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So I Heard The As7-D Was Not Viable


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#41 NRP

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Posted 09 July 2013 - 08:48 PM

View PostPOOTYTANGASAUR, on 08 July 2013 - 12:42 PM, said:


That does look like a great build. If I had a D, I would definitely roll it.

#42 Thunder Lips Express

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Posted 13 July 2013 - 09:08 AM

while the atlas d isn't the optimal atlas that doesn't mean it isn't viable. i use mine often to get my founders bonus and it works just the same as my ddc just without the ecm, which isn't nearly as benificial as it once was.

#43 Davers

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Posted 13 July 2013 - 09:37 AM

I find I do better in my D than in my RS or D-DC. Maybe because people consider it a lower priority target?

#44 armyof1

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Posted 13 July 2013 - 10:04 AM

Right now I think the RS is actually the best Atlas, I brawl better with it than D-DC ever since the SRM nerf, as 2xLL > 3xSRM6. The D I would consider about equal to D-DC except the ECM does still give it an edge. As for the side discussion about how many tons of AC20 for an Atlas, I gotta say I'm amazed at people happy with 2 tons for a total of 14 shots and a max damage potential of 280, which realistically will easily fall under 200 damage total due to range and a few misses. When I bring an AC20 it's my main weapon, thus giving yourself that little potential damage I find quite crippling, I'd consider it being more a secondary weapon with only 14 shots. And that's one heck of a heavy and crit-slot consuming secondary weapon. I would consider 3 ton minimum and unless I die pretty quick I often run out of that too, as I'd gladly fire it at targets 400-500m away for the 10+ damage since it costs me so little heat compared to energy weapons. And that extra ton just costs me a single 1.4 DHS, hardly a high price to pay.

#45 NRP

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Posted 13 July 2013 - 06:29 PM

I agree. 3T AC/20 ammo is a minimum for me. 4T is better. I like to spray lead, not conserve ammo.

#46 Just wanna play

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Posted 17 July 2013 - 09:44 AM

id carry 2t-3t why?? because its stuck on my torso limiting the amount of scenarios during which i can actually aim with and use it, frankly its my secondary weapon, its like a rocket launcher, its very good at certain times thanks to lots of damage but i use it sparingly because its not always the best weapon to use, my arm mounted weapons act as my "assault rifle" aka my main weapon

my energy weapons are more flexible (and also more powerful) while my ac20 is more useful in certain situations but not as many situations as my energy weapons which makes it my secondary weapon

#47 Leeroy Mechkins

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Posted 19 July 2013 - 07:07 PM

AC20 + 4 Medium Pulse Lasers (Standard Engine). Check it out.
Spamming 20 + 20 single point damage can core parts really fast in brawls.
Running out of ammo or losing arm/torso is not too bad as you still have plenty of weapons left.

Edited by Leeroy Mechkins, 19 July 2013 - 07:25 PM.


#48 Royalewithcheese

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Posted 21 July 2013 - 02:32 PM

View PostAgentpony, on 08 July 2013 - 10:31 AM, said:

Except that one virtually never uses a DDC without the ECM. It wouldnt make sense even with a lot of missile builds.


I do! (Because I forgot that it's a hardpoint and that I have to re-install it. It took me an embarrassingly long time to figure that out.)

#49 Rippthrough

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Posted 21 July 2013 - 03:10 PM

View PostSelfish, on 08 July 2013 - 10:51 AM, said:

Maybe you're thinking of the AS7-K


How DARE you. The K is the king.

#50 UntouchableNC

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Posted 08 September 2013 - 11:27 AM

http://mwo.smurfy-ne...1f4bfb95b5136ca

Been using this build on my founders D forever. I've played with a ton of different builds but this one just feels the best for me as an upfront bruiser. It's fast, relatively cool and packs a solid close in punch.

350 engine
4x mplas
1x ac20 w/ 4 tons ammo
2x srm6 w/ 2 tons ammo
17 double hs

Edited by UntouchableNC, 08 September 2013 - 11:32 AM.


#51 DodgerH2O

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Posted 08 September 2013 - 04:55 PM

Due to this thread I decided to try to make an Atlas D that used the advantages of the chassis. I came up with an unusual but strangely effective (in PUG matches, mind you) build. I didn't expect it but it makes a mean brawler. Main downside is (as with all brawlers) effective range.

