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More Power To Ppc Pls


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#1 D A T A

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Posted 15 August 2013 - 02:28 AM

Even before ppcs had 9 heat, when they had 8 heat, my ctf 1x with
3 ppc + gauss
or
2 ppc + gauss + lglas + mdlas
was my weakest heavy mech, i had a medium damage done around 450 only, far weker than my ctf 3d( gauss + mdlas combination) or jm6-dd ( that can exploit ppc gauss and mguns)

to see if a ppc build is overpowered or not go on smurfy mechlab, prepare your ppc mech and see the
SUSTAINED DAMAGE PER SECOND WITHOUT OVERHEATING..........
even before you went mad increasing heat on ppcs i did FAR MORE DAMAGE WITHOUT A PPC MECH, now ppc builds are almost useless...............
an to all kids that just come here

and say

" useless?? whad did you drink"

do 1 thing: go in smurfy mechlab,

LEARN TO BUILD A MECH

and learn that even with 8 heat on ppcs you do FAR MORE DAMAGE PER SECOND with no ppcs


PPCS NEED TO HAVE 8 HEAT AND NEED TO BE USED 3 PER TIME

other thing, i did not use the jagermech with 2 ac 20 even before the heat penality BECAUSE IT WAS TOO WEAK COMPARED TO MY OTHER BUILDS,
i really don't know if you developers gave such a penality to ppcs or ac 20 because you needed to do what THOSE NOOBS SUGGEST, or because you have no idea on how to use the same weapons that you created.

#2 Commodus

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Posted 15 August 2013 - 02:30 AM

Quote

" useless?? whad did you drink?"



You said it. Nothing to aa...

Edited by Commodus, 15 August 2013 - 02:31 AM.


#3 Mizore

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Posted 15 August 2013 - 02:36 AM

Obvious Troll... 0/10

PPCs are not made for sustained fire!
They are made for ranged combat / sniping...

Edited by Mizore, 15 August 2013 - 02:42 AM.


#4 MrZakalwe

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Posted 15 August 2013 - 02:48 AM

Because DPS is everything and cover, short reveals and torso twisting do not exist.

It is known.

#5 D A T A

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Posted 15 August 2013 - 03:11 AM

@mizore

what i understand is that i use many heavy mechs, and ppc based ones are the weakest, the ones in which i do less kills, less damage

don't you think this means something?

i would like to see 1 player that comes here and says:

yes:

now with 3ppc + 1gauss, in this moment,
i ALWAYS DO 600 damage per match EACH TIME I PLAY ( that is nothing exceptional, it is normal for a good heavy mech player to do 600 damage)

if there are such players, than ppcs are still good

#6 MrZakalwe

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Posted 15 August 2013 - 03:18 AM

View PostIL MECHWARRIOR, on 15 August 2013 - 03:11 AM, said:

@mizore

what i understand is that i use many heavy mechs, and ppc based ones are the weakest, the ones in which i do less kills, less damage

don't you think this means something?

i would like to see 1 player that comes here and says:

yes:

now with 3ppc + 1gauss, in this moment,
i ALWAYS DO 600 damage per match EACH TIME I PLAY ( that is nothing exceptional, it is normal for a good heavy mech player to do 600 damage)

if there are such players, than ppcs are still good

Err it's pretty much impossible for every heavy mech in a game to do 600 damage a round.

There aren't enough armour points to go around (unless you are stripping every location methodically).

#7 stjobe

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Posted 15 August 2013 - 03:19 AM

PPCs do need a heat adjustment; but not to lower it but to raise it back to its original 10 heat.

PPCs were buffed before HSR was implemented with lowered heat and increased projectile velocity. The HSR was implemented and they kept their lowered heat and speed, effectively double-buffing them. The results should be pretty obvious to anyone playing the game; PPCs are ubiquitous on the battlefield.

So put them back at 10 heat, and lower their projectile speed to their original value.

#8 k0sh

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Posted 15 August 2013 - 03:24 AM

Why do you bother using PPC's? Just go for ER LL, same effect, less heat, more overall dps.

