

The Run Up To Launch Day - Questions
#1
Posted 07 August 2013 - 06:21 AM
When does the marketing and advertising begin to promote the launch of MWO?
Are there any launch day special signing bonuses for New Players or Returning Players we can
tell our friends about and hopefully get them excited about to give the game a go?
#2
Posted 07 August 2013 - 07:11 AM
#3
Posted 07 August 2013 - 07:51 AM
here's hopin
Edited by Tennex, 07 August 2013 - 07:53 AM.
#4
Posted 07 August 2013 - 11:35 AM
#5
Posted 08 August 2013 - 03:46 AM
From an Advertising / Marketing perspective this kind of info should be starting right about now
#6
Posted 08 August 2013 - 04:00 AM
#7
Posted 13 August 2013 - 07:02 AM
Anyway, I hear UI2 is not going to make the launch. I would LOVE to get a list of what they think will be ready.
#8
Posted 13 August 2013 - 08:58 AM
There’s 5 weeks left… Each week will need to bring something big and new.
Week1(this week): 3PV
Week2: Tutorials, Cryengine Update
Week3: HSR improvements, DX11
Week4: UI2.0 and Gameplay/Weapon balances
Week5: Community warfare, further balancing, UI2.0 bug fixes.
Gosh, not a lot of time left. Looking at how much was done the past few months, vs what needs to be done within these next few weeks???
I feel like PGI is my once old self in school, and I’m watching myself procrastinate on essays and leaving studying to the last minute.
#9
Posted 13 August 2013 - 09:58 AM
#10
Posted 13 August 2013 - 11:15 AM
#11
Posted 13 August 2013 - 11:27 AM
Dalberon, on 13 August 2013 - 07:02 AM, said:
And where did you hear this? As far as we know, CW phase 1 is what marks the launch, and CW requires UI 2.0. Therefore UI 2.0 is coming out for launch.
#12
Posted 13 August 2013 - 11:31 AM
Slaytronic, on 07 August 2013 - 07:11 AM, said:
Aye, we've clearly been the subject of torture and mistreatment. We've definitely greatly suffered, and moreso we were FORCED to endure this torture, as playing MWO is not a voluntary act.
I know that if I don't play my mandatory 5 hours a day, regardless of the state of the game, PGI will detonate my slave collar. So even if I didn't like the state of MWO, I HAD to play it, and PGI needs to apologize for the pain it has caused me.

#13
Posted 13 August 2013 - 11:39 AM
#14
Posted 13 August 2013 - 12:24 PM
BFett, on 13 August 2013 - 11:39 AM, said:
Timber Wolf you freebirth swine.
They have 4 weeks left and up to ~4 patches. I don't really have my hopes up for anything but if they don't have some cards up their sleeve it going to be very unfortunate.
#15
Posted 13 August 2013 - 01:09 PM
#16
Posted 13 August 2013 - 01:19 PM
Quote
Death snails.
#17
Posted 13 August 2013 - 01:30 PM
The name of the game is go slow and get it right. let the launch date slip a week or 2 as needed. grow population steadily, no load spikes. if you **** someone off chances are your not going to get them back. so expect lots of place holder systems for CW. i expect it to be a disappointment.... it will receive exactly no beta testing + a week or so.
CW i expect will be basic map of the IS with people fighting over a planet for accumulated victories..... first side with a 1000 wins get the planet and you cant counter attack for 1-2 days.... range of attack is one jump only so no deep striking luthien on launch day.
loyalty points are for getting clan gear/ better stuff per faction.
#18
Posted 13 August 2013 - 02:11 PM
Seriously.
Drop in a "real" gameplay mode? I'd at least be back to check it out.
Remove "ghost heat" and implement some type of heat scale? I'd at least be back to check it out.
Post a blog about "Hey, we hear you" and at least just acknowledge, just say "message received" and some of us would at the least let up and see how they respond.
Most of us are in fact reasonable people and know they cannot fix everything or make every single one of us happy. They don't need to do each and every thing we are asking for (as a lot of things being bandied about do, in fact, conflict.)
I don't envy them sorting through all this to find the kernel of truth. I don't.
But I do wish they would do something to address the many Founders who have completely lost faith. And something not dismissive like "Oh, they just have beta fatigue."
PGI has, in the form of the permission to make a Mechwarrior Game, a license to print money if they can do it right.
#19
Posted 14 August 2013 - 01:49 AM
Pretty sure they said it more than once. I guess that was their position at the time...

Shame the September games magazines are all out now and not a whiff of anything.
#20
Posted 14 August 2013 - 10:29 AM
SEPTEMBER!!!
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