AS7-D 3x LPLAS
http://mwo.smurfy-ne...1b769fb2f8362d3

STD 350
19 DHS
Endo-Steel Structure, 576 Std. Armor
3x Large Pulse Laser
LT: SRM 10 (6+4), 2 tons of ammo
RT: 2x Machine Gun, 1 ton ammo
AMS

It's not an optimal build by any means but I was surprised at how well it does once in 'face hugging' range. The MGs might seem incongruous on an Atlas but those component shots can make the difference in 1v1s with wounded opponents. I've taken out side torso weapons quite often on Stalkers and Atlases. The arm mounted pulse lasers make lights super easy to leg, and the CT laser gives a bit of extra oomph for finishing volleys and allows you to zombie after your defensive torso twisting causes you to lose STs.

Alternately you can replace the arm LPLs with (ER)PPCs, if you like to focus on the long range. It carries quite a few DHS so you can sustain sniper fire fairly welll. I just feel that if you're going for a sniper build the RS is the way to go.

Edited by DodgerH2O, 08 September 2013 - 05:05 PM.


#52 NoFace

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Posted 11 September 2013 - 11:34 AM

This is my founder D build.
http://mwo.smurfy-ne...18841210013104c
What do you think?

#53 Khobai

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Posted 11 September 2013 - 11:48 AM

The Atlas-D is the best Atlas for LRMs since its the only one that can do dual LRM20s.

Atlas-D-DC can't do dual LRM20s without giving up ECM. Atlas-RS and Atlas-K only have one missile slot each.

#54 Vodrin Thales

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Posted 11 September 2013 - 11:54 AM

View PostNoFace, on 11 September 2013 - 11:34 AM, said:

This is my founder D build.
http://mwo.smurfy-ne...18841210013104c
What do you think?



Not a huge fan. All that ammo in the torsos is a recipe for disaster, and the main advantage of the AS7-D is the ability to put weapons in the CT allowing it to zombie effectively, but obviously you need to put weapons in those hardpoints to make that work.

I'm also not a big fan of LRM's in an Atlas, but that is a personal bias in that I like to push when piloting an atlas so stand off weapons are not what I prefer.

View PostKhobai, on 11 September 2013 - 11:48 AM, said:

The Atlas-D is the best Atlas for LRMs since its the only one that can do dual LRM20s.

Atlas-D-DC can't do dual LRM20s without giving up ECM. Atlas-RS and Atlas-K only have one missile slot each.


Atlas RS has 2 missile hardpoints so it can bring twin 20's (although it does have half the number of tubes that the D does so launch times are longer).

Edited by Vodrin Thales, 16 September 2013 - 01:01 PM.


#55 Aym

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Posted 11 September 2013 - 12:03 PM

First off NO AMMO IN YOUR SIDE TORSOS! Repeat after me, I will NEVER PUT AMMO IN AN ATLAS SIDE TORSO. I mean, if you do that you might as well cut the Endo and just put an XL engine in. Second, "viable" and "not viable" refer to competitive builds and yours definitely isn't. So for pugs, have fun!

#56 Khobai

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Posted 11 September 2013 - 12:06 PM

Quote

Atlas RS has 2 missile hardpoints so it can bring twin 20's (although it does have half the number of tubes that the D does so launch times are longer).


Oh yeah thats what it is. I knew there was a reason I didnt use the RS for missiles.

#57 NoFace

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Posted 11 September 2013 - 12:09 PM

Ok, ammo to the hands.
http://mwo.smurfy-ne...1d0a9bd1304f678
Now what?

#58 Jez

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Posted 12 September 2013 - 12:15 AM

You have 6 tons of AC 20 ammo. You only need 4 tons and you'll be hard pressed to use it all. So save yourself 2 tons & 2 crit slots.

Since you are using artemis , you can save a single ton by using a LRM 20.

If you shave off 2 tons of armor from the legs, you'll have saved a total of 5 tons. Use that to upgrade your engine to a 325 which will give you a nice little speed bump.

If you are willing to drop BAP, then you can fit in AMS or another heatsink or 2 med lasers if you shave off another half-ton of armor.

Edited by Jez, 12 September 2013 - 12:21 AM.


#59 Snowcrow

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Posted 24 September 2013 - 10:15 AM

927 dmg in my last game with this build.
I finally found a viable build. I use my D all the time now.
Posted Image
http://mwo.smurfy-ne...e81394682df618b

Edited by Snowcrow, 24 September 2013 - 10:24 AM.


#60 Monsoon

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Posted 24 September 2013 - 10:46 AM

The D is a great mech, I probably consistently do better in it then the DDC, but some of that might be that ECM Atlas tend to draw more fire.





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