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Interface/gameplay Improvements


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#1 LemonsDaBest

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Posted 28 July 2013 - 10:56 PM

1) Give us the opportunity to select the maps we want to play / not play
2) Have teams drop on different locations on the map when game starts (not always the same position because first 2 seconds, snipe shots are already going off)
3) Maybe new modes such as
-TDM BUT!, all players spawn on different locations, not together
-Maybe.....just maybe a mode where players can respawn (drop in) on a search and destroy kinda game....O.O"
4) Destructible environments? trees? buildings?
5) Make frozen maps with some kind of ......difficulty? such as hinder movement and increase cooldown of fired weapons?
6) Make hot maps with some kind of difficulty too? such as improve acceleration and have ....the map release some kind of temporary smoke screen (gas off the ground) to blind players,
jsut as how frozen makes have random blizzard storms.
7) On Rainy maps......make traction less / anchor turns effective and have rain drops somehow blurrs the cockpit due to water smudging down?
8) Definitely a Garage update so there is a option to reorganize the mechs in the mech bay
-Hell....why not just re configure the whole interface with the......grouping/friendlist/launch options/ buying guns,engines,etc without having to actually put it in the mech and hit the save button to actually buy it. Have the whole animation of parts getting removed in the background when putting in other parts.
9) Maybe have descriptions of mech before buying such as telling players what are their roles, made up stories/legends of the mech itself....like some misc to make the game more appealing and interesting when shopping.
10) Maybe when Launching the game, the background loading screen will show your pilot jumping inside the mech and then drops down to the ground, having your pilot soon after when everyone loads, you see yourself pushing the reactor/sensor buttons inside the cockpit

#2 Belorion

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Posted 28 July 2013 - 10:59 PM

Most of these things are already on the drawing board. #1 is part of Lobby mode coming soon, and the basis for community warfare.

#3 KableGuy

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Posted 28 July 2013 - 11:02 PM

View PostLemonsDaBest, on 28 July 2013 - 10:56 PM, said:

1) Give us the opportunity to select the maps we want to play / not play
2) Have teams drop on different locations on the map when game starts (not always the same position because first 2 seconds, snipe shots are already going off)
3) Maybe new modes such as
-TDM BUT!, all players spawn on different locations, not together
-Maybe.....just maybe a mode where players can respawn (drop in) on a search and destroy kinda game....O.O"
4) Destructible environments? trees? buildings?
5) Make frozen maps with some kind of ......difficulty? such as hinder movement and increase cooldown of fired weapons?
6) Make hot maps with some kind of difficulty too? such as improve acceleration and have ....the map release some kind of temporary smoke screen (gas off the ground) to blind players,
jsut as how frozen makes have random blizzard storms.
7) On Rainy maps......make traction less / anchor turns effective and have rain drops somehow blurrs the cockpit due to water smudging down?
8) Definitely a Garage update so there is a option to reorganize the mechs in the mech bay
-Hell....why not just re configure the whole interface with the......grouping/friendlist/launch options/ buying guns,engines,etc without having to actually put it in the mech and hit the save button to actually buy it. Have the whole animation of parts getting removed in the background when putting in other parts.
9) Maybe have descriptions of mech before buying such as telling players what are their roles, made up stories/legends of the mech itself....like some misc to make the game more appealing and interesting when shopping.
10) Maybe when Launching the game, the background loading screen will show your pilot jumping inside the mech and then drops down to the ground, having your pilot soon after when everyone loads, you see yourself pushing the reactor/sensor buttons inside the cockpit

Hrmm maybe try reading the command chair posts before spending 30 min writing all this crap out.

#4 LemonsDaBest

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Posted 28 July 2013 - 11:12 PM

View PostBitMonger505, on 28 July 2013 - 11:02 PM, said:

Hrmm maybe try reading the command chair posts before spending 30 min writing all this crap out.

Well? In command chair, the most known discussions i see are Heat,bugs, and.....group sizes....? Anything else that i missed? or are all the stuff mentioned listed somewhere else that i somehow evaded?





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