectively shrinks the playable areas of each map, and therefor makes each map smaller. If I wanted to play a corridor shooter I'd play counterstrike's claustrophobic maps.
5. Jump Jets seem like they should be much more valuable now. In some instance they are. But because once you're stuck at zero, you can only jump straight up, they really do little. You have to have forward movement while pressing the JJ to move forward in the air. So using them to climb a hill can get you in worse trouble than you were before. I've actually JJ'd into areas where I have been totally stuck twice and just had to wait for someone to kill me. Mind you 2 days ago I could walk to this area and walk out no problem. Even if you don't get perma stuck because of JJ's, you can land in an area that renders you to zero speed and it takes minutes of time to get out of it leaving you easy pickins for everything and everyone else.
6. While it seems like this should have encouraged light mech play and rightfully so, it basically made choosing a heavy or an assualt mech an exercise in fultity unless you're an LRM boat or PPC sniper.
7. Did I mentions its buggy as hell?
In general I like the idea of changing movement based on size of mech. A 100 ton monster shouldn't be able to move as quickly, especially up a sheer face, like a smaller more agile mech. That doesn't mean that areas of the map should be closed to you solely based on your preferred mech choice. The lighter the mech the faster they should move up the hill. The heavier the slower.
Due to this I put my credit card back in my wallet until they either start paying a QA team to check their build releases before deployment or outright revert the change until they can find a medium ground. I wanted to order phoenix because i was excited about it prior to this patch. However if this company is that sloppy with tossing patches out, remember my limited experience with them, then I'll just be a freeloader instead of a supporter like I want to be. I've dumped 100's into GW2, Path of Exile and numerous kickstarters. I hate being a feeloader on a game I truly enjoy. From 2 weeks ago when I started until yesterday, I was learning and looking into phoenix. Now I could seemingly care less. Sad really.
Edited by Raagnar, 03 July 2013 - 09:34 PM.