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What Can You As A Player Do About 2Xppc+Gauss?


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#141 Joseph Mallan

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Posted 29 July 2013 - 04:13 PM

View PostAlistair Winter, on 27 July 2013 - 05:24 AM, said:

If you use the 2xPPC+Gauss combo, you're making the game boring to play by eliminating variety. It sucks to play this game when everyone's using the same weapons. You're part of the reason that other players are getting fed up and leaving the game.

If you deliberately use other weapons and compensate for their lack of power with your above average skill, you're influencing the statistics to make PGI think that 1) The cheese combo is not as popular as some people think and 2) The cheese combo is not as effective as some people think. "After all, a lot of people are doing fine without the cheesy combo, so why do we need to fix it?"

Damned if you do, and damned if you don't.

To end this post on a more positive note, there's no Santa Claus and everyone you love will die some day.

Can the same be said for 2 Large lasers and a Gauss? Cause I been using that since the SRM Nerf. I am really getting sick of every Nerf power fever. 2 PPCs and a Gauss is a good powerful build. Suck it up Butercups!

#142 Corvus Antaka

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Posted 29 July 2013 - 05:06 PM

Scouts, UAV, LRM and arty strikes. Pack it up, get behind em, lock on, and drop the rain.

Flank a bit so lrms come from different angles.

fun stuff B)

also, more ppc heat soon and weapon linkages. im lookin at yu 2 ppc 1 erppc 1 gauss highlanders ;p

#143 Khobai

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Posted 29 July 2013 - 05:37 PM

Quote

Can the same be said for 2 Large lasers and a Gauss?


Nope because large lasers arnt overpowered. They dont do their damage all at once to the same location. Its the alphastrike builds that do 30+ damage to the same location that have sapped all fun out of the game.

#144 Joseph Mallan

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Posted 29 July 2013 - 05:42 PM

View PostKhobai, on 29 July 2013 - 05:37 PM, said:


Nope because large lasers arnt overpowered. They dont do their damage all at once to the same location. Its the alphastrike builds that do 30+ damage to the same location that have sapped all fun out of the game.

2 PPCs and a Gauss aren't either. I agree with you a lot Khobai but not on this. What are people going to do if we get Devastators? We have to fix what is wrong and 30 damage is not the problem and you have to agree with that. Otherwise folks would be complaining about my 64 points from my D-DC or my 52 (ish) points my Victor does! It is the pin point strikes not the Alpha itself.

#145 Alistair Winter

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Posted 30 July 2013 - 06:01 AM

View PostJoseph Mallan, on 29 July 2013 - 04:13 PM, said:

Can the same be said for 2 Large lasers and a Gauss? Cause I been using that since the SRM Nerf. I am really getting sick of every Nerf power fever. 2 PPCs and a Gauss is a good powerful build. Suck it up Butercups!

I have no idea what your point is, though as far as I can see, what you're saying has no bearing on what I wrote.
You're effective with non-standard builds. Good for you. So am I. Let's be friends on Facebook.
You're sick of nerfs. Well, get used to them. If you're crossing your fingers, hoping that PGI will stop nerfing weapons, you're in for a rough year.

The only thing I'm sucking up right now is a glass of tasty orange juice.

#146 Ph30nix

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Posted 30 July 2013 - 06:10 AM

so now 35 damage is too much for people?

oh wait no its too much for people piloting slow assaults who dont know how to use cover and want to just walk face first into damage

#147 Coralld

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Posted 30 July 2013 - 07:28 AM

View PostPh30nix, on 30 July 2013 - 06:10 AM, said:

so now 35 damage is too much for people?

oh wait no its too much for people piloting slow assaults who dont know how to use cover and want to just walk face first into damage

35 points of damage to ONE location, regardless of mech class, hurts like hell. And in the case of Lights and Mediums is damn near a death sentence. I have a Victor-9S that spits out a total of 65 points of damage, BUT, most of that damage is spread over an enemy mech because of its 3x SRMs and 2x Lasers. The only weapon on that thing that is front loaded is the AC20. Not to mention I have to hug some one for the most part in order to be effective.

View PostJoseph Mallan, on 29 July 2013 - 04:13 PM, said:

Can the same be said for 2 Large lasers and a Gauss? Cause I been using that since the SRM Nerf. I am really getting sick of every Nerf power fever. 2 PPCs and a Gauss is a good powerful build. Suck it up Butercups!

I understand that you are sick of the nerfs, trust me, we all are, we wish they figured it out already and be done with it. Also, your statement that pin point is the problem is only half right. The pin point is as devastating as it is because the auto convergence is instantaneous instead of actually taking time to adjust. I have stated in my post already at the top of page 5 as to why removing pin point for something that scatters/spreads your shots is a bad idea as it greatly reduces the effectiveness of lasers sense they are DoT weapons where as PPCs and Gauss are front loaded weapons.

Also, telling people to "suck it up..." and adapt didn't work to well for balance in MW4 as all any one ever used was PPCs+Gauss because it was not only good but it was also the most effective way to kill some one as it was the end all be all power build, and the battles there were boring and stale beyond comprehension and I do not want to see MWO going down that same path.

