with the latest patch, mechs are regularly teleporting short distances again. Ping of all participants is usually 150 or lower and chassis does not seem to matter (so no lights/lag problem).
Also HSR for SRMs seems severely broken. While there ARE glitches with hit detection over all weapon systems, the SRMs regularly do not register as they should. No matter if i use a mech with flaps or without.
Edited by Reptilizer, 16 July 2013 - 10:45 PM.