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12V12 Sapped My Fps


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#1 Narcissistic Martyr

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Posted 07 August 2013 - 10:44 AM

12v12 took my FPS from around 60 fps with 45 fps minimums to 35 fps with 20-25 fps minimums. At the same time my GPU utilization is down, no single core of my CPU goes past 75% utilization, and I have plenty of unused RAM at all times. I wanna know what's sapping my FPS because my eyes can see faster individual frames than the average person and the game gets herky jerky when I get down below 25 fps. So, any ideas?

System Details:
CPU: Fx8350@4.2GHz
GPU:Gigabyte WF3 HD7950 @ stock and OC'd to 1100/1575
MB:Gigabyte 990fxa-UD3
RAM: 8GB Corsair Vengence 1600 (Red naturally because it's faster obviously)
SDD 128GB OCZ3 Agility
HDD 2TB Barracuda
OS: W8 Pro 64bit

#2 Grenadapult

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Posted 07 August 2013 - 10:56 AM

I have to agree, mine dropped like a brick as well. And let me add, I didn't even check until someone on Team Speak said "Holy crap, what happened to my frame rate?" Mine went from 60fps with 50fps min, down to 45fps with 40fps min. I began filing support tickets after the April 2nd "framerate patch of the Apocalypse" I hope we see more sense of urgency to this framerate drop than the April 2nd.

System Details:
CPU:
Pentium i5
GPU:Radeon HD 7770 (said by PGI: "this is a very strong GPU. You should now run without any trouble.")
RAM: 12GB
HDD 1TB
OS: W8 Pro 64bit

#3 Bitslizer

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Posted 07 August 2013 - 10:57 AM

What settings are you running at? HD7950 is a good card and should be getting more FPS then that, I have a unit member who also complain about slow FPS recently (even prior to 12v12) and he also have an AMD FX4 CPU, wonder if its an AMD CPU related problem.

#4 MercJ

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Posted 07 August 2013 - 11:00 AM

I have a similar system to OP (FX 8320@4.6GHz, 7950 @ 1050MHz, 8GB, SSD, etc...) - When I have a chance I'll try to test it as well, see if we can isolate any causes.

#5 Narcissistic Martyr

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Posted 07 August 2013 - 11:22 AM

View PostBitslizer, on 07 August 2013 - 10:57 AM, said:

What settings are you running at? HD7950 is a good card and should be getting more FPS then that, I have a unit member who also complain about slow FPS recently (even prior to 12v12) and he also have an AMD FX4 CPU, wonder if its an AMD CPU related problem.


It's a damn fine card so I've maxed all my settings and as far as I can tell, there is absolutely no reason I shouldn't be getting 50-60 fps. At the low points my GPU utilization is under 50% and CPU utilization still isn't maxed out on any core. It makes no sense.

#6 Aw3som3ousPrim3

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Posted 07 August 2013 - 12:04 PM

I hate being asked this, but it does tend to solve most issues for me: have you tried uninstalling and reinstalling the game?

I've seen a few people talking about this issue, so I'm not sure reinstalling will help. Worth a shot though!

I'm currently on a different computer than my main one, so I can't attest to playing 12 v 12 on high settings. I have all of mine switched to low, and I haven't seen a FPS drop yet.

#7 Grimmnyr

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Posted 07 August 2013 - 12:16 PM

I have a 680 GTX with a 3.2 Ghz I5 and I lost about 5 to 10 FPS on most of the maps since the patch. I suspect that it is due to the 12 man drops and for some reason MWO probably has your system rendering mechs that are not in your field of vision which saps graphics resources.

#8 Simbacca

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Posted 07 August 2013 - 01:02 PM

I have the same problem - I noticed a 6 to 8 FPS drop.

Normally my Alienware M17X R4 (Intel i7-3630QM, 8 GB RAM, nVidia GTX 660M) does ~16 FPS on most maps (especially on city due to environmental elements) while maps like Valley and Alpine I do around 18 to 20 FPS. With 12v12 I am now averaging 10 to 11 FPS on all maps.

