There Is No Money Problem
#1
Posted 11 August 2013 - 02:00 PM
#3
Posted 11 August 2013 - 02:08 PM
#4
Posted 11 August 2013 - 09:19 PM
On a more serious note.
Are you seriously saying that earning nerf is ok because you specificaly have everything you need? Im not even going to comment on that, instead ill just let you sit there for a minute and think about what kind of person you are.
#5
Posted 12 August 2013 - 06:32 AM
#8
Posted 12 August 2013 - 07:20 AM
That's like...someone with everything they want in-game not concerned about new players earning in-game items....
#9
Posted 12 August 2013 - 07:41 AM
#11
Posted 12 August 2013 - 08:07 AM
And now we're gonna have even fewer.
#12
Posted 12 August 2013 - 08:13 AM
Tank Boy Ken, on 12 August 2013 - 08:01 AM, said:
That's okay, I did like your post! I also think firing more than 2 Medium Lasers at once is bad.
Those evil Medium Lasers. Nope No money problems in this game currently. I mean can't everyone get 12 assists per game?
Too damn bad for those assault drivers. If mechs die before they can engage, it's their own damn fault for not taking a faster mech
#13
Posted 12 August 2013 - 09:03 AM
It is really easy to be an ******* and have stupid opinions about things that don't impact you.
* I don't really have $20 million or anywhere close to it.
#14
Posted 12 August 2013 - 09:37 AM
Lostdragon, on 12 August 2013 - 09:03 AM, said:
It is really easy to be an ******* and have stupid opinions about things that don't impact you.
* I don't really have $20 million or anywhere close to it.
My last purchase was three Victors + endo + DHS + a 350XL. That was last month. I am approaching 17 million C-bills again from having spent all available funds. Again my post is to question the claim that the grind is too hard. I use no premium and no hero mechs.
#15
Posted 12 August 2013 - 10:01 AM
suddenly 200k for a weapon takes 4-6 games and saving for an XL will be a massive grind and if you need multiple ones...forget it.
#16
Posted 12 August 2013 - 10:15 AM
Spheroid, on 12 August 2013 - 09:37 AM, said:
My last purchase was three Victors + endo + DHS + a 350XL. That was last month. I am approaching 17 million C-bills again from having spent all available funds. Again my post is to question the claim that the grind is too hard. I use no premium and no hero mechs.
May I ask, and get an answer , how many hours you play on average a day or a week? And how many of these you play solo in RNG?
With 3-4+ hours a day in a group of four or twelve you can afford a new heavy every two to three days...
#17
Posted 12 August 2013 - 10:34 AM
Spheroid, on 12 August 2013 - 09:37 AM, said:
My last purchase was three Victors + endo + DHS + a 350XL. That was last month. I am approaching 17 million C-bills again from having spent all available funds. Again my post is to question the claim that the grind is too hard. I use no premium and no hero mechs.
The grind is not too hard for you and me because we have played long enough to be good at the game and kit out some mechs that are great killing machines. If I need money I have a hero mech I can use for a cbill boost and as a founder you have access to a founder's mech with a cbill boost.
What about a new player, though? Even if someone is really dilligent and goes on the forum to learn how to build and play a mech it is going to take them 50% more time to earn enough cbills to buy and kit out two more variants in order to get mastery and double basics. The game does not really start until you get to that point, when you have a mech with mastery, DHS, and a custom loadout. Up until that point you are gimped.
And as far as your 16 million cbills you could easily spend way more than that to buy and kit out three new mechs. Then you will be faced with significantly increased time required to save up enough to do that again. Will it be worth it, especially if you only really want to play 1/3 variants required to level up the chassis?
For me the answer is probably not. The grind previously was long enough to be annoying but not so long that it felt insurmountable. Now watching my cbill count crawl up things feel a lot different and I am reevaluating whether or not buying new chassis is worth the time and effort. If I, a long time MW fan who has gotten pretty good at MWO, am thinking that then how does it feel to someone just starting? Are they going to drop $100+ to buy three variants with MC to be able to get to the competitive part of the game? Maybe some will, but my bet is a lot will move on to something else that seems a little less daunting.
#18
Posted 12 August 2013 - 11:46 AM
Spheroid, on 12 August 2013 - 09:37 AM, said:
My last purchase was three Victors + endo + DHS + a 350XL. That was last month. I am approaching 17 million C-bills again from having spent all available funds. Again my post is to question the claim that the grind is too hard. I use no premium and no hero mechs.
I'll give you that. I too bout three victors, standard and XL engines and a couple of weapon systems in the last month. The thing is that I HAD the money to spend. I HAD weapons that I could strip from one mech and move to another. I have made back a good chunk of the money that I spent. Yet, I am still making less than I did last week. Had they done this eco nerf before releasing the Victor, I probably would not have bought them right away.
Quote
How much of that did you make before the eco nerf, and how much after?
For a new player, on top of being thrown to the lions in 12 v 12, it may be just enough to keep them from sticking around.
#19
Posted 12 August 2013 - 11:56 AM
#20
Posted 12 August 2013 - 12:13 PM
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