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Xl400 Victor Ds


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#1 SgtMagor

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Posted 28 July 2013 - 05:58 AM

anybody tried to use an XL400 in their Victor. can you make a good config, or does it turn the mech into an recon/scout.

#2 r3dh3adkid

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Posted 28 July 2013 - 06:21 AM

http://mwo.smurfy-ne...a3f6a767390b795

#3 XX Sulla XX

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Posted 28 July 2013 - 06:38 AM

You can do it and you can get fire power of around 45. Matter of fact that is how mine is setup now. I have all 4 Victors so the DS is setup as the speedy one.

#4 BP Raven

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Posted 28 July 2013 - 06:48 AM

View Postr3dh3adkid, on 28 July 2013 - 06:21 AM, said:



Tweaked that to include one more heat sink, and optimize placement a little...

http://mwo.smurfy-ne...83e2744043525f1

#5 Lucian Nostra

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Posted 28 July 2013 - 06:58 AM

View PostBP Raven, on 28 July 2013 - 06:48 AM, said:


Tweaked that to include one more heat sink, and optimize placement a little...

http://mwo.smurfy-ne...83e2744043525f1


I understand the concept of using DHS to soak up critical hits but if you moved the DHS to the engine you could go FF and max armor out.. still have free tonnage at the end but no way to use it. But 11 more armor a leg is pretty hand if you like to jump a lot

Edited by Lucian Nostra, 28 July 2013 - 06:59 AM.


#6 BP Raven

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Posted 28 July 2013 - 07:14 AM

View PostLucian Nostra, on 28 July 2013 - 06:58 AM, said:


I understand the concept of using DHS to soak up critical hits but if you moved the DHS to the engine you could go FF and max armor out.. still have free tonnage at the end but no way to use it. But 11 more armor a leg is pretty hand if you like to jump a lot


A fair point, although i was just tweaking the loadout without adding too much cost. To go all out, I'd go FF, one more heatsink in the engine (for a total of 14 DHS) and use the remaining tonnage on leg armour. Maybe even drop a JJ or two for extra heatsinks if it was running too hot (which it probably would with the boating penalty on LLs).

#7 Thejuggla

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Posted 28 July 2013 - 09:49 AM

Why do I see so many victors with XL 400s? I don't own a victor yet but may I suggest using a slightly lower engine. At the higher ends of engines you barley get an increase in speed for the tonnage you have to put in, also you're probably not even using all the heat sink slots.

#8 XX Sulla XX

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Posted 28 July 2013 - 11:48 AM

Well for my I have all of the Victors. Most they have 350s and a 370. The Victor has the 400 because it can :rolleyes:

#9 Squarefox

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Posted 28 July 2013 - 11:59 AM

View Postr3dh3adkid, on 28 July 2013 - 06:21 AM, said:


View PostBP Raven, on 28 July 2013 - 06:48 AM, said:


Tweaked that to include one more heat sink, and optimize placement a little...

http://mwo.smurfy-ne...83e2744043525f1


Tweaked even more: added another one heatsink, added armor :rolleyes:
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#10 Angel of Annihilation

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Posted 28 July 2013 - 12:17 PM

View PostXX Sulla XX, on 28 July 2013 - 11:48 AM, said:

Well for my I have all of the Victors. Most they have 350s and a 370. The Victor has the 400 because it can :rolleyes:


Yeah 350 or maybe 370-375 seems the sweet spot of a Victor and the only reason a DS has the 400 is because it can. Overall I think you just give up too much in the way of firepower, versitality with a 400 but that is just me.

As far as that build, 13 DHS seems way too low an amount for 3 LLs, especially with the antiboating heat measure that will cause you to produce more heat with more than 2 LLs, so your going to be running hot most of the time, especially in close which is where you be with that sort of speed. Personally if you are going for all that speed, I would build for short range and higher firepower. Perhaps MLs and SRM6s + Artemis and a ER PPC so you can hit at long range and in close, topped off with more Heat Sinks.