Settings:
Motion Blur: Off
All settings low, except for object detail (high), texturing (med), environment (med), and anti-aliasing Post AA.

Turning environment to low and object detail to medium has barely helped...

Edited by Simbacca, 07 August 2013 - 01:06 PM.


#9 Bracchus

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Posted 07 August 2013 - 02:23 PM

I have had a huge FPS drop since the patch. At times I (when its at its worst) I have lost 100 FPS.. Before the latest patch I ran the game at 120ish FPS, all settings except textures at low, 1920x1080res. After the patch its way down but the worst is the fact that it goes up and down like crazy, sometimes its between 80-60 and other times it down at 25FPS. Unplayable :lol:

System Details:
CPU: Intel i5-750 @ 3.6Ghz
GPU:Nvidia GTX570 (Overclocked)
RAM: 8GB
OS: W8 Pro 64bit

My friend have lost 20-30FPS, not as sever a drop as me, but still a **** load. He runs AMD Radeon graphics.

Edited by Bracchus, 07 August 2013 - 02:24 PM.


#10 Captain Chloroform

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Posted 07 August 2013 - 02:37 PM

View PostNarcissistic Martyr, on 07 August 2013 - 11:22 AM, said:


It's a damn fine card so I've maxed all my settings and as far as I can tell, there is absolutely no reason I shouldn't be getting 50-60 fps. At the low points my GPU utilization is under 50% and CPU utilization still isn't maxed out on any core. It makes no sense.

On a 7770 running max settings is stressful on cards more powerful than that, don't assume a card can handle a load like that just because you want it to, running on medium settings should be fine but max settings? Don't over-estimate an almost out-dated card.

#11 Fuerchtegott

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Posted 07 August 2013 - 02:50 PM

The funny thing is, regardless of the settings ingame, framedrops wouldn't change.

#12 NamuhRepus

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Posted 07 August 2013 - 02:52 PM

I'm having this problem too, though i never had high fps to begin with, i could average about 30 ( aside on the more demanding maps) after since the patch yesterday, it has dropped to 10, and those more demanding maps are now at about 6, after running the repair tool, nothing changed, then i checked the training grounds, the map ran fine, like it use to, so i decided to change everything from mixed medium and low to all at the bare minimum, and its now about at 20 fps, making it kinda playable. Also, it now has graphic shears and weird colorization after a few maps, something it hasn't done since an update almost a month ago, don't know if that's directly due to the number of mechs on the map now or just some change they made to the coding. My biggest issue is that lag, i hope they either find a way to fix it, or give us the option of either 8vs8 or 12vs12, since i dont really see much of an advantage with 4 more players anyway, other then a longer match.

#13 Tahuti

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Posted 07 August 2013 - 03:18 PM

Before: this patch a had a steady 30-40 fps. Everything on low specs exept object deital medium and texturing high.
After: 20 fps and below, everything low exept texturing medium.


System Details: (Its a G580 Lenovo laptop)
CPU:Intel i5-3210M @ 2.5 Ghz
GPU: Nvidia GT635M
RAM: 4GB
OS: W8 64bit

Edited by Tahuti, 07 August 2013 - 03:18 PM.


#14 BlazeOn

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Posted 07 August 2013 - 03:46 PM

CPU AMD a6-3650 OC - 4.0GHZ
Graphics amd 7850
Ram 8GB
windows 7 64b
Went from 40-60 to 25-55. 1920 resolution. Gonna lower it and see how that goes.

Edited by BlazeOn, 07 August 2013 - 03:46 PM.


#15 Sky Ferrix

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Posted 07 August 2013 - 04:18 PM

I'd be surprised if there wasn't a framerate drop to be honest. It's not enough to really irk me at the moment, but it's definitely noticeable. I don't mind the trade-off really; the extra players keep more of the field covered, usually preventing those boring cap-wars on the larger maps.

Hope they can figure out some kind of optimization without sacrificing too much visual quality. At least for the sake of the low-spec players.

#16 Juicebox12

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Posted 07 August 2013 - 04:22 PM

Patch is dog ****, went from never dropping under 80 fps to dipping into the low 40's in similar combat. What oh what did they break this time.