#9 MERC Mournblade

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Posted 15 August 2013 - 03:31 AM

All the poptart premades are still trolling the game, I get them nearly ever second match (Victor or Highlanders with gauss +ppc's). Suffice to say, ppc's are still the cleanest, surest weapon to have on a mech. Like many have said previously, ppc's would lose their diamond-coated luster if the close range weapons were actually better at close range than the long range weapons.

Until they make brawling weapons better than ppc's.... well... you know the rest...

- Mournblade

#10 Chrithu

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Posted 15 August 2013 - 03:34 AM

View PostIL MECHWARRIOR, on 15 August 2013 - 03:11 AM, said:

@mizore

what i understand is that i use many heavy mechs, and ppc based ones are the weakest, the ones in which i do less kills, less damage

don't you think this means something?


The Troll in me says this:

Yes me thinks it means you have no and never had any idea how to properly put PPC to use. Beginning with the idea of using PPC instead of ER PPC when you were packing just two of them anyways.

#11 xCico

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Posted 15 August 2013 - 03:39 AM

So because you suck with 2PPCs PGI need to roll back to 8 heat and make 3 PPCs no heat penalty? Either you trolling or you trolling,because better if this is troll...

#12 MrZakalwe

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Posted 15 August 2013 - 03:44 AM

View PostMERC Mournblade, on 15 August 2013 - 03:31 AM, said:

All the poptart premades are still trolling the game, I get them nearly ever second match (Victor or Highlanders with gauss +ppc's). Suffice to say, ppc's are still the cleanest, surest weapon to have on a mech. Like many have said previously, ppc's would lose their diamond-coated luster if the close range weapons were actually better at close range than the long range weapons.

Until they make brawling weapons better than ppc's.... well... you know the rest...

- Mournblade

Agreed. Just include Gauss rifles in the same bonus heat catagory as PPCs. That would make big pinpoint alphas a thing of the past.

Because of its explosive qualities twin Gauss just never seemed to have the same magic.

P.S. Elric was looking for you earlier.

#13 D A T A

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Posted 15 August 2013 - 03:59 AM

MrZakalwe


19cico96

YO ARE WRONG WHEN YOU SAY THAT 600 damage is too much for a heavy mech, my friend Always does around 630 damage in a quickdraw only using lglasers and mdlasers,

AND ABOUT SUCKING OR NOT SUCKING
i personally do Always more than 750 damage on my mdlas gauss based ctf 3d

is the ppc phract 1x that is too weak now

and even if i say it is weaker i alwas do around 500 damage with him, but i am not satisfied.


TO ALL

no Alpha no MechWarrior, if you like do do the noobs, go to another game..........i speak because i played many other MechWarriors, not only this.

PPC+capacitor did 18 damage, 16.5 heat and has 8 seconds recycle time 850 range
PPC did 12 damage 11 heat 6 recycle 850 range
ERPPC 16 damage 16 heat 8 recycle 1000 range

these are ppcs

PPC is a very high damage weapon FOR VERY SLOW RELOAD RATE
the weapons we are using basically are not ppcs

@MERC Mournblade

yes, i agree, in order to make it balanced with 8 heat ppc and 3 ppcs with no penality we need stronger brawler weapons: srm with 2.2 dmage and 2 ac 20 with no heat penality and 25 damage each, but only 150 range, so they are very intended for brawlers
the heat penality was in origin thought to stop the 6 or 5 ppcs stalker,
THAT IS THE ONLY THING HEAT PENALITY SHOULD DO,
not stop weak dual ac 20 jager, and yes DUAL AC 20 JAGER ARE WEAK COMPARED TO MY OTHERS JAGER BUILDS,
if you thing they are strong, than there are some other builds (mines) that your brain is not able to think at.

Edited by IL MECHWARRIOR, 15 August 2013 - 04:06 AM.


#14 MrZakalwe

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Posted 15 August 2013 - 04:11 AM

View PostIL MECHWARRIOR, on 15 August 2013 - 03:59 AM, said:

MrZakalwe


19cico96

YO ARE WRONG WHEN YOU SAY THAT 600 damage is too much for a heavy mech, my friend Always does around 630 damage in a quickdraw only using lglasers and mdlasers,

AND ABOUT SUCKING OR NOT SUCKING
i personally do Always more than 750 damage on my mdlas gauss based ctf 3d

is the ppc phract 1x that is too weak now

and even if i say it is weaker i alwas do around 500 damage with him, but i am not satisfied.


