First of all, talk about making this a newbie unfriendly experience. Oh hi new guy, you havent grinded out the gxp for uber sonar? You wanted to spend 6m on a nice new mech instead of a sonar mod? you lose. Please go back to having fun in other games that dont suck.
Second, how are you supposed to sneak up on anything or flank with something like this? Might as well roll all assaults and heavies... hold hands as you tip toe towards your enemy. That sounds like a fun time...
On to the next rage quit inducing 'feature', your canyon maze map. That map favors jump jet mechs (and sonar) so heavily its laughable. 90% of my mechs dont have jump jets because im an original backer of this game, your original lineup of mechs didnt have jumpjets save for maybe 2. So every time this map comes around its a PITA and most likely a loss for me. Again, who thought this was a good idea?
You really need to let the players see what map is coming up, then let us choose a mech to play on it. Otherwise, its just a dice roll on who is going to win. Equipment is more of a factor on your maze map or alpine than any sort of strategy or skill.
And is there any sort of matchmaker for squad play?! I got 3 others to come back to the game with me, and we're getting placed against legit squads. Casual or newbie squads should not be placed against cave troll squads.
I've pretty much given up that you'll ever get this right, so i'm going to go back to playing hawken. In fact i'd appreciate it if you could sell the mechwarrior IP to them, im pretty sure they'd do a better job.
P.S
Why the hell does the Atlas still have ECM?!
PSS
PGI do this with seismic module:
"The most interesting way to balance seismic that I've seen on the forums is to make it operational only when your own mech is not moving.
It makes it so that if you want to get somewhere you are left with a choice. Full speed ahead without warning of enemy movements but with the chance of getting the drop on an enemy or advance more slowly because of periodic full stops to check for enemy movements."
PSSS
Yes, im aware a nerf to seismic 'may' be coming 'soon'. Still, this shouldn't even be in the game period, the fact that it is makes me seriously doubt PGI's ability to do anything right.
Edited by Salient, 22 July 2013 - 12:55 PM.