I kinda like some ones idea of increasing the cycle time for PPC weapons from 4 to say 6,7, or even 8 sec at most as it would greatly reduce their ability to brawl. However, if we are going to do that then we need to push their heat up, and possibly even beyond TT levels.

#148 New Day

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Posted 30 July 2013 - 07:45 AM

View PostMonlex, on 27 July 2013 - 06:19 AM, said:


I played a little over 1000 Matches and have 15 Mechs atm from light to assault.

Convergence: There are many suggestions out there, the basic idea is to not allow all weapons that get fired at once to hit the same spot, what system you want to apply to make this true i think should be left to pgi ,as they should know the limits of the engine and themselfs best.

********. It says you're a member from 10 July. That means you would have to played 50 matches every day to get that number. Every day. That's nearly 7 hours of playtime (for an avarge match of 8min) per day.

#149 Ph30nix

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Posted 30 July 2013 - 07:52 AM

View PostCoralld, on 30 July 2013 - 07:28 AM, said:

35 points of damage to ONE location, regardless of mech class, hurts like hell. And in the case of Lights and Mediums is damn near a death sentence. I have a Victor-9S that spits out a total of 65 points of damage, BUT, most of that damage is spread over an enemy mech because of its 3x SRMs and 2x Lasers. The only weapon on that thing that is front loaded is the AC20. Not to mention I have to hug some one for the most part in order to be effective.


i still have yet to be one shot in any of my lights or mediums and i have only ever one shot an enemy light once and that was because he was stationary.

#150 Monlex

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Posted 30 July 2013 - 09:03 PM

View PostNamesAreStupid, on 30 July 2013 - 07:45 AM, said:

********. It says you're a member from 10 July. That means you would have to played 50 matches every day to get that number. Every day. That's nearly 7 hours of playtime (for an avarge match of 8min) per day.


Intresting that you did the math. Yes i have too much time atm and i usually go 100% or not, its just how i am.

Btw. as of now the stats are Win/Loss 633 / 598 :).

#151 New Day

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Posted 30 July 2013 - 09:06 PM

View PostMonlex, on 30 July 2013 - 09:03 PM, said:


Intresting that you did the math. Yes i have too much time atm and i usually go 100% or not, its just how i am.

Btw. as of now the stats are Win/Loss 633 / 598 :).

pics or it didnt happen.

#152 XSerjo

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Posted 30 July 2013 - 09:06 PM

Take a break, it's Summer! Let forum warriors do your job: PGI will nerf PPC/Gauss to the ground, just wait.

#153 YueFei

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Posted 30 July 2013 - 09:18 PM

View PostPh30nix, on 30 July 2013 - 07:52 AM, said:


i still have yet to be one shot in any of my lights or mediums and i have only ever one shot an enemy light once and that was because he was stationary.


In that case you haven't faced some of the better players. Even as mediocre as I am I have managed to get lucky shots that legged or killed light mechs. When you fight against people who have no problem landing split-second AWP shots on rapidly evading targets in Counterstrike, hitting mechs in this game, even light mechs, is comparatively easy.

#154 Monlex

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Posted 30 July 2013 - 09:25 PM

View PostNamesAreStupid, on 30 July 2013 - 09:06 PM, said:

pics or it didnt happen.


If you insist.

#155 Gamgee

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Posted 30 July 2013 - 09:29 PM

PPC/ERPPC still way to powerful in the hands of a really good shooter. A "Pro" AWPer as is often said. I've been killed in two matches by a row by a team that simple shoots out the mechs heads. Any mech is gone in two shots.

#156 DaZur

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Posted 30 July 2013 - 09:34 PM

Welcome to MW:O Pillow-Fight edition...

I swear this community will not be happy until we are circling each other swinging goose feather pillows and laying out harsh language. :)

Edited by DaZur, 30 July 2013 - 09:35 PM.


#157 Gamgee

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Posted 30 July 2013 - 09:46 PM

View PostDaZur, on 30 July 2013 - 09:34 PM, said:

Welcome to MW:O Pillow-Fight edition...

I swear this community will not be happy until we are circling each other swinging goose feather pillows and laying out harsh language. :)

I was thinking more of Sniper Warrior Online. Once you get high enough in the ELO it's all you see. And these guys were the ones GOOD enough to get there. People who can and will shoot you to death in two shots to the head.

#158 LordDante

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Posted 30 July 2013 - 10:02 PM

@ OP Spiders !

#159 Lefteye Falconeer

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Posted 31 July 2013 - 01:10 AM

View PostMonlex, on 30 July 2013 - 09:25 PM, said:



Win/losses are irrelevant with the present state of the game. Unless you play 8vs8 with a group all the time, your win/losses are always gonna be random. You could be 800-500 and that would still be a random outcome of weird matchmaking and lucky "PUGging". Same if they were 500-800.

K/D ratio is more relevant and in your case is not impressive at all. Even more important your XP per match rating, which is clearly very poor considering you have more wins than losses.

I won't comment on d-bills per match as that is too dependent on Hero and Founder 'mechs boosts.
I haven't read the rest of the thread so I don't even know what you are arguing about, but those are not stats to gloat about.

#160 Captain Stiffy

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Posted 31 July 2013 - 01:13 AM

forget 2x ppc / gauss

4XUAC5 JEAGER FOR LIFE BRAH

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