CapperDeluxe, on 05 February 2014 - 08:04 AM, said:
Yes but I have a feeling that this smurfy view isn't going to replace the current customization layout. I'm worried that PGI will include it, but only as an overview of your mech. A print sheet of what's equipped instead of something that can be manipulated like I have suggested. My opion of having smart tabs attached to each component that show only things that you need (see my thread for clarification) is too advanced for PGI, and they'll likely take the quick route, short cut, half hearted way.
Even though it's likely the most effective and effecient way to customize your mech without hastling with huge icon lists, long lists, sifted through lists that show weapons that aren't related to what you want, etc. Upgrades and modules should also be on the same view.
Customizing your mech is the time you aren't in battle. It should be relaxing, easy, and simple to do. There's no reason we need half our screen populated with items when the real focus is our mech. And that's what I hope PGI notices as well, and that's what I'm trying to achieve with my suggestion too. Hopefully it's good enough.
Edited by MoonUnitBeta, 05 February 2014 - 09:12 AM.