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Planing On Ruining My E L O.


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#21 Scott Decoy Stone

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Posted 05 July 2013 - 03:37 PM

View PostProsperity Park, on 05 July 2013 - 07:14 AM, said:

Am I just that juicy of a target to where team after team are willing to give their lives just to get a piece of Prosp?


lol. nothing personal against you and i actually agree with a lot that you say but i admit that because i know your name from seeing you so often on the forums i do actively hunt you down when i see you around. feels a bit like killing a celebrity.

#22 Tarl Cabot

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Posted 06 July 2013 - 11:01 AM

Quote

I guess that means my Elo Rank is not ruined after all... but then why are these Upper-Ranked players losing to me all the time? That makes no sense... I shouldn't have a Mammoth W/L ratio in the public queue using Slow Mediums... should I? Am I just that juicy of a target to where team after team are willing to give their lives just to get a piece of Prosp?


The W/L ratio is all drops after the last stat reset, be it in Sub-Four/Eight group as well as solo. The other would depends on when you drop, the time of day. And your ELO changes very little when going with the percentages. If your team is expected to win and it does, very little change. If your team is expected to lose and it does, very little change in ELO.

So a player tried to trash his ELO (per class, I do not believe that changed) by running joke builds but it will only change by the max 50pts if the team he drops into is expected to win. If it is expected to lose (0.49 avg ELO to 0.51 avg ELO of other team) and his team does lose, the ELO changes very little, if at all.

Edited by Tarl Cabot, 06 July 2013 - 11:06 AM.


#23 Bad Andy

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Posted 06 July 2013 - 11:33 AM

i'd like to propose a new module, mech breathalyzer, it will set a new variable to your current ELO based on how wasted I (oops i mean we) are because we're frustrated about the current state of MWO and calculate how bad of an opponent can beat us. Not that I've had any whoppers or anything. Just seems fair!

#24 Volts

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Posted 07 July 2013 - 04:13 AM

Isn't elo based off your mech though?

Buy a new mech = elo trashed.

#25 Takony

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Posted 10 July 2013 - 02:09 AM

We definitely need ranked and unranked modes and bracketed matchmaking/leaderboard.

#26 Lugh

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Posted 10 July 2013 - 05:07 AM

View PostProsperity Park, on 04 July 2013 - 06:38 PM, said:

I can only imagine what it'd be like if groups could see their Elo Ranking and get them adjusted to be the same, then sync dropping. That'd be an almost guaranteed way to bomb solo events.

Anyways, you can always kill your Elo Ranking by playing joke builds, then working your way back up...

...or I found a much more productive way of killing your Rank. Play as a Bait Mech. I run my Hunchbacks as bait Mechs to engage half the enemy team at a time, then let my other teammates pick them apart. My kill/death ratio is dropping faster than Paula Deen's sponsors, but my Win/Loss ratio is skyrocketing. This means my Elo Rank (based largely on kills) is dropping as I am winning more matches...

Funny I thought your Elo ranking had more weight on wins and losses than on kills...





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