One of the few exceptions is the IMP. Be it the base 2E model the Dragoons arrived with, or the upgraded 3E, it boasts average speed, heavy armor, good firepower and the heatsinks to use it. It's biggest handicap? FASA artwork. I really believe that, more than anything, kept it from becoming popular. So, it has long been on my to do list, but other mechs always seemed to get in the way. So while I was waiting for the workers to get done today I took advantage of time away from the intrawebz to sketch. And the Death Egg was born.
Tis still early concept sketch, but this is the best time to get input, before one gets too far along, too attached to features.
IMP-3E
not quite finished yet, but getting closer............
Design Notes:
Like the Atlas, the Cockpit resides in one of the mech's "Eyes". The other houses an array of infrared lights, cameras and some of the mech's targeting gear. A primary difference from the Atlas, is that the Cockpit and sensor bay are both fully modular, and so the depending on the production run, the Cockpit might be behind EITHER eye, a measure done to give Imps an extra level of survivability, as a pinpoint shot with a Gauss now only had a 50% chance of taking out the Cockpit and pilot.
TT Quirk: On a critical shot to the head, if one rolls a cockpit hit, roll 1d6. On a roll of 1-3, the shot hit the sensor pod, on a 4-6, the shot hit the cockpit, killing the pilot. Even if the head is destroyed, the pilot has a 50% chance of survival, though the mech will still be rendered destroyed and inoperable.
concept
input, por favor?
Edited by Bishop Steiner, 23 July 2013 - 12:43 PM.