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Multiple Missile Hardpoints In 1 Location (Ala Highlanders)


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#1 blackcatf

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Posted 04 August 2013 - 03:16 AM

I built a Highlander from the ground up, and put the larger missile rack on first since the chest launcher can support up to 20 tubes, then I put on the smaller launcher since the hip can only hold 10 tubes. The end result looked good in the 'mech bay, but then I launched to the training grounds to set up my weapon groups. Once I did that I launched 30 LRMs at the poor little Commando that I've beaten to a pulp many times, only to have my LRMs fire two salvos, one of 20 missiles then one of 10. I quit the training grounds and went back to the 'mech lab to find that the LRM 20 and LRM 10 had swapped places from the order I installed them.

I know there are other, arguably bigger issues that are being worked on now, but is there any chance of getting this flaw in the build system tweaked?

The embedded image is a screen shot of my most recent install results. I installed the LRM 10 then the LRM 5. When I saved, the 10 was in the chest and the 5 was in the hip. Then I launched to training grounds, came back to 'mech bay and took this screen cap. I chose this loadout because it doesn't affect my salvo size.
Posted Image

Thanks for all your hard work on the game, I enjoy it lots. Just wanted to point this out and see if there was anything in the works.





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