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Pgi Shows They Care Not One Damned Bit For Community Balance Feedback, Mushes On With Alpha System - And It's Impacts On Pp


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Poll: Will PGI ever balance the game? (67 member(s) have cast votes)

Will PGI ever balance the game like this?

  1. Yes (35 votes [52.24%])

    Percentage of vote: 52.24%

  2. No (26 votes [38.81%])

    Percentage of vote: 38.81%

  3. Other (6 votes [8.96%])

    Percentage of vote: 8.96%

Will you Boycott Project Phoenix until they show they are listening?

  1. Yes (20 votes [29.85%])

    Percentage of vote: 29.85%

  2. No (43 votes [64.18%])

    Percentage of vote: 64.18%

  3. Asking for Refund (4 votes [5.97%])

    Percentage of vote: 5.97%

Vote

#21 Victor Morson

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Posted 11 July 2013 - 10:23 PM

View PostRyankamun II, on 11 July 2013 - 10:17 PM, said:

Why are people getting this upset?

Sure, it's not perfect, but acting like a petulant child isn't contributing anything of value.


Because it's more than just the fact they are putting in a rock-stupid system that everyone explained why is rock stupid. Way more than that. It's an indicator that they do not care now, nor will they care ever, about what is best for the game and this will continue until, I believe, whoever is in charge of balance is fired or everything comes down.

They've shown that they are less capable at predicting balance situations than many members of their own community, and have failed to heed those warnings every time. This has resulted in a very, very stale situation in-game.

Yet this total view on balance has come with only new maps and mechs, which they've admitted are separate teams. Community Warfare is now pushed back - outside of a few token things - to 2014. What have the guys been responsible for this games problems been doing? Hard at working at adding Artillery Strike beacons that look like they took an afternoon to code and are on par with flamers for usefulness?

#22 Kiiyor

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Posted 11 July 2013 - 10:23 PM

Personally, I liked the TCL idea that was floating around.

Despite all the negativity, i'm on the fence about this, even though it neuters the STOCK LOADOUT of the Awesome, my fave mech.

I'll be interested to see how it pans out, and how much the game changes, before I start waving my pitchfork.

I have, however, lovingly polished its handle and oiled its tines.

#23 hammerreborn

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Posted 11 July 2013 - 10:24 PM

*calculon voice"

IF ONLY, IF ONLY THERE WAS A FEEDBACK THREAD TO PUT ALL THIS WHINING IN ONE PLACE

WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

#24 Ehose Shadow

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Posted 11 July 2013 - 10:24 PM

I guess some of you forget, the 2 PPC Guass build STARTED with the Atlas -DDC and Cataphract 3d (jumpsniper), so its not a shift to people will just use this, those 2 Chassis stated it.

Moving to the fact some of you want them to make hardpoints restricted, whats the point of letting us change loadouts if hardpoints are now restricted, by that point we should just use stock mechs unless its Omni, and only then what is part of TROs.

Stop complaining that 9 ML Swaybacks, 4 ERPPC/ 6 PPC Stalkers, 3 PPC/ERPPC Guass highlanders/stalkers can no longer Alpha for stupid damage because you don't know how to brawl, and find a build that brawls.

This system is great for forcing people to use loadouts that don't just rely on PPC and gauss.

#25 Victor Morson

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Posted 11 July 2013 - 10:25 PM

View PostArrachtas, on 11 July 2013 - 10:20 PM, said:

What an angry, unproductive, and over-generalized post.

Is this solution perfect? No.

Is it at least a *start*? Yes.

Will it get rid of the all-too-common 4x or 6x PPC/LLas boats? Yes.


It is not even a start. Please read the entire thread for feedback on the original alpha system nerf. There is literally page after page of data explaining why it won'tget rid of those 'mechs you fear, at all, but it will get rid of a number of viable alternatives.

Is 3 PPC + 1 Gauss really better than 4 PPCs, man? Really? 'cause I'll take that heat penalty to do that.

Oh no, here come those overpowered 9 Medlas Blackjacks, hide the children!

View Posthammerreborn, on 11 July 2013 - 10:24 PM, said:

*calculon voice"

IF ONLY, IF ONLY THERE WAS A FEEDBACK THREAD TO PUT ALL THIS WHINING IN ONE PLACE

WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY


One thread to rule them all.

#26 Corvus Antaka

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Posted 11 July 2013 - 10:25 PM

Tuesday cant come fast enough. the later at night it gets, the more ppc boats show. entire matches of 4 6 ppc stalkers 1 shotting in unison.

yeah, those boating penalties where a "bad" idea.

pffft.

the 3 ppc gauss combo needs to be a boated penalty just like the 4 ppc mechs will be, of course you guys are dead on with this and the 2 ppc gauss combos.

