Qrbaza, on 10 August 2013 - 02:20 PM, said:
MG dont do armor damage so its right to do extra internal damage. I've noticed that people cry about everything nowdays. QQ all over the forum about things that dont even bother me. So if i was dev i would ignore 99% of posts just like they are doing now. Imagine they woud try and fix every QQ on the forum! Believe you me that we would play a game more similar to barbie dressup online game not mechwarrior online...
Wait i thought that is what PGI has been doing all along.
FupDup, on 10 August 2013 - 05:02 PM, said:
Every time somebody says Battlemech Machine Guns are anti-infantry or 50 caliber, Kerensky kills a kitten.
I have to say something about this topic. Yes, they are in fact anti-infantry.
However, being anti-infantry, there is a certain level of ACCURACY that is required to hit a SMALL TARGET. So IF, you are basing damage on the "anti-infantry" deal, then they would have to not only drop damage, but increase the accuracy beyond that of cow flying through a tornado. You can't pick and choose what your argument applies to. I for one prefer the wildy inaccurate, but slightly higher than you'd expect damage state they are in now. Could you imagine of you could pin-point MG's? That would be insane. Secondly, could you imagine if a Locust couldn't damage anything but a ground unit? That would just be silly.
Edited by GingerBang, 10 August 2013 - 06:48 PM.