#101
Posted 01 November 2011 - 03:25 PM
http://mwomercs.com/...an-russ-thanks/
Anyhow, all the best.
-Bangy ("HumpX" on Twitter)
#102
Posted 01 November 2011 - 03:25 PM
http://mwomercs.com/...an-russ-thanks/
Anyhow, all the best.
-Bangy ("HumpX" on Twitter)
#103
Posted 01 November 2011 - 03:57 PM
Original Post:
>It would be designed for the Xbox 360 and PC.
Oh *** that scared me. Thankfully after I read that I noticed and read the sticky on the main games with a link to pc gamer which says it's PC exclusive. The 2nd link suggests you really wanted to get the game on consoles at the time, I politely say sorry you could not do that but for me it is good new that another PC game won't get ruined!
When games get designed for consoles and the PC it seems to me the PC version ultimately suffered in a number of ways. The game you'll make will hopefully take full advantage of the keyboard/mouse, the processors/graphics cards of today and not suffer due to the limitations of a game pad and hardware of consoles. Some games that would work on PC just don't work on consoles (including the whole RTS genre in my opinion) unless you butcher them and I'm so glad to hear you'll be making a real PC game - hopefully one of the best game ever!
#104
Posted 01 November 2011 - 04:00 PM
#105
Posted 01 November 2011 - 04:00 PM
#106
Posted 01 November 2011 - 04:16 PM
#107
Posted 01 November 2011 - 04:19 PM
Edited by bangy, 01 November 2011 - 04:20 PM.
#108
Posted 01 November 2011 - 04:21 PM
#109
Posted 01 November 2011 - 04:56 PM
I've been waiting for a quality MW game for ages, it seems, so here's hoping this is it. It certainly seems like you guys have the vision, here's hoping the execution matches the ideals from the trailer videos
#110
Posted 01 November 2011 - 05:01 PM
As far as F2P... gutsy decision... while many may think "flop" right out the gate, some F2P games are actually doing rather well (LOTORO as an example) so I think if any game has the ability to pull this off, MWO does.
As a suggestion, consider a balance between Store currency that you buy and ingame currency that you earn. Some F2P titles offer store items for 3-10 x the cost of store currency (rubies, potatos, diamonds, etc...) which creates even more desire to actually buy ingame currency to shorten the waiting that it would take to farm / grind missions etc... to earn the requisite amount of credits to unlock the Mad Cat mech or the Diashi *grin*
Another free-be idea for ya... consider having a salvage yard that uses ingame credits or store currency to refit recovered chassis that we salvage in missions (provided we didn't blow the hell of it) Makes sniping and head shot crits even more valuable if it would add a % modifier to generate a chassis as "loot"
Just a couple thoughts...
I wish you all well in the development and if you ever need beta testers... *wink*
/salute
Lieutenant Dax Renigen (aka Sand Dog)
#111
Posted 01 November 2011 - 05:18 PM
#112
Posted 01 November 2011 - 05:24 PM
#113
Posted 01 November 2011 - 06:03 PM
I played MW1-4 and was in a lot of leagues in Mech 4. I cant wait for this!
#114
Posted 01 November 2011 - 06:11 PM
I have played the pen and paper game and all others that have followed over the years even the first PC game. I hope that you not only develop an exciting game but also add the depth that the Mech Warrior Universe has to offer!
#115
Posted 01 November 2011 - 06:14 PM
I've been a mech player since Battledroids which later became BattleMech.
I've played the CCG and about every version of the game even the clix.
Hope this works out.
#116
Posted 01 November 2011 - 06:19 PM
#117
Posted 01 November 2011 - 06:21 PM
#118
Posted 01 November 2011 - 06:25 PM
Minamoto, on 01 November 2011 - 06:14 PM, said:
I've been a mech player since Battledroids which later became BattleMech.
I've played the CCG and about every version of the game even the clix.
Hope this works out.
I agree. I'm a WoT player too, and despite the fact that it's F2P, the devs seem to make money with premium accounts and tanks, without breaking the game balance.
#119
Posted 01 November 2011 - 06:45 PM
#120
Posted 01 November 2011 - 07:07 PM
Primoris, on 01 November 2011 - 06:45 PM, said:
funny, I was swooning over SWTOR until I heard about this today...it was your post that reminded me of it's existance.
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