Frostiken, on 10 June 2012 - 10:09 AM, said:
But, like I said, this doesn't work in theory. The hardpoint system we have in MWO is much, much more generous than the hardpoint system in MW4, which limited the size of your weapons considerably. With no limit on the weapon size in MWO besides crits, it greatly expands your options beyond what anyone should consider plausible for a chassis with a giant autocannon built into the shoulder.
Turning the Hunchback in the Swayback is not something that could've been done in the field. The entire point of the new variant was that it had to be rebuilt in the factory like that. However, as I've pointed out, you can easily turn the Hunchback with an AC/20 into a Swayback with at least 7 of the 8 medium lasers. If the center torso supports 2 energy slots, then you can fit all 8. Fill up the rest with heatsinks, and you have yourself a much harder to kill Swayback, without any need to purchase that variant. And for free, assuming you have the lasers on hand.
The MW4 hardpoints were size-limited for this very reason. In MW4, the Hunchback was limited to two energy slots in each arm. This meant that you could only fit two large lasers, or four medium lasers, and not a single one more. The MWO Hunchback is "limited" to 7, possibly 8. And this is just the AC/20 one.
Except you haven't played the game yet, or touched the mechlab, so none of us really have any idea what will be possible and can happen.
The devs have stated they have made a large number of freak mech loadouts in internal playtests, and I know the beta testers are going to town in the mechlab. If any overpowered designs come up, they will be dealt with and the game will be continually balanced even after its launch to avoid further problems.
You also are trying to pick a fight with a game that has already stated they wish to make the mechlab an immersive experience with lots of depth. Even if you have a point, its not going to get far.
Frostiken, on 10 June 2012 - 10:03 AM, said:
You thought wrong. Battletech is and always has been about the canon variants first, with custom mechs being a secondary.
Does mean we get canon birds with spears? I want one of those!
There will always be canon deviations. And you even said yourself that you want the devs to have a successful game! So why go against/restrict a feature a lot of people will want?
Edited by Hawkeye 72, 10 June 2012 - 10:21 AM.