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5th Hessian Nagelring Brigade


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#61 Catalina Steiner

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Posted 03 March 2014 - 01:27 PM

#21 Trebuchet TBT-5N, named "Pandion"; Status: mastered

Thankfully Daddy's monthly payment arrived (but too late for the "Catalina vs the World Contest") and finally I got my second Trebuchet.

Speed: 97,2 kph; Tonnage 50/50; Firepower 42; Heat Efficiency 1,31; Armor 304
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, four Medium Laser, two LRM10, Beagle Active Probe

Posted Image

Build Link: TBT-5N


Quirk-Patch approved mech!
(LRM15 would be the better choice but I don't want to change the loadout)

Edited by Catalina Steiner, 13 November 2014 - 09:54 AM.


#62 igavemymomkoolaid

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Posted 04 March 2014 - 05:46 PM

Bravo Lance, Lieutenant Commander "Koolaid"

#16 Mech, Orion ON1-P "Protector" 3.0

My first Hero-Mech. I rebuild it as a missile boat.


Speed: 64,8 kph; Tonnage 75/75; Firepower 58; Heat Efficiency 1,49; Armor 432
Standard Armor, Standard Structure, Double Heat Sink, Artemis
XL Engine 300, 2 LRM15, 2 Machine Guns, 3 Medium Laser

Posted Image

(new picture is coming soon)

http://mwo.smurfy-ne...cae0a88b24fea9c

Edited by igavemymomkoolaid, 14 April 2014 - 06:06 AM.


#63 Iqfish

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Posted 04 March 2014 - 06:00 PM

:rolleyes:

#64 990Dreams

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Posted 06 March 2014 - 12:24 PM

View Postigavemymomkoolaid, on 04 March 2014 - 05:46 PM, said:

Bravo Lance, Lieutenant Commander "Koolaid"

#16 Mech, Orion ON1-P "Protector"

My first Hero-Mech.

Speed: 64,8 kph; Tonnage 75/75; Firepower 41; Heat Efficiency 1,59; Armor 448
Ferror-Fibrous Armor, Standard Structure, Double Heat Sink, Artemis
Std Engine 300, 1 Gauss Rifle, 2 Medium Laser, 2 SRM4

http://mwo.smurfy-ne...da4aa4aa9cf852a


Lieutenant Commander Kool-Aid,

I managed to free up a ton or two at the cost of a single DHS.

CASEd ammo + an extra Medium Laser and 305 Engine: ON1-P(KLA) - PROTECTOR

Non-CASEd ammo + an extra ton of SRM ammo + the above stuff: ON1-P(KLA) - PROTECTOR

Just an engine upgrade (315) keeping the original: ON1-P(KLA) - PROTECTOR

Why haven't I posted anything else here? Probably because I like Orions and noticed a few things could be changed on this for better efficiency.

To a good first (and possibly last) post,

~DH



#65 Catalina Steiner

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Posted 10 March 2014 - 03:49 PM

#22 Cicada CDA-2A(C), named "Skye" 2.0; Status: mastered

This is my new mech and it carries the colours of my new unit.
New build: I won a Champion version of this mech.


Speed: 139,3 kph (with 7,5% speed tweak); Tonnage 40/40; Firepower 30; Heat Efficiency 1,29; Armor 272
Ferro-Fibrous Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, six Medium Laser

Posted Image

Build Link: CDA-2A(C)


This mech holds a high score of mine, four kills and 874 damage.
Posted Image

Edited by Catalina Steiner, 17 January 2016 - 09:38 AM.


#66 990Dreams

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Posted 11 March 2014 - 05:06 PM

View PostCatalina Steiner, on 10 March 2014 - 03:49 PM, said:

#22 Cicada CDA-2A, named "Skye"; Status: none

This is my new mech and it carries the colours of my new unit.

