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[Build] Jager Dd With Dual-Ac10. I'm In Love.


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#1 Hex Pallett

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Posted 09 August 2013 - 01:04 PM

I used to think AC10 is among the most useless ballistics, until a day when my Heavy Metal was shredded by a twin-AC10 Jager. Yesterday I decided I should modify my Mastered dual-AC20 Jager DD, just to see what happens.

I was so happy that I was wrong.



I have always loved Catapult K2's shoulder-level arm weapon mounts, which is why I built my K2 not far from original. This thing is like a slower K2 that gives you better DPS and generates practically no heat. Makes me so happy.

Build: STD260, 10DHS, Endo-Steel, Ferro-Fibrous armor, 2xAC10(5ton), 2xML. Yes. The luxury of carrying the stock STD engine. Helps your survival greatly in brawling and during late-game, and makes this build possibly one of the cheapest direct-fire builds out there. I wish I had more confidence in AC10

Edited by Helmstif, 09 August 2013 - 01:18 PM.


#2 kesuga7

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Posted 09 August 2013 - 01:38 PM

hey i was in that game - i think
Ac 40's!!!
Its a good solid build but i added 2 more medium lasers for the one i use on the JMG-S

This one isn't the original on that i use but it looks good

http://mwo.smurfy-ne...c4622fe509020b5 - 2 ac 10's 4 mediums - similar to your build on top

Varaint of the one i use - http://mwo.smurfy-ne...01600a58d6fcfa8 - slower but more ammo
The one i do use http://mwo.smurfy-ne...71aa1e3a1b96891





When running this build i noticed that most of the time my 4 medium lasers were dealing too much splash damage with the lasers being mounted on a jagger mech's torsos


so i tried a 4 medium pulse and twin ac 5 build and its been working quite nice so far

http://mwo.smurfy-ne...ddcf4c07a147261 - Two ac 5's - 4 medium pulse - 16 heatsinks - 90 ammo - 65.8 kph with tweak

only been cockpited three times in all my days of piloting jagger mech :s

Edited by kesuga7, 09 August 2013 - 02:05 PM.


#3 Hex Pallett

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Posted 10 August 2013 - 11:51 PM

Nah. I sacrificed all the speed to enjoy AC10x2's heat-free 20-damage spike, I'm gonna center my build around it. Besides, 64.8 km/h is my lowest combat-efficient speed.

#4 Redshift2k5

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Posted 11 August 2013 - 01:56 AM

not bad, but I prefer a pair of Ultra/5s

#5 Hex Pallett

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Posted 11 August 2013 - 02:00 AM

View PostRedshift2k5, on 11 August 2013 - 01:56 AM, said:

not bad, but I prefer a pair of Ultra/5s


In the case of UAC5, thanks to its impressive jamming, I'd say either get an XL and boat three of them, or carry a whole bunch of other weapons, such as 4xLRM5.

Aaaaaaaaand there goes my 6A build.

#6 Shifty Eyes

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Posted 12 August 2013 - 11:33 AM

My brother's been using a similar jager build, built around 2x AC/10. It's his "first love", the first build he enjoyed and did really well with in MWO.

#7 Raso

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Posted 12 August 2013 - 11:46 AM

I run a JM6-S with dual AC10s and quad Small Lasers.

http://mwo.smurfy-ne...45173c37b9a9aa2

It's by far, my favorite build to date!

#8 oldradagast

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Posted 13 August 2013 - 05:32 AM

I've been running some variant of this on a Jager-S for a while - XL 265, 2 AC10's, 2 medium lasers, AMS, pile of ammo. Obviously DHS and Endo... tweak weapons to your taste, but it hits HARD and at good range. While the AC40 builds can hit harder, even with the need to chain fire nowdays, you still have way more ammo and 4 more tons to play with so you're not a true glass cannon. Overall, it's a good build and one that doesn't feel cheesy.

#9 Voivode

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Posted 13 August 2013 - 05:47 AM

Been doing that with mine. Twin ac10, 4MG, 1MPL, 1ML, 90 shots for the ac10s, 4000for MG, really nice heat efficiency too.

#10 Raso

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Posted 13 August 2013 - 10:37 AM

I must confess, though. Up a fairly good range the AC20 does still hold up, damage per shot, to the AC10. Aside from that the AC10 has a marginally higher rate of fire and better heat per second.

