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Battlemech Size


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Poll: BattleMech Size (38 member(s) have cast votes)

Should all Mech sizes be Larger, bigger, and taller?

  1. Yes (4 votes [9.76%] - View)

    Percentage of vote: 9.76%

  2. No (34 votes [82.93%] - View)

    Percentage of vote: 82.93%

  3. Make em' BIGGER! (3 votes [7.32%] - View)

    Percentage of vote: 7.32%

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#1 FIELD KOMMANDER

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Posted 28 July 2013 - 02:41 AM

*Why are Buildings bigger than the Atlas? Why are tree's just as tall as any Heavy/Assault mech?
*Make the vote please, and tell the Devs what you want to feel when you pilot a REAL BATTLEMECH!

Edited by FIELD KOMMANDER, 28 July 2013 - 02:48 PM.


#2 FIELD KOMMANDER

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Posted 28 July 2013 - 02:49 PM

Wow really? So everyone would very much prefer apartment building size mechs? God have mercy on you so called true "Mechwarrior Fans".

#3 LauLiao

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Posted 28 July 2013 - 02:54 PM

This is MechWarrior, not Power Rangers. The mechs are only SUPPOSED to be a few stories tall at best. If you were a TRUE Mechwarrior fan, you'd know that the Mech sizes are right in line with canon. Maybe a little off from each other (debatable), but right where 20-100 tons of steel should be in size.

Edited by LauLiao, 28 July 2013 - 02:56 PM.


#4 Thorqemada

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Posted 28 July 2013 - 02:58 PM

Well, i agree that the sense of size is lacking due to an percived absence of reference objects.

When you play River City you have these Toy Cars around and you realize that your Mech is 3 or 4 stories tall when you walk along a Bulding with Windows BUT all these objects make your Mech not look tall but your Mech makes look these Objects like playtoy size.

The Mechwarrior 5 Trailer captures the giant size of Mechs very well, the game sadly does not achieve that outstanding feel of percived scale.



PS: I can never get enough from this Trailer...
PPS: And if spend some care to the incockpit walkingstyle - that is what i ******* call a "Stompy Robot" !!!

Edited by Thorqemada, 28 July 2013 - 05:02 PM.


#5 Bartholomew bartholomew

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Posted 28 July 2013 - 03:22 PM

Gods that was awesome. I want that warhammer! It theirs isn't it?

#6 Hellcat420

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Posted 28 July 2013 - 03:29 PM

the average height of a mechs are 30 feet.

#7 FIELD KOMMANDER

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Posted 29 July 2013 - 12:43 AM

Thorqemada: I couldn't agree more, thank you for being one of the smart people for true feeling in mech gaming and agreeing with me. I can't stand these other kids that like the feeling of piloting some sort of....Hawken mech or battlesuit armor thing on steroids, i was hoping for either smaller objects or bigger mechs. I can't get over that trailer too!!! I WISH THEY RELEASED IT! :) I still watch it to this day, i love the way mechs looked in that video waaaaay better!

Oh and LauLiao, I never said i wanted power ranger mechs, get out of here with your childish opinion. I was suggesting atleast big boy robots bigger than the buildings in the game.

#8 Angel of Annihilation

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Posted 29 July 2013 - 01:16 AM

View PostHellcat420, on 28 July 2013 - 03:29 PM, said:

the average height of a mechs are 30 feet.


Yes this is fact. The Atlas is I believe 18m tall. That is just under 60 feet tall. Most other mechs run in the 10-12 meter range of 32-40 feet tall with light mechs being like 20 feet tall.

Sorry, that is big as they get. We are not talking giant Godzilla sized robots here.

#9 Booran

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Posted 29 July 2013 - 01:48 AM

The problem is as has been stated that the reference points for scale aren't good enough. I feel we need to come closer to objects in the world to have them feel like I'm towering over them.

and for the stompy robot-cockpit, that is 'cause the camera moves and shakes with the walking robot, instead of just the cockpit around the camera as it is in MWO now.

#10 Typhoon Storm 2142

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Posted 29 July 2013 - 02:09 AM

Voted all 3 options because this poll is broken.

Anyways, people who want to drive huge machines have small *****.