Speed: 129,6 kph; Tonnage 40/40; Firepower 30; Heat Efficiency 1,29; Armor 272
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, six Medium Laser

Build Link: CDA-2A


Catalina,

You do not really need your arms for much and also had 16 free slots.
No arms and FF CDA-2A(CTS)
Arms and FF

Best of luck,

~DH


Edited by DavidHurricane, 12 March 2014 - 07:30 AM.


#67 Catalina Steiner

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Posted 13 March 2014 - 03:49 AM

#23 Trebuchet TBT-5J, named "Epione"; Status: mastered

My Trebuchets are becoming more laser-heavy and less LRM-heavy with every new variant. This one is the most extreme and it's the first Trebuchet that uses JumpJets. Feels like a new chassis for me.

Speed: 97,2 kph; Tonnage 50/50; Firepower 41,5; Heat Efficiency 1,31; Armor 304
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, five Medium Laser, one LRM15, three JumpJets

Posted Image

Build Link: TBT-5J


Quirk-Patch approved mech!

Edited by Catalina Steiner, 13 November 2014 - 09:53 AM.


#68 Catalina Steiner

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Posted 13 March 2014 - 03:57 AM

#24 Cicada CDA-2B, named "Tamar" 3.0; Status: mastered

My third Cicada featuring the new team colours and marking the dawn of a new era for me.
New build with two Large Laser.


Speed: 129,6 (142,5 with speed tweak) kph; Tonnage 40/40; Firepower 18; Heat Efficiency 1,57; Armor 272
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, two Large Laser

Posted Image

Build Link: CDA-2B

Edited by Catalina Steiner, 10 May 2014 - 02:21 PM.


#69 igavemymomkoolaid

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Posted 29 March 2014 - 05:51 AM

Bravo Lance, Lieutenant Commander "Koolaid"

#17 Mech, Orion ON1-K "Kerensky"

One of the best brawlers around.

Speed: 64,8 kph; Tonnage 75/75; Firepower 34; Heat Efficiency 1,37; Armor 448
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 300, 1 AC/10, 4 Medium Pulse Laser

Posted Image

http://mwo.smurfy-ne...3b6a06ff6e03c5f

Edited by igavemymomkoolaid, 07 May 2014 - 03:30 PM.


#70 igavemymomkoolaid

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Posted 29 March 2014 - 05:54 AM

Bravo Lance, Lieutenant Commander "Koolaid"

#18 Mech, Orion ON1-VA "Unleash Hell" 3.0

My last Orion is built as a LRM boat. And this is a really successful one.


Speed: 64,8 kph; Tonnage 75/75; Firepower 54,2; Heat Efficiency 1,32; Armor 448
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, 2 LRM15, 2 Large Pulse Laser, 1 Medium Pulse Laser, Beagle Active Probe

Posted Image

http://mwo.smurfy-ne...19699562c4b0aaa

Edited by igavemymomkoolaid, 27 April 2014 - 05:59 AM.


#71 Catalina Steiner

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Posted 12 May 2014 - 06:01 AM

#25 Griffin GRF-1S, named "Greif"; Status: mastered (bought 18th of April)

I mastered the Trebuchet very successfully and I searched for a similar mech. An agile and fast mech with missile hardpoints and a mean possibility to have an answer for attacking brawlers. So I found my first Griffin. Its right laser punch is very devastating... the same holds true for the LRM20. You should freeze in respect when you meet me inside it.

And just for information: yes, "Greif" is the german word for "Griffin". And this mech is as mean as it sounds in german. ;)


Speed: 88.4 kph (97.2 kph with speed tweak); Tonnage 55/55; Firepower 42; Heat Efficiency 1,39; Armor 352
Standard Armor, Endo-Steel Structure, Double Heat Sink, ARTEMIS
XL Engine 300, four Medium Laser, one LRM20, three Jump Jets

Posted Image

Build Link: GRF-1S


This mech holds a high score of mine, one kill and 919 damage.
Posted Image

Edited by Catalina Steiner, 17 November 2014 - 06:50 PM.


