Chemie, on 30 July 2013 - 04:44 PM, said:
Why would 18 missiles from 3xSRM6 be the same as 8 missiles from 4xSRM2?
Same for LRM. It should not be the launcher but total missiles.
Dumb PGI at it again.
Normal math: Set maximum missiles for heat penalty then apply the penalty when you fire more than that max.
PGI math = fail
Same for LRM. It should not be the launcher but total missiles.
Dumb PGI at it again.
Normal math: Set maximum missiles for heat penalty then apply the penalty when you fire more than that max.
PGI math = fail
That'd be great, heck it should be number of missiles per salvo, not even per launcher. So a Lurm 20 out of an Atlas RS should COUNT as Lurm 5 salvos! Then balance the missiles properly.