Posted Image

Edited by Typhoon Storm 2142, 29 July 2013 - 09:31 PM.
COC


#11 Strum Wealh

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Posted 29 July 2013 - 03:40 AM

The BT source material tells us that all 'Mechs are between 8 and 14 meters tall.
This would mean that the smallest 'Mechs (e.g. Flea, Locust) are around 8 meters (~26.25 feet) tall while the tallest 'Mechs (e.g. Atlas, Annihilator) are around 14 meters (~45.93 feet) tall.
In other words, the smallest 'Mechs are supposed to be just over half the height of the largest 'Mechs.

The BattleTech Centurion, a very humanoid 50-ton 'Mech, would be on the order of about 10 meters (~32.81 feet) tall if we take the entire head assembly to be about the same size as a large [color="#b27204"]BMC Mini[/color] (~3.30 meters long x ~1.39 meters wide x 1.34 meters tall)) and use normal human proportions - a mere two meters (~6.56 feet) taller than the smallest of 'Mechs (which it outweighs by a factor of 2.5, while only being ~25% taller) and four meters (~13.12 feet) shorter than the largest of 'Mechs (which outweigh it by a factor of 2, while being only ~40% taller).
Posted Image

Riley Elf (larger Mini-type car - estimated size of Centurion head assembly)
Posted Image

By comparison, the M1 Abrams MBT masses 61.3 metric tons (~23% heavier than the Centurion, and only 1.3 tons heavier than the Dragon and Quickdraw) and has a hull length of 7.93 meters (26 feet), a width of 3.66 meters (12 feet), and a height of 2.89 meters (9.47 feet).
Posted Image
Posted Image

For MWO, the Atlas is ~17.6 meters (~57.74 feet) tall - a ~26% increase over the canonical height.
For MWO, the Centurion is ~14.7 meters (~48.23 feet) tall - a ~47% increase over the estimated canonical height.

If the Centurion were re-scaled relative to the Atlas (that is, 26% taller than its BT height), it would be on the order of 12.6 meters tall (the same as the current height of the MWO Cicada).
By contrast, if the Atlas were re-scaled relative to the Centurion (that is, 47% taller than its BT height), it would be on the order of 20.58 meters tall (about 17% taller than it is now).

A MWO Flea made to the same scale as the MWO Centurion would be on the order of 11.76 meters tall (slightly taller than the current height of the MWO Raven), while a MWO Flea made to the same scale as the MWO Atlas would be on the order of 10.08 meters tall (about midway between the heights of the MWO Jenner and the MWO Raven).
Most likely (IMO), the MWO Flea and MWO Locust will simply be set to "between 8.0 (the canonical lower bound for BattleMech height) and 9.4 meters (the height of the MWO Jenner) tall".

#12 ManDaisy

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Posted 29 July 2013 - 11:50 AM

If anything if you want scales like that seen in the trailer... its not the mechs that need to get bigger, but everything else. Buildings most of all.

#13 Thorqemada

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Posted 29 July 2013 - 12:00 PM

Yeah.

#14 Risko Vinsheen

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Posted 30 July 2013 - 01:19 PM

I get plenty sense of scale on River City. The only problem is that the only way we can have a real sense of scale is with buildings and other vehicles, which are at a premium in this game so far. River City and on one side of Caustic Valley are really the only places this is possible. (Some other places can kind of give that sense of scale but just not enough to really matter. Forest Colony has a few random structures. Frozen City is harder to get scale on considering we don't really know how tall the buildings are underneath the snow and ice.)

The mechs themselves are fine where they are. Maybe not relative to each other so much (that same old argument about Centurions and such being too big) but relative to the environment they're fine. The mechs are SUPPOSED to be about as tall as a medium sized building. We're not playing Pacific Rim Online here, regardless of how awesome that would be.

View PostFIELD KOMMANDER, on 28 July 2013 - 02:49 PM, said:

Wow really? So everyone would very much prefer apartment building size mechs? God have mercy on you so called true "Mechwarrior Fans".


You want to mess with the scale the franchise has had for its entire duration and you're surprised people say no?

#15 Bhael Fire

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Posted 30 July 2013 - 01:29 PM

View PostThorqemada, on 28 July 2013 - 02:58 PM, said:






Love that video. Wish the HUD was that color. Looks more militaristic instead the fashionable and happy "mango" color it is now. Really wish they'd allow us to customize the color of our HUD.





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