I think that they need to give the AC10 a bit of love to make it more competitive. Say an even 2 second rate of fire, another 50m to 100m worth of range and MAYBE juuuuust MAYBE an ever so minor reduction in the range or bullet speed of the AC20.

I mean it's kinda sad that you can be out damaged by an AC20 at a range of almost 500m with an AC10.

#11 Punk Oblivion

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Posted 13 August 2013 - 10:24 PM

^^^ I agree with a slight nerf to the AC20, but I would like to see the AC10 get additional range, while the LBX10 gets a fire rate rate reduction. I would also like to see ALL ballistics get a slight weight reduction. (and additional ammo/ton with 12V12)

Anyways, I know I ran an AC20/AC10 combo at some point. Don't really remember the details, other then it worked well enough.

#12 Not A Real RAbbi

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Posted 18 August 2013 - 07:27 PM

View PostHelmstif, on 09 August 2013 - 01:04 PM, said:

I used to think AC10 is among the most useless ballistics, until a day when my Heavy Metal was shredded by a twin-AC10 Jager. Yesterday I decided I should modify my Mastered dual-AC20 Jager DD, just to see what happens.

I was so happy that I was wrong.



I have always loved Catapult K2's shoulder-level arm weapon mounts, which is why I built my K2 not far from original. This thing is like a slower K2 that gives you better DPS and generates practically no heat. Makes me so happy.

Build: STD260, 10DHS, Endo-Steel, Ferro-Fibrous armor, 2xAC10(5ton), 2xML. Yes. The luxury of carrying the stock STD engine. Helps your survival greatly in brawling and during late-game, and makes this build possibly one of the cheapest direct-fire builds out there. I wish I had more confidence in AC10


I built a similar DD once, and I LOVED it. Started a whole new love affair with the AC10 for me. Also did one where I alternated an LB10X on one arm and the AC10 on the other. Still my top KDR mech.

#13 NRP

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Posted 20 August 2013 - 09:01 PM

Meh, the AC/10 sounds cool but UAC/5s or AC/20s are still better, especially now that the UAC/5 jam probability has been reduced.

#14 SloppyWolf

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Posted 22 August 2013 - 07:57 AM

Serious Newbie here so bear with me please.

What makes the dual ac10s a more preferable fit to the dual ac20s?
It may be a stupid question but Im trying to learn about the different weapons and the pros/cons of each.

Thank you in advance.

#15 Raso

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Posted 23 August 2013 - 10:22 AM

View PostSloppyWolf, on 22 August 2013 - 07:57 AM, said:

Serious Newbie here so bear with me please.

What makes the dual ac10s a more preferable fit to the dual ac20s?
It may be a stupid question but Im trying to learn about the different weapons and the pros/cons of each.

Thank you in advance.


Greater range, faster rate of fire, faster bullet velocity, larger ammo capacity, less tonnage, lower heat and the satisfaction of a smug chuckle when you kill someone from a mild distance and they tell you that you only won because AC20s are OP because they assume every Jager on the field is packing AC20s.

#16 Punk Oblivion

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Posted 23 August 2013 - 05:23 PM

Figured I would pop in again. This new LB10-X buff was not necessarily the one I wanted. They keep shrinking the cone of fire, essentially making it more and more like AC10#2...

BUT having played with it a bit, it has helped the weapon a little. I still would not go ONLY LB10-X's, but combining one with 2-3AC2's/UAC5/AC10/PPC gives a mech decent armor shredding power and good mid-close range punch against exposed sections.

#17 Deathsani

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Posted 07 September 2013 - 07:55 PM

I agree with the AC10 love, it is a hoot to rip peoples arms off while still keeping the weight for some lasers.

#18 Joey Tankblaster

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Posted 09 September 2013 - 03:06 AM

Great build. Used that on a Cat-K2: 2xAC10,2xML, 75 rounds, XL300, speed with tweak is 82km/h. Its my most stable mech in terms of average damage and so fast.

The cat might be better for that build as you will less likely lose a side torso.

#19 Brenden

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Posted 10 September 2013 - 07:50 PM

Question - why not LB-10X ACs? Wouldn't those be more sufficient?

#20 LoboSG

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Posted 11 September 2013 - 12:51 AM

dual ac10 is so heavy that i have use xl engine... instead i got the ac20, 4ml (that 40 dmg right there), and 2 mg to harrass/crit, AND using a std engine to boot.





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