#72 Catalina Steiner

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Posted 12 May 2014 - 06:04 AM

#26 Griffin GRF-3M, named "Hellcat"; Status: mastered (bought on 21st of April)

I watched a Catapult A1 with six LRM5 producing a constant line of missiles raining on the enemies. Even if the teachers told me to use big launchers I saw the effect very clearly. It was annoying as hell and that's what I wanted for this mech. So I decided to build a little LRM5 annoying mech and "Hellcat" was born.

Speed: 88.4 kph (97.2 kph with speed tweak); Tonnage 55/55; Firepower 32; Heat Efficiency 1,49; Armor 368
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, two Medium Laser, four LRM5, Beagle Active Probe, Anti-Missile System, four Jump Jets

Implemented mech modules: Advanced Sensor Range and Advanced Target Decay.
Implemented weapon modules: LRM5 Cooldown and Medium Laser Range.
Implemented consumable modules: Cool Shot and Improved UAV.

Posted Image

Build Link: GRF-3M


First ever Clan vs IS Tournament "Worthy Adversary Leaderboard" (August 2014)

(Rank, Name, Score, mastered Griffin, third tournament)
#28 in the league of all IS medium mechs

This was a very exciting tournament. I started right at the beginning and to my surprise the first matches went well and I found myself at #5. I felt that I can really do something special with this mech, so I fought my way to the top of the ranking after three hours of incredible matches.
I left the tournament at night at another #5 and after I woke up if found myself at #15.
I made some more matches, trying to hold this position but after another night, I was #30.
Last night I made another ten matches and could increase my score again and my final position is #28 now. I feel very proud of it because I know that I don't need to hide with this mech. It's one of the best.

Posted Image

This is my first place after three hours in the tournament:
Spoiler

And this is a chat of a guy I meet ingame and he told me about his previous encounter with Hellcat. ;)
Spoiler



This mech holds two records of mine, kill and damage record. Six kills and 1241 damage! I love this mech. :wub:
Posted Image

Screenshot of the match:
Spoiler



My best mech ever, the pick of the bunch... it has another jubilee.
On the 14th of November I had my 500th match with it. I mostly play it at group-queue matches and in tournaments and challenges to make sure that I will make it very fast.
Since I added the LRM5 cooldown, it feels like another LRM5 rocket launcher in it. I can nearly create an endless stream of LRM's with only four launchers.
Posted Image

I really enjoyed my jubilee match but then I realized that I missed another jubilee: my 500th kill! I had only 499 kills and I needed another match to clear up the matter. With my need match I did it. On average I killed a mech in every match now.
Posted Image


Some news on the 23th of March, 2015. 1 million XP with the Griffin 3M
On my 877th match with this variant I earned one million XP after mastering this chassis.
Posted Image


More news on the 3rd of June, 2015. My 1,000th match with this variant (without CW, this mech is also part of my CW dropdeck). I drove this mech for 116 hours now. I wasn't able to reach the 2,0 K/D ratio. It's harder than ever to deal damage with LRM's but this mech is still worth to drive it.
Posted Image


One of four mechs of my old Dropdeck 2.0.
Posted Image
This mech got implemented modules (see above).
This medium mech may be used in the middle of the match when long range support and speed is needed. Very good choice in offense (arrival at bridgehead) and defense (swinging from different point to another to help out). This mech never let me down, Clan Invasion is no exception.

Edited by Catalina Steiner, 21 June 2015 - 06:53 AM.


#73 Catalina Steiner

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Posted 12 May 2014 - 06:22 AM

#27 Griffin GRF-1N, named "Phoenix" 2.0; Status: mastered (bought 21st of April)

This Griffin is an useful addition to the two others. I rebuilt it, with LRM15 and Medium Pulse Laser.

Speed: 88.4 kph (97.2 kph with speed tweak); Tonnage 55/55; Firepower 34,5; Heat Efficiency 1,35; Armor 352
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, three Medium Pulse Laser, one LRM15, Beagle Active Probe, six JumpJets

Posted Image

Build Link: GRF-1N

Edited by Catalina Steiner, 21 May 2014 - 09:57 PM.


