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We Need Tonnage Limits. This Would Put An End To The Ppc/guass Meta.


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#1 Teralitha

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Posted 10 July 2013 - 06:31 PM

Think about it... in a 8 man team, if the tonnage limit was like 450 tons per team, just how many mechs could be the ppc/gauss boats? 2-3 instead of 8. A 400-500 ton limit in MW4 leagues worked perfectly for having well rounded teams. It can work here too. 450 for 8 man teams would be the ideal number.

A long time ago devs told us that such matching limitations were going to be implemented.

But it seems now that those goals have been forgotten. We still need those match limitations, the game is currently suffering from a lack of such match limitations, and would encourage players to buy and try and 'specialize' in other kinds of mechs when they realize its not about who brings the most assault ppc/guass anymore.

This, apart from glaring balance issues would make a huge positive difference in our gameplay experience.

Edited by Teralitha, 10 July 2013 - 06:32 PM.


#2 Steel Claws

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Posted 10 July 2013 - 06:45 PM

Lets not go there.

I am fine with them balancing drop decks by weight as much as possible however.

#3 James Warren

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Posted 10 July 2013 - 06:50 PM

I've had a few matches where neither team had any assaults and only one or two heavies each. It was really fun.

I'd love an option near the launch button for a weight-limited game. Any weight class could enter, however assaults (and others I guess, but mostly assaults) would likely face a much longer wait time before a match was found for them.

Edited by James Warren, 10 July 2013 - 06:51 PM.


#4 Teralitha

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Posted 10 July 2013 - 06:57 PM

View PostSteel Claws, on 10 July 2013 - 06:45 PM, said:

Lets not go there.

I am fine with them balancing drop decks by weight as much as possible however.


Yes, we need to go there. Sorry but we do.

View PostJames Warren, on 10 July 2013 - 06:50 PM, said:

I've had a few matches where neither team had any assaults and only one or two heavies each. It was really fun.

I'd love an option near the launch button for a weight-limited game. Any weight class could enter, however assaults (and others I guess, but mostly assaults) would likely face a much longer wait time before a match was found for them.

I dont think the wait time would be affected. Or if it is, only minimally, until players realize its okay to drive smaller mechs now.

Like you said, a lighter tonnage game is more fun, and I totally agree. But it cant happen on its own... except by accident.

Edited by Teralitha, 10 July 2013 - 07:12 PM.


#5 Livewyr

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Posted 10 July 2013 - 07:03 PM

PPC spider, Jenner, cicada, blackjack hunchback, quickdraw, catapult, cataphract, Victor, awesome, highlander, stalker, atlas. What exactly is tonnage limit going to do?

#6 TSB101

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Posted 10 July 2013 - 07:09 PM

No, it won't.

450 tonnage limit means someone is still going to drop in a 4 PPC Stalker.

#7 Teralitha

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Posted 10 July 2013 - 07:15 PM

View PostTSB101, on 10 July 2013 - 07:09 PM, said:

No, it won't.

450 tonnage limit means someone is still going to drop in a 4 PPC Stalker.


Obviously your perspective is limited. Are you suggesting that it only takes 1 mech to ruin the match?

View PostLivewyr, on 10 July 2013 - 07:03 PM, said:

PPC spider, Jenner, cicada, blackjack hunchback, quickdraw, catapult, cataphract, Victor, awesome, highlander, stalker, atlas. What exactly is tonnage limit going to do?



Force variety? Its a pretty simple concept. Why do I always get dumb questions in troll speak?

#8 Fulcrom Kerensky

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Posted 10 July 2013 - 07:15 PM

This thread is literally the 4900 thread about this very same topic.....

Edited by Fulcrom Kerensky, 10 July 2013 - 07:15 PM.


#9 Teralitha

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Posted 10 July 2013 - 07:16 PM

View PostFulcrom Kerensky, on 10 July 2013 - 07:15 PM, said:

This thread is literally the 4900 thread about this very same topic.....



Then why after over a year do we not have tonnage(or BV) in the matching system when devs stated many moons ago that it would be part of it?

Edited by Teralitha, 10 July 2013 - 07:17 PM.


#10 Fulcrom Kerensky

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Posted 10 July 2013 - 07:20 PM

View PostTeralitha, on 10 July 2013 - 07:16 PM, said:



Then why after over a year do we not have tonnage(or BV) in the matching system when devs stated many moons ago that it would be part of it?

It probably will in time, just not as soon as some would like it. I personally think it's a great idea but I'm not exactly foaming at the mouth about it.

