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You Don't Need To Be Big To Win! Take A Look


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#1 Jamie4red

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Posted 12 July 2013 - 09:22 PM

I just played a match as a Hunchback-4p with over 900! points of dmg.
I am just showing how assaults and Heavies are not the only way to go.
Mech load out:
MPL X 6
STD Engine 240
18 DBL Heat sinks
268 of Ferro-Fibrous armour....(I'm from Canada. I spell it like that)


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#2 Jamie4red

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Posted 12 July 2013 - 09:27 PM

I know that Ferro_Fibrous armour might be the wrong way to go with Endo-steel being the other choice and freeing up 1.6 more tonnage with that. I just did not want to spend the C-Bills to change both of them. Thanks James

#3 Julius Septim

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Posted 14 July 2013 - 06:48 AM

Nothing new, the 4P is a damage Machine at its best (well except the PPC nerds who need to have 3 of em in it) when u take care of your laserbox at your shoulder and got a lil bit of Movement ---> Hurray i love my Hunchie :D

#4 PhoenixFire55

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Posted 14 July 2013 - 07:09 AM

Total damage means little. The fact that you do 900 damage in a Hunchback only means that nobody cares to shoot you (for whatever reason be it their own stupidity or your skill of being able to shoot and avoid being shot). Usually the longer you live in a game the more damage you do regardless of what mech you are in Thats why 'brawlers' usually don't do much damage compared to 'snipers'. Brawlers are first targets teams successfully focus on and kill, because its really hard not to focus on a closest target that charges your face.

Consider this tho... are you gonna try and beat say a Highlander in a 1 on 1 fight in your Hunchback?

Obviousely assault mechs are build to be damage and kill machines. In a kill-everything-to-win kind of games they are best. In run-around-bases-avoid-fighting kind of games lights are best. This game most times turn into kill-enemy-team to win type, thats why most people bring assault mechs. Only normal size maps we have are Alpine and Tourmaline, and thats why only there you very often see those same assault pilots complain about a single spider from the other team that stayed alive and capped everything for a win even tho all his teammates are dead. And only on those maps tonnage means less then haveing good lights on a team. All other maps are too small and after the main fight assaults have enough time to spread and cover the bases.

This game needs more tactical elements to it apart from 'big-horde-kills-all' strategies. If it'll have them, if we'll actually have incentive to defend bases just as some static base defences then you'll see more and more people using various mechs, not just assaults and unhittable spiders.

#5 Julius Septim

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Posted 16 July 2013 - 08:23 AM

View PostPhoenixFire55, on 14 July 2013 - 07:09 AM, said:


Consider this tho... are you gonna try and beat say a Highlander in a 1 on 1 fight in your Hunchback?



Already did and i dont fear Highlanders in a Hunch (when i got space to move, in a tunnel eeeehrm well never face an assault in a tunnel if you dont sit in a assault :( ). What i am worried are Catapults or Stalkers or Jägers or other Hunchies and thats it. I mean face it, what i listed are Boating Mechs, most run the same Loadout nothing special. And thats the dangerous thing about them: 2 of em Focus you and you are dead.

Edited by The Man of Steel, 16 July 2013 - 08:25 AM.


#6 PhoenixFire55

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Posted 16 July 2013 - 08:59 AM

View PostThe Man of Steel, on 16 July 2013 - 08:23 AM, said:


Already did and i dont fear Highlanders in a Hunch (when i got space to move, in a tunnel eeeehrm well never face an assault in a tunnel if you dont sit in a assault :( ). What i am worried are Catapults or Stalkers or Jägers or other Hunchies and thats it. I mean face it, what i listed are Boating Mechs, most run the same Loadout nothing special. And thats the dangerous thing about them: 2 of em Focus you and you are dead.


Let me rephrase. Are you gonna try and beat a Highlander pilot that actually knows what hes doing in a 1 on 1 fight?

#7 Kazly

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Posted 16 July 2013 - 09:23 AM

Why the bitching?

Good game.

Seems like you're doing what you're supposed to - provide fire support.

Why go toe to toe with an assault? What does that prove?

Edited by Kazly, 16 July 2013 - 09:25 AM.


#8 Jamie4red

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Posted 16 July 2013 - 09:28 AM

Hey guys, I do agree with all of you thoughts but the purpose of this topic was to try and convert people to not only use large mechs. With the current status of the two game types, it is mostly a team deathmatch vibe. When you are just looking at kills and damage, I was showing that even smaller mechs can still be used for newer players. THANKS FOR LOOKING MECHWARRIORS!

Edited by Jamie4red, 16 July 2013 - 09:29 AM.


#9 Julius Septim

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Posted 16 July 2013 - 04:09 PM

View PostPhoenixFire55, on 16 July 2013 - 08:59 AM, said:


Let me rephrase. Are you gonna try and beat a Highlander pilot that actually knows what hes doing in a 1 on 1 fight?


I said and i can!

#10 PhoenixFire55

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Posted 17 July 2013 - 12:44 AM

View PostThe Man of Steel, on 16 July 2013 - 04:09 PM, said:

I said and i can!


Ok, we are waiting for 1 on 1 matches then. I challenge you! :)

#11 Taxxian

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Posted 17 July 2013 - 02:23 AM

All the last patches changes buffed smaller Mechs and nerfed bigger ones:

- bigger Mechs loose some of their most effective weapon configs
- bigger Mechs are easy prey for buffed SRMs
- SSRM, mostly useful against smaller Mechs, are simply out of the game
- smaller Mechs change all their SSRM launchers for SRMs, bad for the big ones

So OP is right, playing smaller Mechs is easier now.

