1) Looking as badass as possible based on a very cool artwork of the mech i saw on the forums. (i assume i manged to grab about 60-70% of the aesthetic feeling the artwork gives. i am not a professional 3d modeler i only model for mods, for games like Homeworld 2 and C&C Generals)
2) I wanted to give the feeling of how the mech would look in game if it was implemented. So in general i mean i worked on this having a polygon budget in mind and not working on a high poly version model. I managed to make this have 5k lees polygons that the AS7-D-DC.
i did some kitbashing on the model (Cataphract legs, AC/20s, HGN arm parts) since a lot of things wan't too clear from the artwork to define their exact shape.





