Same like Team Fortress. Both teams can move the train, it goes forward faster than back, and the train reaches various junctions as mechs must stay close to it to escort it.
could be an MFB in example too. Needs to be indestructible, goal here is for the escorting team to have to push forward and advance the item while the defenders stop it from reaching each checkpoint.
make it traverse about 5 checkpoints, each one giving successively more points for moving forward while defenders score more points for keeping it help back, pushing it back, etc.
probably work best with a respawn mode though.
might add a nice mission based mode to the game for those craving a more objective based gameplay than just "blow everything up" or "Stand on base to win"
1
Mission Mode: Escort The Train
Started by Corvus Antaka, Jul 28 2013 08:02 AM
1 reply to this topic
#1
Posted 28 July 2013 - 08:02 AM
#2
Posted 28 July 2013 - 11:12 AM
Colonel Pada Vinson, on 28 July 2013 - 08:02 AM, said:
Same like Team Fortress. Both teams can move the train, it goes forward faster than back, and the train reaches various junctions as mechs must stay close to it to escort it.
could be an MFB in example too. Needs to be indestructible, goal here is for the escorting team to have to push forward and advance the item while the defenders stop it from reaching each checkpoint.
make it traverse about 5 checkpoints, each one giving successively more points for moving forward while defenders score more points for keeping it help back, pushing it back, etc.
probably work best with a respawn mode though.
might add a nice mission based mode to the game for those craving a more objective based gameplay than just "blow everything up" or "Stand on base to win"
could be an MFB in example too. Needs to be indestructible, goal here is for the escorting team to have to push forward and advance the item while the defenders stop it from reaching each checkpoint.
make it traverse about 5 checkpoints, each one giving successively more points for moving forward while defenders score more points for keeping it help back, pushing it back, etc.
probably work best with a respawn mode though.
might add a nice mission based mode to the game for those craving a more objective based gameplay than just "blow everything up" or "Stand on base to win"
can't see them doing this anytime too soon, seems they have a lot to do still before launch date in september. But man, I love this idea because of the mission aspect of it. I don't play MWO as much anymore just because it gets boring doing the same 8v8 over and over again. Mission based maps are always more enthralling and would hold my interest more. I'm sure they will do this in the future as they move more towards role warfare with factions and stuff.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users