#74 Catalina Steiner

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Posted 12 May 2014 - 06:30 AM

#28 Firestarter FS9-Ember, named "Ember"; Status: mastered

I have mastered all light mechs now. Jenner, Spider, Raven, Locust and Commando. But before I could finish it, the Firestarter was released. I decided to finish my Commandos and wait for the Ember in a special sale. And it was worth it, just a few days after finishing my last Commando, I got this one in a sale, 50% off.
Girls like sales, you know? ;)


Speed: 127.3 kph (140.0 kph with speed tweak); Tonnage 35/35; Firepower 40; Heat Efficiency 1,46; Armor 238
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 275, four Medium Laser, four Machine Guns, three Jump Jets

Posted Image

Build Link: EMBER


Note:
Posted Image

Today I mastered the last light variant, this Ember. Now I have mastered six chassis types with three variants each. That makes 18 light mechs mastered. I'm very proud of it. It feels awesome to master not just a variant or a chassis type but a whole class of mechs. It was worth every minute!

Edited by Catalina Steiner, 17 November 2014 - 07:12 PM.


#75 Catalina Steiner

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Posted 24 May 2014 - 07:32 AM

#29 Firestarter FS9-H, named "Hellfire"; Status: mastered

Mastering the Firestarter isn't the most exciting thing you can do. Maybe my builds should be more experimental but there is nothing better than medium laser in this mech. So this is nearly the same build as the Ember, just less machine guns and more jump jets. Maybe it's not very exciting but it rocks.

Speed: 127.3 kph (140.0 kph with speed tweak); Tonnage 35/35; Firepower 30; Heat Efficiency 1,5; Armor 238
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 275, four Medium Laser, two Machine Guns, five Jump Jets

Posted Image

Build Link: FS9-H

Edited by Catalina Steiner, 25 May 2014 - 08:30 AM.


#76 Catalina Steiner

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Posted 25 May 2014 - 08:29 AM

#30 Firestarter FS9-A, named "Ambush" 2.0; Status: mastered

"I tried this variant with other laser types, with flamers, with Tag, but there is nothing more effective than four laser - certainly with the best heat efficiency."
That's what I thought when I mastered my Firestarter. I never was so wrong.
I rebuilt this one with seven Small Pulse Laser. And now it's deadly. More than ever.

Speed: 127.3 kph (140.0 kph with speed tweak); Tonnage 35/35; Firepower 28; Heat Efficiency 1,35; Armor 238
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 275, seven Small Pulse Laser, five Jump Jets

Implemented mech modules: Radar Deprivation and Shock Absorbance.
Implemented weapon modules: Small Pulse Laser Cooldown and Small Pulse Laser Range.
Implemented consumable modules: Cool Shot and Improved UAV.

Posted Image

Build Link: FS9-A

Quirk-Patch approved mech!


This mech holds a high score of mine, four kills and 879 damage.


One of four mechs of my old Dropdeck 3.0.
Posted Image
The Firestarter replaced the Huginn. The Huginn was part of my two previous dropdecks and it has no weight reasons to replace it. The only reason is the fact that my Firestarter won't run out of ammo.

Edited by Catalina Steiner, 20 December 2015 - 04:51 AM.


#77 igavemymomkoolaid

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Posted 31 May 2014 - 03:09 AM

Bravo Lance, Lieutenant Commander "Koolaid"

#19 Mech, Victor VTR-DS "Dragon Slayer"

Finally I got my Dragon Slayer. Unfortunately I missed the last sale.
I wanted to build a fast assault with a weaponry that helps in a brawl. The ER Large Laser helps for some distance fire. Maybe I will learn some other and more effective builds but this is my first one.