#11 Victor Morson

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Posted 10 July 2013 - 07:26 PM

A- It won't fix the PPC Meta.
B- It will fix a LOT of other problems.

We need weight restrictions badly.

Edited by Victor Morson, 10 July 2013 - 07:47 PM.


#12 Teralitha

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Posted 10 July 2013 - 07:32 PM

View PostVictor Morson, on 10 July 2013 - 07:26 PM, said:

A) It won't fix the PPC Meta.
B) It will fix a LOT of other problems.

We need weight restrictions badly.



Well yes... PPC may still be popular, but u probably wouldnt see it as commonly. I still believe removing double heat sinks would fix that. And then tweeking singles.

#13 Victor Morson

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Posted 10 July 2013 - 07:48 PM

View PostTeralitha, on 10 July 2013 - 07:32 PM, said:

Well yes... PPC may still be popular, but u probably wouldnt see it as commonly. I still believe removing double heat sinks would fix that. And then tweeking singles.


The PPC needs to be addressed, because you'd seriously see it on mediums. Still, this WOULD help tone down the mass abundance of high alpha builds, and slow the general pace of he game considerably - which are good things. So I'm not opposed at all to tonnage limits, I just think it's a separate (but important) issue from the gun meta.

You are right though that less assaults = less abrupt deaths.

#14 TSB101

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Posted 10 July 2013 - 07:55 PM

View PostTeralitha, on 10 July 2013 - 07:15 PM, said:


Obviously your perspective is limited. Are you suggesting that it only takes 1 mech to ruin the match?


Your perspective is limited. And no, my 4 PPC K2 will ruin the match just fine. Or my 4 PPC 3D.

Tell me, how will tonnage limits "fix" the fact that my 4 PPC K2 is BROKEN?

Wish I could see your ELO... though honestly I don't need to.

Edited by TSB101, 10 July 2013 - 07:55 PM.


#15 Khobai

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Posted 10 July 2013 - 07:57 PM

Actually this wouldn't put an end to the PPC/Gauss Meta. It would just force people to play medium mechs with PPCs instead of heavy mechs with PPCs. And that would make the imbalance WORSE. The ONLY proper fix to PPC/Gauss is a convergence fix.

#16 Victor Morson

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Posted 10 July 2013 - 07:57 PM

View PostTSB101, on 10 July 2013 - 07:55 PM, said:

Your perspective is limited. And no, my 4 PPC K2 will ruin the match just fine. Or my 4 PPC 3D.


The 4 PPC K2 is kinda... ehh.

#17 TSB101

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Posted 10 July 2013 - 08:02 PM

View PostVictor Morson, on 10 July 2013 - 07:57 PM, said:


The 4 PPC K2 is kinda... ehh.


I've done over 1,000 damage more times then I care to remember. XL 280, 16 DHS, 4x PPC's, 2x MG's.
It would be very competetive if it had a proper cockpit hitbox. Hence the CTF-3D.

It is still broken - however.

The 3D and 3F are simply more broken and therefor more competative.

Edited by TSB101, 10 July 2013 - 08:07 PM.


#18 Victor Morson

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Posted 10 July 2013 - 08:14 PM

View PostTSB101, on 10 July 2013 - 08:02 PM, said:

I've done over 1,000 damage more times then I care to remember. XL 280, 16 DHS, 4x PPC's, 2x MG's.
It would be very competetive if it had a proper cockpit hitbox. Hence the CTF-3D.


Bolded part: Are you serious? I know you are but.. really?

Edited by Victor Morson, 10 July 2013 - 08:15 PM.


#19 zazz0000

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Posted 10 July 2013 - 08:14 PM

The weight limit would be a huge step towards balancing. Quad PPC Stalker is not scary. It really isn't. 4 quad PPC Stalkers, however, is. Tonnage limit must be implemented.

The PPC's only fault at this moment is being low on heat. Bump the heat up one point per patch till the proper level is reached, and we're fine.

Tonnage disbalance however leads to a lot of problems. In assault there's a chance of lights/mediums going up against a team of heavies/assaults, usually leading to a loss of the lower weighing team. In conquest there's a same chance, usually leading to a loss for the heavier team (especially on bigger maps).

Don't want to balance weight? Ok, balance teams. 4 weight classes, 8 players... so 2 of each weight class, no?

Anyway, something needs to be implemented.

#20 Nothing Whatsoever

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Posted 10 July 2013 - 08:19 PM

A tonnage limit is fine, hopefully can provide a better experience from having a match filled with Assaults, but dropping with a group would need to be looked at too for a tonnage limit.





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