8350 @ 5.0ghz
16gb ddr 2400
zotac 670 Amp! overclocked to 1200mhz....

Please oh please implement dx11 and fix this crap.

Edited by Juicebox12, 07 August 2013 - 04:24 PM.


#17 The Gunman

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Posted 07 August 2013 - 08:18 PM

I didn't notice any performance change.

i7 3820 @ 4.3
32Gb DDR 1866
Triple Crossfire 7970's @ 1000/1425

#18 Narcissistic Martyr

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Posted 07 August 2013 - 11:20 PM

So, you guys who are losing FPS, particularly on the lower end, are you losing it due to your GPU being tapped out or your CPU being run flat out?

As for me and the others with 8 core cpus I suspect this may be a worsening of MWO's ability to effectively utilize the cores of the CPU. I'll try turning off one core per module and see if that does anything. If it doesn't hurt performance I'll keep it like that to run a higher overclock.

Also, I think it could somehow be a server thing on PGI's end since I still have head room on all my components.

View PostTheEscapist, on 07 August 2013 - 02:37 PM, said:

On a 7770 running max settings is stressful on cards more powerful than that, don't assume a card can handle a load like that just because you want it to, running on medium settings should be fine but max settings? Don't over-estimate an almost out-dated card.


I'm running an HD7950, the second guy had the HD7770. Your point still stands though.

View PostAw3som3ousPrim3, on 07 August 2013 - 12:04 PM, said:

I hate being asked this, but it does tend to solve most issues for me: have you tried uninstalling and reinstalling the game?

I've seen a few people talking about this issue, so I'm not sure reinstalling will help. Worth a shot though!

I'm currently on a different computer than my main one, so I can't attest to playing 12 v 12 on high settings. I have all of mine switched to low, and I haven't seen a FPS drop yet.


Yes I unistalled and reinstalled to no effect. To be fair I had the same issue on the test server but I thought they'd sort it out.

View PostThe Gunman, on 07 August 2013 - 08:18 PM, said:

I didn't notice any performance change.

i7 3820 @ 4.3
32Gb DDR 1866
Triple Crossfire 7970's @ 1000/1425


The fact that you aren't seeing any drop with your excessively powerful CPU could indicate that for the rest of us the problem is CPU related

Edited by Narcissistic Martyr, 08 August 2013 - 12:04 AM.


#19 Throat Punch

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Posted 08 August 2013 - 07:00 AM

I noticed a drop in frame rate from about 50+ down to ~30fps after the patch. I know im on the low end for RAM (getting more soon). I know my card is decent enough that I can run other games at 60 fps easily on high settings. Maybe its time for an upgrade or maybe its the game, i don't know enough about computers to tell truth be told. I had my PC built for me. Anyone have any suggestions I'd be all ears.

Windows 7 64-bit
i7 960 @ 3.20GHz
8gb RAM
GTX 550 Ti

#20 Narcissistic Martyr

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Posted 08 August 2013 - 07:23 AM

View PostMorsdraco, on 08 August 2013 - 07:00 AM, said:

I noticed a drop in frame rate from about 50+ down to ~30fps after the patch. I know im on the low end for RAM (getting more soon). I know my card is decent enough that I can run other games at 60 fps easily on high settings. Maybe its time for an upgrade or maybe its the game, i don't know enough about computers to tell truth be told. I had my PC built for me. Anyone have any suggestions I'd be all ears.

Windows 7 64-bit
i7 960 @ 3.20GHz
8gb RAM
GTX 550 Ti


First of all 8GB of RAM is absolutely enough and unless you like to play games with 50 tabs open in firefox I'd spend your money elsewhere.

Secondly, I can almost guarantee your bottleneck is your GPU as the i7 960 is still a very strong CPU.

However, to make sure I would suggest that you play a couple matches while logging your GPU with something like msi afterburner and see how much GPU you're using. I suspect that you'll be locked at nearly 100% most of the time.

Edited by Narcissistic Martyr, 08 August 2013 - 07:24 AM.






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