Mainhunter, on 12 July 2013 - 03:01 AM, said:
Did I miss a memo? Everything that stays out of your range will wipe your..... The AC/20 is the strongest close combat weapon in game and you want it to lose versus your substitute rockets?
If someone is boating 6 of them they better be outdoing an A/C 20 at close range. 18 tons used for the 6, 12 Slots and 6 hard points. Not to mention they are putting out more heat than the A/C 20, yes they better be outperforming it when someone is stacking them up. Vs the A/C 20's 14 tons and 10 slots. Not to mention the A/C 20 can deal damage beyond 270 which the SRM's cannot.
If it is a 1 SRM 6 vs 1 A/C 20 then hell no, the A/C 20 should be cleaning house. But when someone stacks them up and sacrifices hard points to use them then yes, it should be a viable option. Right now it is not.
I love it when people like you with no comprehension of the actual meta game try to argue for a change. Whats sad is the devs listen to you and it drives away long time Mechwarrior players who understand how the system is designed. Right now this game is a horrid excuse for a Mechwarrior game and it is getting worse.
Lost One, on 12 July 2013 - 02:20 AM, said:
You just lost all credibility with this line with me.
Oh, are you mad because I understand how the SSRM's are supposed to work and what they are designed for?
http://www.sarna.net/wiki/Streak_SRM-6
"
Streak Missile Launcher technology was developed and applied to the SRM-2 by the Terran Hegemony in 2647. It was not until around 2820 that the Clans applied the technology to larger launchers. Streak technology ensures that all missile tubes acquire a target lock before its missiles fire.
This improvement upon standard Short-Range Missiles conserves ammunition and eliminates unnecessary heat buildup."
That is exactly how it works in this game. You cant even fire them until you have a target lock. It only tracks the target after you have followed the target for a time in order to acquire the target lock. Have you ever used SSRM's or did you buy into the belief that an ERPPC was harder to use?
GODzillaGSPB, on 12 July 2013 - 01:02 AM, said:
That's a contradiction right there. These builds are also called "cheesebuilds" because some of them become the dominant built in the game, practically displacing other builds. It kills variance and other builds. Even those build with diversity in mind become unviable. Latest example, though now luckily in retreat: The ppc-boat.
Oh and...you see that? I answered without using any kind of generalization or stereotype thinking.

You should really try that.
The game was designed around sacrificing in order to run a certain way. Chasis are balanced using hardpoints, heat, slots and weight.
If the hit detection was working properly and they had not bastardized the values the game would be in much better shape than it is now.
AS of right now I do not intend to spend any money on this game. I am very grateful I got my founders refunded 8 months ago because the game is horribly broken and the devs dont seem to actually be doing anything to fix it.
They might have the rights to the Mechwarrior universe but this is a horrible example of a Mechwarrior game and it is just going to get worse as they listen to forum whiners that lack any skill when it comes to playing a game that has a broad and deep meta game. What I hear from the forum whiners is eliminate the options because we cant have our one build works for every situation game.
The fixes they are doing is ruining the strategic elements to the game and breaking the tactical. They are watering it down in an effort to make another COD clone except it uses mechs.
BTW PGI I control the purse strings for 2 accounts not one. I am the daddy that has the credit card and decides if I am going to spend money for my sons account or mine. I am also in the small % that spends money on F2P games in order to help the devs keep the game going. I am not in need to begging off mommy and daddy for something I want.
I have no intention of supporting PGI with this mockery of a Mechwarrior game. I hope it folds and someone else that gives a damn about having a good Mechwarrior game can acquire the IP because PGI doesnt really seem to care.
News flash to anyone considering buying the Phoenix package, PGI wont ever deliver on what they promised. They are too busy trying to get the penniless kiddies to come play this game instead of a different COD clone.......
Edited by Veev, 12 July 2013 - 11:48 AM.