Edited by Colonel Pada Vinson, 11 July 2013 - 10:26 PM.


#27 The Strange

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Posted 11 July 2013 - 10:27 PM

View PostVictor Morson, on 11 July 2013 - 10:19 PM, said:


I have no hope that they are remotely going to do anything, barring a serious threat to their wallets.. again. The last two major changes happened in this game because of that and quite frankly, if they are going "We're aware of the problems! Fix imbound! :P" then going "Yeah we didn't actually change any of our plans so take this thing you hate and like it!", there is literally no hope left.




People say this all the time. It's simply not true. Mass Market titles need working weapon ecosystems, or guess what? They fail too! You might not like Call of Duty but you have to admit every single weapon and power-up, barring maybe one or two things, has a use in the game. You can get a different but equal experience with most of them. They even have limited "Mechlab" esque customization in BlackOps to adjust how your character plays.

Call of Duty is about as mass market as it could possibly get. But you get the feeling that most things were done with a reason. Is it perfect? Hell no. But they also didn't at any point go "Hey sniping is too powerful. So let's, uh, slow everyone's weapon rates to different amounts or something, man."



They also need to finally understand that balancing around what a low-experience gamer knows is not going to be balancing in their best interests. All most of us "hardcore" people want is a game where every weapon and class of weapon has a usable niche. Which is, again, pretty much the case in most mass market games for many years!




You don't think the alpha nerf is a GREAT BIG THING? :angry: PAY UP.


Um, I never said those things... Why is my name in those quotes?

#28 Slashmckill

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Posted 11 July 2013 - 10:27 PM

I'am not going to start in on all the hating, but i will agree that it IS an overwhelming failure on the balance teams part if they think this fixes the main problems with the current meta.

#29 The Cheese

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Posted 11 July 2013 - 10:28 PM

I've just come to this thread to say that y'all need to distance yourselves from this thing a little while. You'll feel better for it. This is my first post in a week and I'm not even here to contribute to the topic. Feels great.

Edit: Ok, so the "not here to contribute" thing probably went across wrong. The point was that a week ago this place used to get to me. Now it doesn't.

Edited by The Cheese, 11 July 2013 - 10:32 PM.


#30 Victor Morson

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Posted 11 July 2013 - 10:29 PM

View PostEhose Shadow, on 11 July 2013 - 10:24 PM, said:

Stop complaining that 9 ML Swaybacks, 4 ERPPC/ 6 PPC Stalkers, 3 PPC/ERPPC Guass highlanders/stalkers can no longer Alpha for stupid damage because you don't know how to brawl, and find a build that brawls.

6 PPC Stalkers were awful.
3 PPC Highlanders will be more or less fine, thanks to the Gauss. (Wah-wah-waaaahh)
Oh no, not 9 ML Swaybacks! Save us!!

View PostEhose Shadow, on 11 July 2013 - 10:24 PM, said:

This system is great for forcing people to use loadouts that don't just rely on PPC and gauss.


That's the problem: It's not. 3 PPC + 1 Gauss Highlander/Victor = Very minor hit. Medlas Blackjack = Screwed. It's a dumb system with dumb restrictions that solves nothing and causes much. It punishes builds that weren't OP and does little to the meta that is OP. It's a terribly designed system and it has been explained over and over.

Everyone in favor of it reads "Prevents alphas" and immediately starts getting giddy, but this is the single worst way to address alpha strikes out of them all. Far inferior to every community concept put forth.

#31 Victor Morson

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Posted 11 July 2013 - 10:33 PM

View PostThe Strange, on 11 July 2013 - 10:27 PM, said:

Um, I never said those things... Why is my name in those quotes?



Woops, I had your name still in my buffer when I was quoting Apogee. My bad. Fixed.

#32 hammerreborn

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Posted 11 July 2013 - 10:33 PM

You know, these threads make me wonder why we even get command chair updates. No matter what the same people who have no ******* clue will ***** and cry and create a new @pgi thread everyday until PGI does everything they say, and still find a reason to *****.

#33 Archon Adam Steiner

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Posted 11 July 2013 - 10:35 PM

Far inferior... in your opinion.

It is also (I hate having to repeat myself) a start; better to start small, adjust, change more, or re-design later. Sweeping re-vamps of a massive nature (which some, not all, recommendations from the community have been) take time, or aren't always the best solution from a top-down view.

People can either test the system and give feedback, or they can write angry rants now... which do nothing. Appeal to your inner confident being - wouldn't you rather be able to test something, see if it does not work, then write, "I told you so?".

