I'm dubbing this the LOL patch. Why do I call it the LOL patch you ask? Basically because of how these changes were implemented... It seems the only criteria they used was do people boat this(in our opinion)? No? next weapon. Yes? apply nerf bat...
The way they went about this makes no sense. [/color]
First off 2 AC20 is boating, but 4 AC5, or 6 AC2 isn't? (I should point out that both the latter have a higher DPS than the AC20's)
Why are streaks and SRM2's even included? The most any mech can carry is 6, and with the bone structure change to streaks they aren't even going to hit the same location. (Even if they did it would be a whopping 24pts. Of damage, how OP!)
Only 2 PPC? Really? Why did they bother to fit 3 on the Awesome 8Q?[/color]
SRM launchers can't even fire the same number of missiles before they cause extra heat...[/color]
Let's not even get started on LRM's because apparently only LRM15's can be boated....(yes pgi, I MUCH prefer to be hit by 4 LRM 20's rather than 4 LRM 15's)[/color]
I can see them saying (in the future) that the delicate magnetic coils in the gauss rifles can be affected by the magnetic fields generated by other gauss rifles if fired within .5 seconds of each other causing a chance of 1 or more gauss exploding..... (remember you heard it here first LOL) [/color]
Really though they could have taken a more logical approach to this though, say... more than 20 SRM fired within.5 seconds would cause additional heat, same with more than 30 LRMs (more than that clogs the missile exhaust vents). For energy weapons firing more than (insert number here) heat from energy weapons caused additional heat build up because capacitors couldn't compensate for more heat at once than that.
Ballistics are a bit more difficult, but something along the lines of firing more than 1 AC20 , 2 AC10(either type), 3 AC5(either type) or 4 AC2 within .5 seconds caused additional heat from the gyro going into overdrive to compensate for the recoil from more than that.[/color]
Pow boating almost any weapon fixed in a logical (OK semi-logical) fashion.[/color]
The fact that as it is now you can only boat LRM 15's is absurd.[/color]
Hell 4 AC5 or Ultra AC5 do more DPS than the 2 AC20 builds, but running 4 of those isn't boating? Same can be said for the 6 AC2's All of witch can be used with a macro to defeat the .5 second delay between firing. Ya, ya, the AC2's are heavy 18 tons for 3, but so are AC 20's at 14 tons and they take up a hell of a lot more room..
Personally I don't have a problem with boating and don't think "boating" is the issue, the way the weapons converge and the way heat is handled is . [/color]
I have much more of a problem with missiles hitting my center torso almost 80% of the time. At least with the boats they have to be where I can see them and I can slug it out, with the missiles they may be 800 meters away behind a hill and I may never even see them. I would have much rather seen the bone structure fix applied to LRM's than this nonsense heat patch with no logic behind it...[/color]
Oh and apparently gauss rifles can't be boated.... I can't wait to see the Clan Omni mech's Appear with plug and play hard points 4 gauss, or 6 AC10 Daishi anyone?[/color]
Edited by Blimie, 17 July 2013 - 02:06 AM.