Number One Reason Medium Mechs Are Extinct...
#1
Posted 27 July 2013 - 03:02 PM
It steals away the one last tiny straw that a medium mech may have been able to clutch at - that is mobility and surprise.
You can't play peek-a-boo with an assault in an urban environment - because it knows exactly where you are at all times!
You can't sneak up on anybody - because they see you coming
You can't even run a flank - because again they see you coming
So what do you do? Do what everyone else does and take a heavy with an XL and as much cowbell as you can squeeze in. Fit a seismic sensor and then laugh if a medium trys to 'sneak up on you' to shoot you in your paper thin rear armour.
#2
Posted 27 July 2013 - 03:04 PM
#3
Posted 27 July 2013 - 03:09 PM
#4
Posted 27 July 2013 - 03:10 PM
#5
Posted 27 July 2013 - 03:11 PM
Sybreed, on 27 July 2013 - 03:04 PM, said:
Read the bible, you ignorant Canadian. God wiped out the medium mechs with a flood because they worshipped a golden Urbanmech.
#6
Posted 27 July 2013 - 03:13 PM
btw.: that doesn't mean that meds are on par with any other weight-class, i just really like my hunch since it was the first mech i bought.
#7
Posted 27 July 2013 - 03:17 PM
#8
Posted 27 July 2013 - 03:17 PM
The more prevalent issue is that mediums' armor and internals are too low to deal with the firepower heavies and assaults bring to the table. It's not uncommon for 2 or 3 mechs to focus fire a medium down in a single weapon cycle.
Like others have said, heavies can take more punishment and can dish out way more.
#9
Posted 27 July 2013 - 03:17 PM
It really makes different cockpit designs irrelevant.
#10
Posted 27 July 2013 - 03:21 PM
Has noone noticed the increase in SRM18 zombie cents since fix? I know I have. Not complaining, just pointing out the commonly seen medium mechs in action.
It's a lot more fun to play an array of mechs than just focus on one anyway, I guess a lot of kids are trying to get high KDR on the stat page. I'm here for personal entertainment, not to impress people I'll never meet. Enjoy all the mechs it makes the games much more entertaining!
#11
Posted 27 July 2013 - 03:32 PM
Either way, seismic needs to go, it's a wall-hack. Nothing more, nothing less. A dev-sanctioned wall-hack.
Remove it, or nerf it severely (as in make it weight-dependent, VERY short range, and only usable when stationary).
#12
Posted 27 July 2013 - 03:39 PM
KKillian, on 27 July 2013 - 03:21 PM, said:
Has noone noticed the increase in SRM18 zombie cents since fix? I know I have. Not complaining, just pointing out the commonly seen medium mechs in action.
It's a lot more fun to play an array of mechs than just focus on one anyway, I guess a lot of kids are trying to get high KDR on the stat page. I'm here for personal entertainment, not to impress people I'll never meet. Enjoy all the mechs it makes the games much more entertaining!
And this pretty much it's how ppl should pilot mediums these days, ppl whinning about seismic killing mediums it's absurd (tought i think it deserves a nerf) if any **normal** Atlas ,Stalker, Cataphract can keep up to your speed while you keep cover between you and them to force them waste their time after the med then something is wrong, you DON'T always need to engage the enemy, sometimes delay it distract so your heavy hitters can take an advantage it's the trick then you can use the opening to finish overcome them.
#13
Posted 27 July 2013 - 03:43 PM
KKillian, on 27 July 2013 - 03:21 PM, said:
Has noone noticed the increase in SRM18 zombie cents since fix? I know I have. Not complaining, just pointing out the commonly seen medium mechs in action.
It's a lot more fun to play an array of mechs than just focus on one anyway, I guess a lot of kids are trying to get high KDR on the stat page. I'm here for personal entertainment, not to impress people I'll never meet. Enjoy all the mechs it makes the games much more entertaining!
Lord Perversor, on 27 July 2013 - 03:39 PM, said:
And this pretty much it's how ppl should pilot mediums these days, ppl whinning about seismic killing mediums it's absurd (tought i think it deserves a nerf) if any **normal** Atlas ,Stalker, Cataphract can keep up to your speed while you keep cover between you and them to force them waste their time after the med then something is wrong, you DON'T always need to engage the enemy, sometimes delay it distract so your heavy hitters can take an advantage it's the trick then you can use the opening to finish overcome them.
Just because people call mediums weak, doesn't mean they can't play mediums.
I consider Mediums the weakest of all weight classes, and the majority of them to be either strictly inferior lights or strictly inferior heavies. The Dragon and Quickdraw play medium better than most of the actual mediums do.
I play mediums, I play mediums frequently, and I frequently do well in even the crappiest of the crappy mediums, the Hunch-G. It proves nothing.
#14
Posted 27 July 2013 - 03:43 PM
Sure, they need changing, but, don't blame the lack of mediums on the sensors.
#15
Posted 27 July 2013 - 03:51 PM
Alistair Winter, on 27 July 2013 - 03:11 PM, said:
Read the bible, you ignorant Canadian. God wiped out the medium mechs with a flood because they worshipped a golden Urbanmech.
The Golden Urbanmech is the True God.
#16
Posted 27 July 2013 - 05:12 PM
Light class is overpovered lets delete them from game. Broken hitboxes makes them impossible to hit and hit detection is broken as hell. 45 alpha to center torso barely do some armor damage. LETS DELETE LIGHTS and everything else that makes you QQ bad in game...
#17
Posted 27 July 2013 - 05:33 PM
#18
Posted 27 July 2013 - 05:37 PM
Jungle Rhino, on 27 July 2013 - 03:02 PM, said:
It steals away the one last tiny straw that a medium mech may have been able to clutch at - that is mobility and surprise.
You can't play peek-a-boo with an assault in an urban environment - because it knows exactly where you are at all times!
You can't sneak up on anybody - because they see you coming
You can't even run a flank - because again they see you coming
So what do you do? Do what everyone else does and take a heavy with an XL and as much cowbell as you can squeeze in. Fit a seismic sensor and then laugh if a medium trys to 'sneak up on you' to shoot you in your paper thin rear armour.
No, mediums became less common due to the number of high alpha builds running around that were able to kill a medium mech before it could do much damage. Taking a medium mech meant that your team was lacking high alpha firepower. Seismic sensors contribute to the lower population of medium mechs but are not the cause.
#19
Posted 27 July 2013 - 05:43 PM
#20
Posted 27 July 2013 - 05:52 PM
And really, really good players know to shoot out my legs.
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