#34 Victor Morson

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Posted 11 July 2013 - 10:36 PM

View PostThe Cheese, on 11 July 2013 - 10:28 PM, said:

I've just come to this thread to say that y'all need to distance yourselves from this thing a little while. You'll feel better for it. This is my first post in a week and I'm not even here to contribute to the topic. Feels great.

Edit: Ok, so the "not here to contribute" thing probably went across wrong. The point was that a week ago this place used to get to me. Now it doesn't.


I think some people are considering a break from more than just posting at this point.

Every single person that's heard about this has sighed and wondered what is wrong with PGI. I really am just about done caring in general and just accept the fact this game won't survive another year if they keep going like this. Spend your PP bonus time quickly, my friends.

#35 Victor Morson

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Posted 11 July 2013 - 10:39 PM

View Posthammerreborn, on 11 July 2013 - 10:33 PM, said:

You know, these threads make me wonder why we even get command chair updates. No matter what the same people who have no ******* clue will ***** and cry and create a new @pgi thread everyday until PGI does everything they say, and still find a reason to *****.


This whole system means even less viable designs and an even bigger shift towards the very meta you people want removed. Again, the original thread explained this well - tons of break downs that, if you apply a combined total of 5 brain cells, provide irrefutable explanations as to why this system punishes all of the wrong people.

Enjoy your builds while they lasted, I'll be in my PPC + Gauss boat as always. Now not even Large Laser or AC/20 'mechs can stand in my way. I mean.. they almost were useful, can't have that!

#36 Archon Adam Steiner

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Posted 11 July 2013 - 10:42 PM

View PostVictor Morson, on 11 July 2013 - 10:39 PM, said:

if you apply a combined total of 5 brain cells, provide irrefutable explanations ...


Yes, insulting people is the best way to try to explain things or to rationally convince people (or PGI) that your conception of things is correct.

You started this thread 'guns blazing' and are just continuing to make it even more ridiculous. How about stepping it back and trying a calm and collected breakdown, rather than melodramatic polls and raving?

C'mon. I (and others) would maybe appreciate things a tad more if you relayed things in a manner other than an angry stream-of-consciousness speech.

Edited by Arrachtas, 11 July 2013 - 10:43 PM.


#37 Xiomburg

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Posted 11 July 2013 - 10:42 PM

LOL, I can't wait for this to go into the game. It is getting mighty boring hearing the loud minority ***** about things. If you think that PGI is here to NOT make money, then you are very foolish.

As for 3rd person, I do not care again...it seems like some elitist jerks again are complaining.

#38 Toadkillerdog

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Posted 11 July 2013 - 10:43 PM

what's funny is how many people on this forum think they speak for everyone. My entire unit keeps quiet because we know we'll be drowned out by incessant whining like this anytime we post....
Will this fix descend from the heavens, cure cancer and suck us all off, no.
Will it reduce the mass boating of weapons, forcing at least a little diversity on them? Yes.
It will end 6 ppc stalkers, and 3 ppc gauss is still 2 sniper weapons less.
The only thing that somewhat concerns me is lrms, as they aren't listed, atleast not as one weapon like PPCs.

Edited by Toadkillerdog, 11 July 2013 - 10:45 PM.


#39 GingerBang

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Posted 11 July 2013 - 10:44 PM

View PostThe Strange, on 11 July 2013 - 10:07 PM, said:

Wow bro, calm down. Either you like the product they are creating, or you don't. But you really shouldn't expect to have a huge impact on the design. You play test it, give them feedback, and they decide what feedback to implement or not. Why do you take it so personally that they don't do everything you tell them to, especially when you rant at them about it and call them names.

Sometimes I think people on these forums are confused about the difference between a beta tester and a developer.



Just have to say this. People on these forums, including yourself, do not know the difference between professional developers and some kids with a business license who bit off far more than they could chew. Do they even have an in house mathematician? I'm like 90% sure they don't.

#40 The Cheese

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Posted 11 July 2013 - 10:47 PM

View PostVictor Morson, on 11 July 2013 - 10:36 PM, said:


I think some people are considering a break from more than just posting at this point.

Every single person that's heard about this has sighed and wondered what is wrong with PGI. I really am just about done caring in general and just accept the fact this game won't survive another year if they keep going like this. Spend your PP bonus time quickly, my friends.


I hear ya. I haven't played a match since last weekend. That doesn't sound like long, but before that, I haven't been off for longer than 2 days since I bought into CB. I picked up a bunch of cheap steam games (Bleed is awesome, by the way) to scratch the gaming itch for the past week.

The devs are gonna do what they're gonna do. I've found that the game is more fun when I'm not taking it so seriously.

Edit: To be honest though, I think I'm just bored of the game modes more than anything else.

Edited by The Cheese, 11 July 2013 - 10:51 PM.






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