A classic variant with almost a classic weaponry. I passed on the AC/2's and instead of the two medium laser I put in three medium pulse laser. So I'm prepared for medium and short range brawling.
Speed: 64.8 kph (71.3 kph with speed tweak); Tonnage 65/65; Firepower 28; Heat Efficiency 1,47; Armor 400
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 260, two AC/5, three Medium Pulse Laser, Anti-Missile System
Implemented mech modules: Radar Deprivation and Improved Gyros.
Implemented weapon modules: AC/5 Cooldown and Medium Pulse Laser Range.
Implemented consumable modules: Cool Shot and Improved Artillery Strike.
Build Link: JM6-S
One of four mechs of my first Dropdeck 1.0.
This mech got implemented modules (see above, removed now).
This heavy mech is needed in the middle or end of the battle. If enemy mechs rushed the base, this mech sweeps the terrain from every dirt. In offense it's a typcial enforcer.
Edited by Catalina Steiner, 21 June 2015 - 06:35 AM.