TO ALL

no Alpha no MechWarrior, if you like do do the noobs, go to another game..........i speak because i played many other MechWarriors, not only this.

PPC+capacitor did 18 damage, 16.5 heat and has 8 seconds recycle time 850 range
PPC did 12 damage 11 heat 6 recycle 850 range
ERPPC 16 damage 16 heat 8 recycle 1000 range

these are ppcs

PPC is a very high damage weapon FOR VERY SLOW RELOAD RATE
the weapons we are using basically are not ppcs

@MERC Mournblade

yes, i agree, in order to make it balanced with 8 heat ppc and 3 ppcs with no penality we need stronger brawler weapons: srm with 2.2 dmage and 2 ac 20 with no heat penality and 25 damage each, but only 150 range, so they are very intended for brawlers
the heat penality was in origin thought to stop the 6 or 5 ppcs stalker,
THAT IS THE ONLY THING HEAT PENALITY SHOULD DO,
not stop weak dual ac 20 jager, and yes DUAL AC 20 JAGER ARE WEAK COMPARED TO MY OTHERS JAGER BUILDS,
if you thing they are strong, than there are some other builds (mines) that your brain is not able to think at.

I call bullsh*t on your numbers.

#15 Karl Streiger

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Posted 15 August 2013 - 04:25 AM

give him his super ultra heavy ppcs - but spare the Davy Crockets for me.... i think he made a valid point ... when PPCs are more powerfull we need more powerfull other weapons - and in the end - were is my Davy Crocket - or should i take Santa Anna's?
Have read its possible to fire Artillery Shells from a thumper with those Nukes.

Ok - here is my proposal for a PPC (you wanted more damage eh?)
16dmg
8sec reload
30 heat per shot
ERPPC
20dmg
10sec reload
60 heat per shot


in comparison a AC 5
1.2 dmg
1 sec reload
0.5 heat per shot

heat dissipation is multipled by 2

Edited by Karl Streiger, 15 August 2013 - 04:27 AM.


#16 D A T A

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Posted 15 August 2013 - 04:25 AM

doubling heat dissipation is an EEEEEEEEEEEEEEEEXXXXXXXCLELLENT IDEA
LIKE IN OLD MechWarrior 3: they solved the ppc problem without heat penality: if you shoot 4 erppc in 1 time you have so much heat that you explode, but if you shoot 1 per time you gain much heat, but you also dissipate that heat VERY FAST

i want the ppc system of MechWarrior 3 back

Edited by IL MECHWARRIOR, 15 August 2013 - 04:28 AM.


#17 D A T A

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Posted 15 August 2013 - 04:29 AM

anyway it is a medium damage, that ctf 3d can reach 1050 damage without shooting at disconnected people, ctf 1x can reach 850-900, at least, in my hands

Edited by IL MECHWARRIOR, 15 August 2013 - 04:30 AM.


#18 xCico

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Posted 15 August 2013 - 04:33 AM

Oh man you say cataphract 1X suck? Sorry buddy you are wrong if you know how to drive him, you wont suck except your build is crap, I have 1X, 2X and saving for 3D and both are fine, on 1X ac20 plus 5ml up to 750 dmg easily :P i mostly drive 2X because im better with him, but 1X is good mech too :P
And about ppc 1X, ofcourse you'll suck, I dont know if you remember but i kill you, you were driving that 3ppc+gauss phract and you know why are you suck because you are exposing yourself too much and that phract has no jumpjets.

#19 MrZakalwe

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Posted 15 August 2013 - 04:38 AM

View PostIL MECHWARRIOR, on 15 August 2013 - 04:29 AM, said:

anyway it is a medium damage, that ctf 3d can reach 1050 damage without shooting at disconnected people, ctf 1x can reach 850-900, at least, in my hands

Occasionally? yeah np.

Every round 700+? Lies, sorry dude but it's lies.

#20 D A T A

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Posted 15 August 2013 - 04:44 AM

oh ****, i do at least 15 games per day since 4 months..........should i remember what you did or not? should a signle game say if a robot is good or not? maybe wth an fps of only 10? ( i need a new pc), pls read other posts before saying anything





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