But:
Playing a Mech, that is not known as a powerful thread, often results in a much longer lifespan and more damage. If I play my Cata K2 I live much longer than in my Firebrand, they have the same Weapons, same weight, same armor, same speed, yet everyone heard of evil Jagers and shoots them first :-)

#12 Xeno Phalcon

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Posted 17 July 2013 - 02:57 AM

Heheh look at the other team, RVN-3L did nearly 700dmg , got three kills and only two assists XD

#13 BoPop

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Posted 17 July 2013 - 03:02 PM

very good round, well played. looks like your whole team did really well except for that poor blackjack and stalker. lol

#14 mailin

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Posted 17 July 2013 - 11:19 PM

View PostBoPop, on 17 July 2013 - 03:02 PM, said:

very good round, well played. looks like your whole team did really well except for that poor blackjack and stalker. lol


and the Spider 5V. It looks like the enemy team did a pretty good job overall too, it's just that they lost. The above is, I hope, an example of a pretty good brawl: A team wins by destroying all enemy mechs with only one left standing. Regarding Hunchies, when I'm in a light and I see a one, I will ALWAYS concentrate as much fire as possible on the hunch. Once pilots figure out how to protect this vital spot they last longer and are able to do more damage.

#15 Appogee

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Posted 18 July 2013 - 01:32 AM

I reckon I can beat any assault in my Jenner-F. In fact, in several games, I have been the sole player left vs as many as 3 heavies, and still won the match for my team.

This is not boasting about my personal ability, this is the way MechWarrior is meant to work. Assaults don't have the maneuverability to kill a well-piloted Light.

Not only that, Lighter mechs tend to be more adrenalin-inducingly fun. When you can be crippled or killed by just a few PPC shots, it lends a whole new perspective of how to approach a battle. You need to attack from the flanks, and use maneuverability as your armour... jump and jigging.

The best Spider pilots (and I'm not yet one of them) are in fact the best pilots in this game.

#16 Mainhunter

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Posted 18 July 2013 - 08:55 AM

View PostAppogee, on 18 July 2013 - 01:32 AM, said:

I reckon I can beat any assault in my Jenner-F. In fact, in several games, I have been the sole player left vs as many as 3 heavies, and still won the match for my team.



Come on, vs. a skilled HGN "Pilot" with JJ's and 2-3 streaks you wont win, maybe 1 out of 10 times, but this is still generous.

#17 SmithMPBT

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Posted 18 July 2013 - 09:04 AM

View PostAppogee, on 18 July 2013 - 01:32 AM, said:

I reckon I can beat any assault in my Jenner-F. In fact, in several games, I have been the sole player left vs as many as 3 heavies, and still won the match for my team.

This is not boasting about my personal ability, this is the way MechWarrior is meant to work. Assaults don't have the maneuverability to kill a well-piloted Light.

Not only that, Lighter mechs tend to be more adrenalin-inducingly fun. When you can be crippled or killed by just a few PPC shots, it lends a whole new perspective of how to approach a battle. You need to attack from the flanks, and use maneuverability as your armour... jump and jigging.

The best Spider pilots (and I'm not yet one of them) are in fact the best pilots in this game.

Or it might be the broke netcode and having to lead your shots on lights by varying amounts based on speed and ping...

#18 POOTYTANGASAUR

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Posted 18 July 2013 - 09:14 AM

8 medium lasers, 17 DHS, BAP, AMS(1ton), STD260, endo, 320 armor(im murican... i spell it like that)
I am on vacation so i am posting from my laptop but I had a game with 6 kills and 680 damage. Sounds low but i was backshooting and i cockpitted an assault(stalker i think). Again sorry but if I remember i will post a screenshot in a few days when i get back.

#19 Appogee

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Posted 18 July 2013 - 09:33 AM

View PostMainhunter, on 18 July 2013 - 08:55 AM, said:

Come on, vs. a skilled HGN "Pilot" with JJ's and 2-3 streaks you wont win, maybe 1 out of 10 times, but this is still generous.

Does he have the new nerfed Streaks, or the old CT-seeking Streaks...?

:huh:

View PostSmithMPBT, on 18 July 2013 - 09:04 AM, said:

Or it might be the broke netcode and having to lead your shots on lights by varying amounts based on speed and ping...
Aw, come on, I play heavies and lights, I don't think there's any great netcode issue with Jenners.

(Now if I was in a Spider, well, I'd agree with you :P .)

Edited by Appogee, 18 July 2013 - 09:33 AM.


#20 PhoenixFire55

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Posted 18 July 2013 - 09:54 AM

View PostAppogee, on 18 July 2013 - 09:33 AM, said:

Does he have the new nerfed Streaks, or the old CT-seeking Streaks...?


Actually new streaks are better. If I accidently blow open your side torso they will hit it now. And they will hit your legs, and legs is where I'd aim on any light.

View PostAppogee, on 18 July 2013 - 09:33 AM, said:

Aw, come on, I play heavies and lights, I don't think there's any great netcode issue with Jenners.


Its not Jenners or lights. Its pretty much everything. I had many games where my targets stood still and took no damage whatsoever from an alpha dead CT.





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