SilentWolff, on 08 July 2013 - 12:09 PM, said:
While our unit has enjoyed the semi celebrity status we have garnered beating up on the devs, I think there a few critical points that should be mentioned.
The OP only posted 2 of the 3 games we played against the devs. Thanks to Monky for posting the third game. The reason this is important is 2 fold. First, we used no PPC boats on the third game. It was all missles and lasers, with maybe a PPC or 2. Secondly, as can be seen by the 3 vids, the Devs just arent good players. This fact is important because as we can see by this thread, it has devolved into a PPC flame thread, when in fact PPC's had very little to do with our victorys. The victorys came from skill and understanding the current meta of what weapons work best in concert with one another. I find it to be a bit disconcerting that the devs off all people, prefer to blame weapons for their losses, rather than teamwork. It's like putting a high school basketball team against the Harlem Globetrotters and when they lose horribly, saying the basketball was overpowered.
I would invite the devs to come play with us for awhile, or any competitive unit for that matter, to truely get a feeling for what the game is really like in competitive gameplay and then balance the game according to that experience. The game would be better in the long run for it.
I'll agree, the devs were just plain bad. I don't expect them to play like competitive players either. Either way, it was still rather cathartic to see some devs, who have been pretty quiet on weapon balancing, get outright schooled, and start to whine a little.