Reggimus, on 14 July 2013 - 10:38 PM, said:
That's much of the issue - In pugs, Lights' main job is to counter enemy Lights. Scouting is nice & all, but it's not really coordinated enough to allow for really sophisticated intel gathering other than "they went left", or "they're on 2-line".
So really, the main job of the Light is to ensure the enemy lights can't have their wicked-way with you, either by spotting for lurms, or capping.
Buuuuut - If team A have got a couple of lights, and don't have any enemy lights to counter, but do face against a tonne of PPC stalkers, triple-peep/gauss highlanders, etc.. then what the hell do you expect them to do?
It's often said that a good light can take on a lone heavy or assault, and yeah - that's possible - if the MWO gods are in your favour, but you try out manoeuvring a peep-boat while he's got 7x other peep-boats all around him, and you're asking for a slap round the face from several angles at once.
So this is why I feel much of this marlarky happens, because everyone and his dog wants to be heavy as can be, so the Lights find themselves with a completely open base any nobody with the inclination to stop them...
It's like a kid walking into an empty sweet shop - what would you do?