Edited by BookWyrm, 09 August 2013 - 04:27 PM.
Light Mechs With Slow Speed
#1
Posted 09 August 2013 - 04:04 PM
#2
Posted 09 August 2013 - 08:20 PM
COM-2D
SDR-5D
RVN-3L
CDA-3M
All of them have viable sniper configs with their ECM shields and none of them really need to go max speed although they could.
Also in before Koniving posts LRM20 Raven or AC20 Cicadas!
Edited by scJazz, 09 August 2013 - 08:20 PM.
#3
Posted 09 August 2013 - 08:25 PM
AC/40 Cicada!
AC/20 Raven!
>.>
#4
Posted 09 August 2013 - 08:33 PM
#5
Posted 09 August 2013 - 08:36 PM
#7
Posted 09 August 2013 - 11:48 PM
#8
Posted 10 August 2013 - 12:29 AM
Koniving, on 09 August 2013 - 09:06 PM, said:
I tried it earlier today. Without the 90 LRM alpha strike it's not practical anymore.
Yes, the High Alpha fix took all the Rofl out of the Roflpult
But the 6xLRM5 Terrorpult is a somewhat decent replacement
I tried my blackjack with 2xAC20... was a nice lol when someone made the mistake of coming close, but not really viable.
Edited by Zerberus, 10 August 2013 - 12:30 AM.
#9
Posted 10 August 2013 - 12:40 AM
Zerberus, on 10 August 2013 - 12:29 AM, said:
But the 6xLRM5 Terrorpult is a somewhat decent replacement
It would've lost its goodness when the art overpass comes on Catapults anyway.
Tube counts are likely to be 5, 5, 5 or 6, 6, 3 or some mixture. I'm hoping it allows up to 15 tubes for an LRM-15 by itself, and cuts it down when you add other launchers. For example LRM 15 + Streak = 13 LRM tubes and 2 Streak tubes. Although it's more likely that you'll have 10 LRM tubes and up to 5 'second' hardpoint tubes. Then with 3 hardpoints taken, 5 5 and 5, or maybe in the case of LRM + 2 streaks... 10 + 2 + 2 + empty. Never know, though. Never know.
I mean they could attach 'additional' smaller launchers on the outside of the arms, thusly making them somewhat bigger like the Golden Boy's arm.
But, speculation aside...
It was fun to hold the button and chainfire.
Aceramic, on 09 August 2013 - 11:48 PM, said:
I like a single AC/20. 4 AC/2s used to be fun but the AC/2 ninja nerf killed it for me.
#10
Posted 10 August 2013 - 12:44 AM
#11
Posted 10 August 2013 - 04:48 AM
But what if there was a mech that could do it all? What if there was a build that incorporated the standard engine of a brawler, significant direct fire support and indirect fire support? What if I told you that it was all on a light mech.
The only reason to own a RVN-3L
#12
Posted 10 August 2013 - 05:00 AM
Getting a kill or two in a ******** build does not mean its good. It just means you were up against people even more ******** than you.
Edited by TDR3D, 10 August 2013 - 05:01 AM.
#13
Posted 10 August 2013 - 05:04 AM
With speed tweak max speeds
Mediums
Cicada 151.5kph
Blackjack 93.1kph - 116.8kph
Cents 98kph-139kph
Hunchys 92.7kph
Trebs 115.8kph-139kph
Kintaro 94kph-116.6kph
Heavy
Dragon 106.9kph
Quickdraw 106.9kph
Sure the cool gimmick builds can be stupid and lots of fun, and some of the really slow builds where great back in closed beta, such as ac20 ravens but these days with spiders, endo, fero, all the newer fast mediums and 12v12 a new player is going to torn to shreds instantly.
I know I know in the right hands and with a group anything is possible but seriously this is in the New Player Help and this is not the right way for new people who are solo dropping to drive their lights.
#14
Posted 10 August 2013 - 05:26 AM
#15
Posted 10 August 2013 - 10:13 PM
#16
Posted 10 August 2013 - 10:48 PM
Well, I think I have at least seen one with a PPC or ERPPC, and it could mount 3 LRM-5, TAG and a fine ammo supply with an XL 170,
but I could be crazy enough to try something like that at some point to see for myself.
#17
Posted 11 August 2013 - 02:28 AM
#18
Posted 11 August 2013 - 09:07 AM
TDR3D, on 11 August 2013 - 02:28 AM, said:
I never said it wasn't a skill based mech. And it works very well, I brawl toe to toe with Atlases at close range with the Raven 4x and win and take down LRM boats, gauss and PPC snipers with ease using the small, hard to hit Raven 2X.
The point is it's possible to do, not that you should do it as a new player.
Almost everyone who is new is too scared to run a slow light mech and they all know why they should avoid it until they have the skills to back it up. Haven't you run a trial mech? They are slow light mechs. In fact my builds are faster than trial mechs despite having smaller engines due to unlocks.
Trust me, new players "know better." But it doesn't hurt to also know that they can do something amazing if they put their mind to it.
#19
Posted 11 August 2013 - 10:09 AM
#20
Posted 11 August 2013 - 10:23 AM
Edited by BookWyrm, 11 August 2013 - 10:29 AM.
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