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Make Srms Like Autocannons


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#1 Sephlock

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Posted 06 July 2013 - 03:41 PM

As in, make SRM2s fire faster, SRM4s somewhat less so, and leave SRM6s as they are now.

(Also, give them all a damage buff).

I guess you could also try something similar with LRMs, if only to prevent LRM5s from being utterly useless.

#2 Firewuff

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Posted 06 July 2013 - 08:39 PM

No damage buff needed. dual SRM6 already do 20 odd damage together,

#3 Typhoon Storm 2142

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Posted 07 July 2013 - 06:33 AM

View PostSephlock, on 06 July 2013 - 03:41 PM, said:

As in, make SRM2s fire faster, SRM4s somewhat less so, and leave SRM6s as they are now.

(Also, give them all a damage buff).

I guess you could also try something similar with LRMs, if only to prevent LRM5s from being utterly useless.


No.

#4 Zyllos

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Posted 07 July 2013 - 06:36 AM

View PostSephlock, on 06 July 2013 - 03:41 PM, said:

As in, make SRM2s fire faster, SRM4s somewhat less so, and leave SRM6s as they are now.

(Also, give them all a damage buff).

I guess you could also try something similar with LRMs, if only to prevent LRM5s from being utterly useless.


I can't remember, but if SRMs still have splash damage, which equates to 2.0 damage, I am fine with their current damage. But if they do not have splash damage, then up them to 2.0.

I think SRM/2s do need a cooldown decrease. They should be lightweight, accurate, DPS shots.





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