Here is my thought:

http://mwo.smurfy-ne...bc4e3406e172dd5

Edited by Viktor Drake, 28 July 2013 - 12:18 PM.


#11 Carrioncrows

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Posted 28 July 2013 - 12:23 PM

x3 meds, x1 LB10X, x2 SRm4's

Low heat, high intensity fighter.

Never stop jumping.

#12 Sephlock

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Posted 28 July 2013 - 12:40 PM

I've found that as great as the idea seems in theory, you end up like a slow dragon or a less armored highlander.... not a good look.

#13 Fulcrom Kerensky

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Posted 28 July 2013 - 12:52 PM

I use a 395xl because even the little increase meshes better with my play style.

#14 SgtMagor

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Posted 28 July 2013 - 01:06 PM

View PostCarrioncrows, on 28 July 2013 - 12:23 PM, said:

x3 meds, x1 LB10X, x2 SRm4's

Low heat, high intensity fighter.

Never stop jumping.


I came up with almost the same config, but was trying to fit BAP, AMS

#15 Carrioncrows

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Posted 28 July 2013 - 03:47 PM

View PostSgtMagor, on 28 July 2013 - 01:06 PM, said:


I came up with almost the same config, but was trying to fit BAP, AMS


I have the AMS, but no BAP.

#16 One Medic Army

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Posted 28 July 2013 - 05:55 PM

View PostViktor Drake, on 28 July 2013 - 12:17 PM, said:

Yeah 350 or maybe 370-375 seems the sweet spot of a Victor and the only reason a DS has the 400 is because it can. Overall I think you just give up too much in the way of firepower, versitality with a 400 but that is just me.

Sweet spot's around 360-370, but since the next larger jump mech (highlander) is so much slower and had 1ton jets you can actually go much slower without a highlander completely outclassing you.

Running the 400XL you start having to worry about a Cataphract 3D outclassing you, though you are still 2.5kph faster than a 340XL Cataphract. Really though, you're only paying 3.5tons (incl endo) for that 2.5kph speed boost, and you've got higher max armor and more in-engine heatsink slots (plus more internals) for those 3.5tons.

Running a 395XL you're 1.4kph faster than a 340XL 3D, with 1.5tons less to spend.
If you drop to a 390 you're getting a free 0.3kph boost for 0tons less to spend.

Edited by One Medic Army, 28 July 2013 - 05:58 PM.


#17 Angel of Annihilation

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Posted 28 July 2013 - 05:58 PM

View PostOne Medic Army, on 28 July 2013 - 05:55 PM, said:

Sweet spot's around 360-370, but since the next larger jump mech (highlander) is so much slower and had 1ton jets you can actually go much slower without a highlander completely outclassing you.

Running the 400XL you start having to worry about a Cataphract 3D outclassing you, though you are still 2.5kph faster than a 340XL Cataphract. Really though, you're only paying 3.5tons (incl endo) for that 2.5kph speed boost, and you've got higher max armor and more in-engine heatsink slots (plus more internals) for those 3.5tons.


Actually a 400XL really starts to put you in the range of having the same general firepower as a Centurion which is why I strongly doubt I will every mount one unless it is just an experiment.

At the end of the day, the best mechs balance speed, heat management and firepower. Rarely does focusing on only one of the three end up the best option.

#18 Bishop Steiner

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Posted 28 July 2013 - 06:01 PM

View PostXX Sulla XX, on 28 July 2013 - 06:38 AM, said:

You can do it and you can get fire power of around 45. Matter of fact that is how mine is setup now. I have all 4 Victors so the DS is setup as the speedy one.

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#19 XX Sulla XX

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Posted 28 July 2013 - 06:58 PM

This one is a fun setup. http://mwo.smurfy-ne...83ff1cdfb9990b4

#20 GODzillaGSPB

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Posted 29 July 2013 - 01:34 AM

View PostSquarefox, on 28 July 2013 - 11:59 AM, said:

Tweaked even more: added another one heatsink, added armor :)
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Tweak, tweak, tweak! ;)

http://mwo.smurfy-ne...55be6574d0112a4

Minus armor, plus heat efficency.





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