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Shake For Movement


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#21 keith

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Posted 05 July 2013 - 01:31 PM

View PostRoland, on 05 July 2013 - 01:26 PM, said:

Anything that nerfs movement, and thus penalizes piloting skill, is a pretty terrible idea.


so was JJ shake. whats your point, mind as well put it in PGI likes to put in dumb stuff that doesn't need to be added. the stuff that needs to be fixed NOPE after launch.

#22 Roland

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Posted 05 July 2013 - 02:59 PM

View Postkeith, on 05 July 2013 - 01:31 PM, said:


so was JJ shake. whats your point, mind as well put it in PGI likes to put in dumb stuff that doesn't need to be added. the stuff that needs to be fixed NOPE after launch.

I didn't really mind the JJ shake, as good players could still fire while in the air. I'm not really sure why they removed it from heavy and assault chassis.

#23 Ph30nix

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Posted 06 July 2013 - 09:18 AM

View PostDrake Grayson, on 05 July 2013 - 08:13 AM, said:

Or get slower and shoot.shake .For a light could 90 km/h walking

so you hate light mechs and dont want to see them in the game anymore?

a light mech that isnt moving over 120 kph is usualy a dead Light mech.

#24 Der_Goetz

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Posted 07 July 2013 - 10:57 PM

View PostPh30nix, on 06 July 2013 - 09:18 AM, said:


a light mech that isnt moving over 120 kph is usualy a dead Light mech.


If you move in open field and don´t use cover. Yes then you are right.

#25 PanzerMagier

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Posted 07 July 2013 - 11:51 PM

View PostHomeless Bill, on 03 July 2013 - 10:41 PM, said:

I wish there was just the tiniest amount of bob (both the reticle and view), but nothing random. Movement penalties to accuracy are bad for this game. Very bad.
Spoiler


Quoted for great justice. They should make Bill a moderator over gameplay balance and allow him to decide what ideas/threads are silly and should be K-town'd...





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