Speed: 75,9 kph; Tonnage 80/80; Firepower 47; Heat Efficiency 1,39; Armor 480
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 375, 1 ER Large Laser, 2 Large Laser, 2 Machine Guns, 2 Streak SRMs, 4 Jump Jets, Anti-Missile System

Posted Image

http://mwo.smurfy-ne...f17dd9ce5b7188c

Edited by igavemymomkoolaid, 31 May 2014 - 03:13 AM.


#78 Catalina Steiner

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Posted 01 June 2014 - 07:37 PM

#31 Thunderbolt TDR-9S, named "Sun" 2.0; Status: mastered

I really tried to stay away from new mechs. Finally I mastered all light chassis available and four medium chassis but I wanted to try a heavy mech so badly! How would it be to drive a 65 ton mech? So I remembered the Thunderbolt from the challenge and invested some money to fit it out.
New build with PPC's.

Speed: 74.8 kph (82.2 kph with speed tweak); Tonnage 65/65; Firepower 35; Heat Efficiency 1,28; Armor 400
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 300, two PPC and three Medium Laser

Posted Image

Build Link: TDR-9S


Quirk-Patch approved mech!

Edited by Catalina Steiner, 01 January 2015 - 01:47 PM.


#79 Catalina Steiner

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Posted 24 June 2014 - 12:26 PM

#32 Quickdraw QKD-4H, named "Revenge" 2.0; Status: mastered

I bought this mech some weeks ago but I did not get used to it yet. Driving heavy mechs is something I really need to train. Calling myself a pro in piloting light mechs means nothing when you are sitting in sixty tons of steel. I chose this chassis as my real first heavy expericence because I can have a maximum speed for a heavy mech. The Quickdraw can be compared with some mediums if you watch its top speed.
My unit should be prepared for the upcoming challenges, so I need some experience with heavy mechs carrying more firepower than my old ones.

After finishing the basic skills for all three Quickdraws I took a long break. It was too early for heavy mechs I guessed. But then I had the chance to lay my hands on some spoils of war. First time ever I drove 55+ ton mechs, Timber Wolf and Summoner strictly speaking. And it was a very successful experiment.
But the upcoming war against the the Clans I needed more experience with IS-Heavies. So I bought three Jagermechs and mastered them.

After this "interlude" I tried again to fight with my Quickdraws successfully. And I finally found a way to do serious damage. I need to drive my Quickdraws like "big Trebuchets". They need to be treated carefully. Additional to that two variants have LRM launchers AND laser weapons for the short range brawl (same as my Trebuchets). So I finally had lots of fun with this mech and now I like it very much. :)

New build!
I removed the big engine because a heavy don't need to be that fast. I needs firepower. I finally got it.


Speed: 81.0 kph (89.1 kph with speed tweak); Tonnage 60/60; Firepower 40; Heat Efficiency 1,3; Armor 384
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, four Medium Laser, two LRM10, Beagle Active Probe, four Jump Jets

Posted Image

Build Link: QKD-4H



Quirk-Patch approved mech!

Edited by Catalina Steiner, 18 November 2014 - 03:51 AM.


#80 Catalina Steiner

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Posted 24 June 2014 - 12:41 PM

#33 Quickdraw QKD-5K, named "Vengeance" 2.0; Status: mastered

The same applies to my second Quickdraw. It's a classic laserboat, a brawler.

New build: I replaces the XL360 engine with a standard engine. It works a lot better at a brawler, this is especially true for heavy mechs.


Speed: 81.0 kph (89.1 kph with speed tweak); Tonnage 60/60; Firepower 30; Heat Efficiency 1,33; Armor 394
Ferro-Fibrous Armor, Standard Structure, Double Heat Sink
Std Engine 300, six Medium Laser, Anti-Missile System, four Jump Jets

Posted Image

Build Link: QKD-5K


This mech holds a high score of mine, five kills and 661 damage.
Posted Image


Quirk-Patch approved mech!

Edited by Catalina Steiner, 18 November 2014 - 06:39 AM.






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